Player Matchup

Mulan
Mulan
EDUARDOODST
Mulan
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,598 Elo+
Party 2
Nut
Nut
Inkery
Nut
Level 125
God Stats
9W - 5L
1,589 SR
Queue Stats
18W - 10L
1,572 Elo+
Solo
Scylla
Scylla
SergioVevo
Scylla
Level 123
God Stats
9W - 6L
1,664 SR
Queue Stats
129W - 114L
1,536 Elo+
Party 2
Team Averages
Level 117
1,584 SR
1,569 Elo+

VS

Team Averages
Level 75
1,683 SR
1,561 Elo+
Cernunnos
Cernunnos
Falkor_Zzz
Cernunnos
Level 46
God Stats
1W - 4L
1,615 SR
Queue Stats
21W - 20L
1,611 Elo+
Solo
Ymir
Ymir
MrMilkem
Ymir
Level 69
God Stats
6W - 3L
1,942 SR
Queue Stats
58W - 47L
1,553 Elo+
Party 1
Ra
Ra
Slag242
Ra
Level 109
God Stats
0W - 2L
1,490 SR
Queue Stats
14W - 13L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,092
699
8,495
12,884
11,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nut
Inkery
Nut
16
3 / 1 / 7
10,101
777
13,304
9,651
4,282
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
SergioVevo
Scylla
16
5 / 1 / 5
10,221
786
10,074
7,996
3,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Falkor_Zzz
Cernunnos
14
1 / 4 / 3
8,636
664
7,335
11,323
5,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
13
0 / 3 / 3
7,928
610
8,097
16,216
15,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 3 / 1
9,080
698
8,301
9,910
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
10
Kills
4
4
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Cernunnos
Falkor_Zzz
Cernunnos
1
4
3
0.63
W
Nut
Inkery
Nut
3
1
7
6.5
L
Ymir
0
3
3
0.5
W
Scylla
SergioVevo
Scylla
5
1
5
7.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,873
Damage
23,733
30,531
Taken
37,449
18,979
Mitigated
25,137
10,844
Healing
10,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,495
541
0
3,782
12,884
11,450
264
6,557
5,915
0
18,240
L
Cernunnos
Falkor_Zzz
Cernunnos
7,335
2,938
0
1,438
11,323
5,714
0
2,528
8,434
0
31,873
W
Nut
Inkery
Nut
13,304
7,295
0
4,022
9,651
4,282
1,806
4,270
4,852
0
49,290
L
Ymir
8,097
1,151
0
3,726
16,216
15,173
0
4,138
10,813
21,213
821
W
Scylla
SergioVevo
Scylla
10,074
1,334
68
2,972
7,996
3,247
800
4,138
3,547
52,434
0
L
8,301
523
2,148
3,666
9,910
4,250
90
2,468
7,007
47,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,414
Gold Earned
25,644
189
Minions Killed
161
0
Camps Cleared
0
716,464
Distance Traveled
660,277
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,092
699
16
1
0
247,244
0
L
Cernunnos
8,636
664
47
4
0
223,663
1
W
Nut
10,101
777
90
7
0
230,055
0
L
Ymir
7,928
610
27
2
0
210,878
0
W
Scylla
10,221
786
83
6
0
239,165
1
L
Ra
9,080
698
87
7
0
225,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role