Player Matchup

Sobek
Sobek
Heiler1983
Sobek
Level 124
God Stats
16W - 16L
1,536 SR
Queue Stats
176W - 182L
1,475 Elo+
Solo
Vamana
Vamana
Loiizz
Vamana
Level 125
God Stats
2W - 4L
1,515 SR
Queue Stats
19W - 27L
1,454 Elo+
Party 1
Rama
Rama
X_Pickman_X
Rama
Level 145
God Stats
1W - 2L
1,537 SR
Queue Stats
22W - 28L
1,485 Elo+
Party 1
Da Ji
Da Ji
ZABUZA-0209
Da Ji
Level 111
God Stats
7W - 10L
1,393 SR
Queue Stats
26W - 24L
1,452 Elo+
Solo
Scylla
Scylla
samaele123456
Scylla
Level 100
God Stats
0W - 3L
1,257 SR
Queue Stats
333W - 356L
1,458 Elo+
Solo
Team Averages
Level 121
1,447 SR
1,465 Elo+

VS

Team Averages
Level 121
1,530 SR
1,481 Elo+
Jormungandr
Jormungandr
GwaDaKu
Jormungandr
Level 148
God Stats
10W - 13L
1,288 SR
Queue Stats
247W - 234L
1,495 Elo+
Solo
Kukulkan
Kukulkan
PIKABENKO
Kukulkan
Level 87
God Stats
12W - 11L
1,608 SR
Queue Stats
182W - 172L
1,448 Elo+
Solo
Geb
Geb
TwitchVenox
Geb
Level 124
God Stats
7W - 10L
1,419 SR
Queue Stats
34W - 50L
1,429 Elo+
Solo
Rama
Rama
daniel_vera300
Rama
Level 107
God Stats
14W - 10L
1,605 SR
Queue Stats
88W - 87L
1,494 Elo+
Solo
Erlang Shen
Erlang Shen
pan-x9
Erlang Shen
Level 140
God Stats
5W - 1L
1,729 SR
Queue Stats
52W - 41L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
8
0 / 3 / 0
4,305
431
1,281
8,481
4,619
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
Loiizz
Vamana
10
2 / 2 / 0
5,838
584
6,052
10,347
9,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

8
0 / 0 / 0
4,635
464
1,168
2,863
813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 3 / 0
4,174
417
2,366
5,629
2,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

11
0 / 0 / 0
5,710
571
933
4,037
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GwaDaKu
Jormungandr
10
3 / 0 / 1
5,591
559
3,035
6,661
3,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kukulkan
PIKABENKO
Kukulkan
12
1 / 0 / 0
6,169
617
862
2,854
1,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

9
1 / 0 / 4
5,856
586
2,654
4,535
2,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 2
6,034
603
3,615
3,624
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
pan-x9
Erlang Shen
10
1 / 2 / 1
5,956
596
5,955
10,131
9,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
2
Kills
8
8
Deaths
2
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
GwaDaKu
Jormungandr
3
0
1
3.5
L
Sobek
0
3
0
0
L
Vamana
Loiizz
Vamana
2
2
0
1
W
Kukulkan
PIKABENKO
Kukulkan
1
0
0
1
W
1
0
4
3
L
0
0
0
0
L
0
3
0
0
W
2
0
2
3
W
Erlang Shen
pan-x9
Erlang Shen
1
2
1
0.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,800
Damage
16,121
31,357
Taken
27,805
18,071
Mitigated
18,904
7,737
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
GwaDaKu
Jormungandr
3,035
474
0
621
6,661
3,543
0
816
5,764
31,747
468
L
Sobek
1,281
0
118
2,552
8,481
4,619
0
1,020
7,461
22,908
0
L
Vamana
Loiizz
Vamana
6,052
2,756
0
3,176
10,347
9,070
0
1,092
8,476
0
39,872
W
Kukulkan
PIKABENKO
Kukulkan
862
47
0
250
2,854
1,214
0
0
2,854
45,732
2,235
W
2,654
105
0
1,684
4,535
2,921
0
1,077
3,458
14,828
1,043
L
1,168
1,059
0
899
2,863
813
0
597
2,266
0
23,411
L
2,366
457
0
375
5,629
2,222
0
2,382
3,206
0
14,484
W
3,615
2,607
0
1,874
3,624
1,491
0
321
3,303
0
48,709
W
Erlang Shen
pan-x9
Erlang Shen
5,955
2,647
0
3,905
10,131
9,735
0
0
9,488
0
39,914
L
933
221
0
617
4,037
1,347
0
1,233
2,708
42,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,662
Gold Earned
29,606
265
Minions Killed
343
0
Camps Cleared
0
878,116
Distance Traveled
996,448
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,591
559
48
5
0
218,988
0
L
Sobek
4,305
431
26
3
0
159,468
1
L
Vamana
5,838
584
68
7
0
205,822
2
W
Kukulkan
6,169
617
113
11
0
190,370
1
W
Geb
5,856
586
17
2
0
219,856
4
L
Rama
4,635
464
52
5
0
154,664
0
L
Da Ji
4,174
417
27
3
0
171,265
0
W
Rama
6,034
603
89
9
0
190,973
2
W
Erlang Shen
5,956
596
76
8
0
176,261
0
L
Scylla
5,710
571
92
9
0
186,897
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role