Player Matchup

Sobek
Sobek
DronioAce
Sobek
Level 128
God Stats
3W - 0L
1,363 SR
Queue Stats
20W - 10L
1,675 Elo+
Party 1
Tyr
Tyr
Hodonius
Tyr
Level 68
God Stats
1W - 5L
1,041 SR
Queue Stats
28W - 33L
1,489 Elo+
Solo
Agni
Agni
IRON_WOLF_ITA
Agni
Level 156
God Stats
8W - 3L
1,664 SR
Queue Stats
137W - 134L
1,529 Elo+
Solo
Fenrir
Fenrir
KayuPT
Fenrir
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 45L
1,500 Elo+
Solo
Artemis
Artemis
Maksy1
Artemis
Level 144
God Stats
8W - 1L
1,930 SR
Queue Stats
14W - 5L
1,643 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,567 Elo+

VS

Team Averages
Level 76
1,616 SR
1,505 Elo+
Janus
Janus
 
Janus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
Nxii_grc02
Ishtar
Level 29
God Stats
1W - 3L
1,350 SR
Queue Stats
57W - 72L
1,427 Elo+
Party 2
The Morrigan
The Morrigan
SmgssjR
The Morrigan
Level 45
God Stats
5W - 2L
1,907 SR
Queue Stats
94W - 95L
1,532 Elo+
Party 2
Aphrodite
Aphrodite
postyuk
Aphrodite
Level 89
God Stats
11W - 9L
1,824 SR
Queue Stats
175W - 152L
1,593 Elo+
Solo
Achilles
Achilles
sdracar
Achilles
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
244W - 228L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DronioAce
Sobek
10
0 / 1 / 6
5,755
523
3,041
10,863
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 1
6,518
593
5,148
9,820
7,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
4 / 0 / 2
6,848
623
5,421
4,932
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KayuPT
Fenrir
10
4 / 1 / 6
6,018
547
3,071
7,431
3,113
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Maksy1
Artemis
12
3 / 0 / 1
6,453
587
5,829
4,634
1,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 4 / 0
5,544
504
2,968
7,460
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Nxii_grc02
Ishtar
8
0 / 2 / 0
4,427
402
2,373
4,562
1,516
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
SmgssjR
The Morrigan
9
2 / 3 / 1
5,384
489
2,954
8,238
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
postyuk
Aphrodite
10
0 / 3 / 0
5,471
497
3,720
11,236
5,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Achilles
sdracar
Achilles
9
0 / 1 / 1
5,232
476
5,885
8,431
9,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
13
Kills
3
3
Deaths
13
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
4
0
0.25
W
Sobek
DronioAce
Sobek
0
1
6
3
W
2
1
1
2.5
W
4
0
2
5
W
Fenrir
KayuPT
Fenrir
4
1
6
7
W
Artemis
Maksy1
Artemis
3
0
1
3.5
L
Ishtar
Nxii_grc02
Ishtar
0
2
0
0
L
The Morrigan
SmgssjR
The Morrigan
2
3
1
0.83
L
Aphrodite
postyuk
Aphrodite
0
3
0
0
L
Achilles
sdracar
Achilles
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,510
Damage
17,900
37,680
Taken
39,927
22,694
Mitigated
21,594
11,480
Healing
12,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,968
855
0
600
7,460
2,506
0
3,534
3,516
34,230
429
W
Sobek
DronioAce
Sobek
3,041
136
0
3,668
10,863
8,312
0
3,630
7,149
19,708
0
W
5,148
851
0
3,732
9,820
7,724
0
868
8,111
0
51,409
W
5,421
301
0
597
4,932
1,804
0
2,290
2,642
51,964
0
W
Fenrir
KayuPT
Fenrir
3,071
831
0
978
7,431
3,113
0
1,926
5,505
0
25,561
W
Artemis
Maksy1
Artemis
5,829
2,929
0
2,505
4,634
1,741
0
1,479
3,155
0
55,889
L
Ishtar
Nxii_grc02
Ishtar
2,373
1,401
0
265
4,562
1,516
0
638
3,924
0
28,919
L
The Morrigan
SmgssjR
The Morrigan
2,954
968
0
2,532
8,238
2,894
6
1,967
6,157
27,638
231
L
Aphrodite
postyuk
Aphrodite
3,720
685
1,731
4,983
11,236
5,532
180
1,483
9,753
31,768
0
L
Achilles
sdracar
Achilles
5,885
848
0
2,769
8,431
9,146
0
316
8,115
2,992
25,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,592
Gold Earned
26,058
330
Minions Killed
230
0
Camps Cleared
0
1,069,602
Distance Traveled
942,967
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,544
504
55
5
0
191,203
3
W
Sobek
5,755
523
21
2
0
212,851
1
W
Tyr
6,518
593
77
7
0
203,691
0
W
Agni
6,848
623
98
9
0
227,881
2
W
Fenrir
6,018
547
47
4
0
240,915
5
W
Artemis
6,453
587
87
8
0
184,264
0
L
Ishtar
4,427
402
41
4
0
164,193
1
L
The Morrigan
5,384
489
48
4
0
205,536
0
L
Aphrodite
5,471
497
48
4
0
182,248
0
L
Achilles
5,232
476
38
3
0
199,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role