Player Matchup

Hou Yi
Hou Yi
Diamond I
 
Hou Yi
Diamond I
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Masters
 
Bellona
Masters
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
JimiDiablo
Geb
Masters
Level 156
God Stats
1W - 1L
1,891 SR
Queue Stats
87W - 67L
2,537 MMR
Party 2
Nu Wa
Nu Wa
Masters
Rikа
Nu Wa
Masters
Level 158
God Stats
2W - 9L
1,343 SR
Queue Stats
161W - 113L
2,668 MMR
Party 1
Hun Batz
Hun Batz
Masters
Yutα
Hun Batz
Masters
Level 215
God Stats
2W - 2L
1,584 SR
Queue Stats
143W - 92L
2,447 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 178
1,563 SR
2,130 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 180
1,525 SR
1,954 MMR
Agni
Agni
Diamond I
 
Agni
Diamond I
Level 238
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond I
 
Jing Wei
Diamond I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond II
 
Achilles
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond II
Cándido
Bacchus
Diamond II
Level 172
God Stats
2W - 3L
1,316 SR
Queue Stats
34W - 37L
2,389 MMR
Solo
Osiris
Osiris
Masters
Julio
Osiris
Masters
Level 189
God Stats
7W - 6L
1,811 SR
Queue Stats
141W - 96L
2,881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
1 / 1 / 0
4,150
830
1,892
3,536
1,213
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
 
Bellona
7
0 / 0 / 0
3,838
768
3,129
5,637
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

5
0 / 2 / 1
3,373
675
1,060
4,990
2,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Rikа
Nu Wa
7
1 / 0 / 0
3,932
786
1,655
1,632
429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
Yutα
Hun Batz
5
0 / 1 / 0
3,186
637
1,442
4,056
1,161
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HeimdallrKuzenboAthenaBake Kujira

VS

Bans
AphroditeMaman BrigitteThorSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
8
1 / 0 / 0
4,208
842
1,391
2,186
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
 
Jing Wei
7
2 / 0 / 1
4,068
814
2,232
2,718
844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
 
Achilles
7
1 / 1 / 1
3,722
744
1,874
4,692
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Cándido
Bacchus
6
0 / 1 / 2
3,679
736
2,181
3,365
2,670
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
Julio
Osiris
8
0 / 0 / 0
4,220
844
2,977
5,923
4,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
2
Kills
4
4
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
1
0
1
L
Bellona
 
Bellona
0
0
0
0
W
Agni
 
Agni
1
0
0
1
W
Jing Wei
 
Jing Wei
2
0
1
2.5
W
Achilles
 
Achilles
1
1
1
1.5
W
Bacchus
Cándido
Bacchus
0
1
2
1
L
0
2
1
0.25
W
Osiris
Julio
Osiris
0
0
0
0
L
Nu Wa
Rikа
Nu Wa
1
0
0
1
L
Hun Batz
Yutα
Hun Batz
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,178
Damage
10,655
19,851
Taken
18,884
10,183
Mitigated
10,073
7,579
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
1,892
1,211
0
1,684
3,536
1,213
0
1,133
2,403
0
28,567
L
Bellona
 
Bellona
3,129
667
0
2,828
5,637
4,924
0
0
5,637
0
25,510
W
Agni
 
Agni
1,391
40
0
794
2,186
643
0
888
1,298
27,403
1,054
W
Jing Wei
 
Jing Wei
2,232
1,700
0
863
2,718
844
0
482
2,236
0
21,855
W
Achilles
 
Achilles
1,874
968
0
2,324
4,692
1,739
0
837
3,855
0
16,859
W
Bacchus
Cándido
Bacchus
2,181
1,061
0
1,385
3,365
2,670
0
508
2,857
11,000
0
L
1,060
295
0
785
4,990
2,456
0
1,068
3,922
7,087
0
W
Osiris
Julio
Osiris
2,977
682
0
2,133
5,923
4,177
0
0
5,347
0
28,890
L
Nu Wa
Rikа
Nu Wa
1,655
478
0
812
1,632
429
2
557
1,075
22,841
0
L
Hun Batz
Yutα
Hun Batz
1,442
451
0
1,470
4,056
1,161
0
692
3,364
0
12,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,479
Gold Earned
19,897
183
Minions Killed
195
0
Camps Cleared
0
564,678
Distance Traveled
618,511
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,150
830
55
11
0
114,533
0
L
Bellona
3,838
768
49
10
0
114,733
0
W
Agni
4,208
842
58
12
0
137,366
1
W
Jing Wei
4,068
814
43
9
0
100,801
0
W
Achilles
3,722
744
35
7
0
129,541
0
W
Bacchus
3,679
736
15
3
0
132,954
2
L
Geb
3,373
675
9
2
0
118,454
2
W
Osiris
4,220
844
44
9
0
117,849
1
L
Nu Wa
3,932
786
49
10
0
103,558
0
L
Hun Batz
3,186
637
21
4
0
113,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role