Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SaucyFazo
Danzaburou
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Thor
Thor
Snerdl3z
Thor
Level 105
God Stats
2W - 3L
1,531 SR
Queue Stats
88W - 81L
1,495 Elo+
Solo
Ullr
Ullr
W4lmartini
Ullr
Level 106
God Stats
1W - 1L
1,703 SR
Queue Stats
43W - 44L
1,556 Elo+
Solo
Team Averages
Level 106
1,547 SR
1,510 Elo+

VS

Team Averages
Level 103
1,520 SR
1,525 Elo+
Thanatos
Thanatos
Camel 406
Thanatos
Level 83
God Stats
5W - 9L
1,627 SR
Queue Stats
194W - 173L
1,595 Elo+
Party 2
Charybdis
Charybdis
PlayerGameSK959
Charybdis
Level 39
God Stats
8W - 6L
1,523 SR
Queue Stats
144W - 134L
1,599 Elo+
Party 2
Cthulhu
Cthulhu
SauceX2e
Cthulhu
Level 83
God Stats
7W - 8L
1,453 SR
Queue Stats
63W - 53L
1,509 Elo+
Solo
Tsukuyomi
Tsukuyomi
guydolf
Tsukuyomi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 158L
1,509 Elo+
Solo
Sylvanus
Sylvanus
happyfaceowl
Sylvanus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 151L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
0 / 1 / 0
4,011
573
1,429
2,363
696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
 
Aphrodite
5
0 / 2 / 1
3,775
539
1,190
3,677
2,035
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
SaucyFazo
Danzaburou
6
1 / 3 / 0
3,947
564
4,685
5,685
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
7
1 / 2 / 1
4,019
574
1,320
6,380
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,562
509
973
3,476
1,109
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Camel 406
Thanatos
8
3 / 1 / 1
4,696
671
1,891
6,431
2,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charybdis
PlayerGameSK959
Charybdis
7
2 / 1 / 2
4,530
647
3,570
4,253
1,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cthulhu
SauceX2e
Cthulhu
7
1 / 0 / 3
4,756
679
2,111
4,424
3,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
guydolf
Tsukuyomi
8
1 / 0 / 0
4,813
688
2,223
4,435
1,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
happyfaceowl
Sylvanus
9
3 / 0 / 1
5,231
747
3,369
4,205
1,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
10
10
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Aphrodite
 
Aphrodite
0
2
1
0.25
W
Thanatos
Camel 406
Thanatos
3
1
1
3.5
W
Charybdis
PlayerGameSK959
Charybdis
2
1
2
3
W
Cthulhu
SauceX2e
Cthulhu
1
0
3
2.5
L
Danzaburou
SaucyFazo
Danzaburou
1
3
0
0.33
L
Thor
1
2
1
0.75
L
0
2
0
0
W
Tsukuyomi
guydolf
Tsukuyomi
1
0
0
1
W
Sylvanus
happyfaceowl
Sylvanus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,597
Damage
13,164
21,581
Taken
23,748
8,104
Mitigated
10,738
4,584
Healing
11,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,429
813
0
415
2,363
696
0
0
2,099
14,361
107
L
Aphrodite
 
Aphrodite
1,190
329
1,126
1,404
3,677
2,035
0
884
2,793
8,066
0
W
Thanatos
Camel 406
Thanatos
1,891
578
0
3,461
6,431
2,572
114
81
6,346
0
25,136
W
Charybdis
PlayerGameSK959
Charybdis
3,570
2,307
0
1,615
4,253
1,286
284
640
3,609
0
17,748
W
Cthulhu
SauceX2e
Cthulhu
2,111
0
59
1,396
4,424
3,072
0
694
3,726
15,825
1,743
L
Danzaburou
SaucyFazo
Danzaburou
4,685
2,653
0
633
5,685
2,022
0
1,184
4,501
0
17,019
L
Thor
1,320
370
0
480
6,380
2,242
0
1,112
5,268
0
20,066
L
973
495
0
526
3,476
1,109
0
1,926
1,550
0
14,027
W
Tsukuyomi
guydolf
Tsukuyomi
2,223
450
0
1,760
4,435
1,972
0
1,104
3,243
0
27,661
W
Sylvanus
happyfaceowl
Sylvanus
3,369
1,234
120
2,997
4,205
1,836
1,141
0
4,205
24,230
10,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,314
Gold Earned
24,026
131
Minions Killed
211
0
Camps Cleared
0
523,644
Distance Traveled
681,272
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,011
573
31
4
0
115,459
3
L
Aphrodite
3,775
539
9
1
0
86,844
0
W
Thanatos
4,696
671
42
6
0
162,635
0
W
Charybdis
4,530
647
33
5
0
132,079
0
W
Cthulhu
4,756
679
28
4
0
142,043
1
L
Danzaburou
3,947
564
27
4
0
118,584
0
L
Thor
4,019
574
41
6
0
137,347
2
L
Ullr
3,562
509
23
3
0
65,410
0
W
Tsukuyomi
4,813
688
46
7
0
129,905
0
W
Sylvanus
5,231
747
62
9
0
114,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role