Player Matchup

Cthulhu
Cthulhu
Gulbrandsen
Cthulhu
Level 126
God Stats
3W - 0L
1,485 SR
Queue Stats
27W - 31L
1,511 Elo+
Solo
Merlin
Merlin
LuizFernando5958
Merlin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,201 Elo+
Party 1
Pele
Pele
gissele
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,384 Elo+
Party 1
Team Averages
Level 85
1,495 SR
1,366 Elo+

VS

Team Averages
Level 111
1,393 SR
1,409 Elo+
Hercules
Hercules
YoWolff
Hercules
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,349 Elo+
Solo
Anubis
Anubis
ksfeeders
Anubis
Level 159
God Stats
12W - 6L
1,414 SR
Queue Stats
184W - 214L
1,484 Elo+
Solo
Awilix
Awilix
lil_megamente
Awilix
Level 66
God Stats
1W - 3L
1,266 SR
Queue Stats
134W - 166L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gulbrandsen
Cthulhu
16
2 / 0 / 3
9,701
693
13,220
9,025
9,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 2 / 3
9,915
708
6,664
9,773
5,138
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
gissele
Pele
15
3 / 4 / 2
9,884
706
9,925
11,105
4,879
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
YoWolff
Hercules
16
4 / 1 / 2
10,037
717
12,400
16,729
19,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
ksfeeders
Anubis
10
1 / 1 / 2
8,354
597
1,866
2,355
1,155
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 5 / 4
8,885
635
7,890
14,250
5,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
7
Kills
6
6
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Gulbrandsen
Cthulhu
2
0
3
3.5
W
2
2
3
1.75
L
Hercules
YoWolff
Hercules
4
1
2
5
W
Pele
gissele
Pele
3
4
2
1
L
Anubis
ksfeeders
Anubis
1
1
2
2
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,809
Damage
22,156
29,903
Taken
33,334
19,427
Mitigated
26,148
4,313
Healing
6,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Gulbrandsen
Cthulhu
13,220
1,295
514
1,532
9,025
9,410
0
598
7,854
44,258
1,147
W
6,664
667
0
382
9,773
5,138
1,057
279
9,252
33,004
1,205
L
Hercules
YoWolff
Hercules
12,400
3,314
0
4,868
16,729
19,359
0
10,293
5,435
0
35,666
W
Pele
gissele
Pele
9,925
2,870
0
1,885
11,105
4,879
0
1,047
9,839
0
32,487
L
Anubis
ksfeeders
Anubis
1,866
77
0
671
2,355
1,155
0
926
1,429
21,021
382
L
7,890
1,663
0
848
14,250
5,634
0
6,429
7,420
0
27,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,500
Gold Earned
27,276
168
Minions Killed
132
0
Camps Cleared
0
751,229
Distance Traveled
663,621
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,701
693
52
4
0
274,792
0
W
Merlin
9,915
708
72
5
0
233,222
0
L
Hercules
10,037
717
59
4
0
279,142
2
W
Pele
9,884
706
44
3
0
243,215
0
L
Anubis
8,354
597
40
3
0
108,252
0
L
Awilix
8,885
635
33
2
0
276,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role