Player Matchup

Merlin
Merlin
 
Merlin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
BlackMirror008
Vamana
Level 12
God Stats
2W - 2L
1,290 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 2
Ymir
Ymir
DcBoom25
Ymir
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,268 Elo+
Party 2
Nut
Nut
PalidacusTacus
Nut
Level 23
God Stats
2W - 3L
1,549 SR
Queue Stats
4W - 11L
1,249 Elo+
Party 2
Loki
Loki
bagend
Loki
Level 45
God Stats
94W - 102L
1,439 SR
Queue Stats
875W - 864L
1,447 Elo+
Solo
Team Averages
Level 40
1,456 SR
1,347 Elo+

VS

Team Averages
Level 98
1,464 SR
1,441 Elo+
Neith
Neith
DevikS
Neith
Level 128
God Stats
5W - 2L
1,267 SR
Queue Stats
46W - 36L
1,513 Elo+
Party 1
Thanatos
Thanatos
KharanosRossé
Thanatos
Level 56
God Stats
36W - 25L
1,608 SR
Queue Stats
90W - 108L
1,420 Elo+
Party 3
Chaac
Chaac
ShuraSpain
Chaac
Level 157
God Stats
2W - 1L
1,201 SR
Queue Stats
253W - 263L
1,432 Elo+
Party 3
Zeus
Zeus
pipuUA
Zeus
Level 41
God Stats
3W - 3L
1,515 SR
Queue Stats
210W - 200L
1,400 Elo+
Solo
Geb
Geb
sai1930
Geb
Level 109
God Stats
3W - 0L
1,731 SR
Queue Stats
94W - 89L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 0 / 1
7,693
550
4,024
5,314
2,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

6
1 / 4 / 0
5,584
399
1,943
6,739
5,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
9
1 / 2 / 2
5,609
401
3,795
13,728
8,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 5 / 1
6,162
440
9,954
14,158
4,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
bagend
Loki
12
2 / 5 / 2
6,825
488
7,425
17,676
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DevikS
Neith
14
5 / 1 / 4
8,645
618
16,349
10,906
4,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
15
7 / 0 / 2
8,453
604
10,860
12,975
5,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Chaac
14
4 / 1 / 2
8,864
633
7,861
11,400
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
pipuUA
Zeus
14
0 / 0 / 2
8,278
591
892
2,274
655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
12
0 / 3 / 8
7,630
545
4,295
13,154
12,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
16
16
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
1
0.5
L
1
4
0
0.25
L
Ymir
1
2
2
1
W
Neith
DevikS
Neith
5
1
4
7
W
Thanatos
7
0
2
8
L
1
5
1
0.3
W
Chaac
4
1
2
5
L
Loki
bagend
Loki
2
5
2
0.6
W
Zeus
pipuUA
Zeus
0
0
2
1
W
Geb
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,141
Damage
40,257
57,615
Taken
50,709
28,377
Mitigated
30,677
16,115
Healing
25,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,024
238
60
2,429
5,314
2,210
0
539
4,775
58,386
751
L
1,943
646
0
619
6,739
5,895
0
0
6,739
0
15,860
L
Ymir
3,795
544
374
3,804
13,728
8,922
0
2,129
11,599
13,922
0
W
Neith
DevikS
Neith
16,349
5,605
0
4,772
10,906
4,583
2,499
1,009
9,897
0
80,619
W
Thanatos
10,860
2,528
0
15,150
12,975
5,208
0
2,308
10,419
0
66,156
L
9,954
5,590
0
2,259
14,158
4,866
0
1,425
12,733
0
47,687
W
Chaac
7,861
2,062
0
2,930
11,400
7,977
2,319
148
10,947
0
62,902
L
Loki
bagend
Loki
7,425
2,520
0
6,570
17,676
6,484
0
1,094
16,582
0
52,753
W
Zeus
pipuUA
Zeus
892
131
0
500
2,274
655
224
762
1,228
52,583
2,464
W
Geb
4,295
486
74
1,864
13,154
12,254
0
2,910
10,066
18,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,873
Gold Earned
41,870
314
Minions Killed
427
0
Camps Cleared
0
1,128,437
Distance Traveled
1,325,803
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,693
550
123
9
0
243,452
0
L
Vamana
5,584
399
26
2
0
142,042
0
L
Ymir
5,609
401
15
1
0
258,240
0
W
Neith
8,645
618
113
8
0
267,195
0
W
Thanatos
8,453
604
97
7
0
311,924
0
L
Nut
6,162
440
76
5
0
231,085
0
W
Chaac
8,864
633
97
7
0
249,469
4
L
Loki
6,825
488
74
5
0
253,618
0
W
Zeus
8,278
591
103
7
0
218,487
0
W
Geb
7,630
545
17
1
0
278,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role