Player Matchup

Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
BlueDragon4796
Sylvanus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,190 Elo+
Solo
Mercury
Mercury
HatKid
Mercury
Level 120
God Stats
51W - 48L
1,518 SR
Queue Stats
178W - 158L
1,540 Elo+
Solo
Nike
Nike
Push Nightsz
Nike
Level 100
God Stats
9W - 3L
1,708 SR
Queue Stats
289W - 309L
1,558 Elo+
Party 3
Vulcan
Vulcan
tecnodroid
Vulcan
Level 126
God Stats
6W - 7L
1,757 SR
Queue Stats
190W - 176L
1,522 Elo+
Solo
Team Averages
Level 115
1,597 SR
1,462 Elo+

VS

Team Averages
Level 86
1,636 SR
1,575 Elo+
Lancelot
Lancelot
DroobCarries
Lancelot
Level 12
God Stats
2W - 1L
1,253 SR
Queue Stats
24W - 23L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
EDGE-3737
Cthulhu
Level 150
God Stats
6W - 1L
1,698 SR
Queue Stats
148W - 139L
1,540 Elo+
Solo
Chernobog
Chernobog
EvDog123
Chernobog
Level 64
God Stats
4W - 2L
1,571 SR
Queue Stats
12W - 9L
1,759 Elo+
Party 1
Persephone
Persephone
Tikempo17
Persephone
Level 117
God Stats
4W - 1L
1,820 SR
Queue Stats
109W - 109L
1,580 Elo+
Party 2
Sol
Sol
jumper17
Sol
Level 89
God Stats
6W - 2L
1,836 SR
Queue Stats
40W - 28L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 2 / 0
8,839
589
11,834
13,836
5,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
9
0 / 2 / 3
6,518
435
2,695
11,272
7,065
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
HatKid
Mercury
11
1 / 5 / 1
6,832
455
1,621
12,365
5,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 7 / 0
7,915
528
6,731
15,398
8,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
tecnodroid
Vulcan
14
0 / 5 / 0
7,113
474
3,679
10,548
3,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
DroobCarries
Lancelot
17
9 / 1 / 3
10,023
668
12,285
9,917
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
EDGE-3737
Cthulhu
14
6 / 2 / 3
9,462
631
8,341
9,388
4,115
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
EvDog123
Chernobog
13
1 / 0 / 5
7,615
508
7,653
11,141
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Tikempo17
Persephone
16
1 / 0 / 4
10,091
673
4,665
3,696
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 3 / 1
8,364
558
9,596
12,299
3,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
6
Kills
21
21
Deaths
6
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
4
2
0
2
L
Sylvanus
0
2
3
0.75
W
Lancelot
DroobCarries
Lancelot
9
1
3
10.5
W
Cthulhu
EDGE-3737
Cthulhu
6
2
3
3.75
W
Chernobog
EvDog123
Chernobog
1
0
5
3.5
L
Mercury
HatKid
Mercury
1
5
1
0.3
L
1
7
0
0.14
W
Persephone
Tikempo17
Persephone
1
0
4
3
W
4
3
1
1.5
L
Vulcan
tecnodroid
Vulcan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,560
Damage
42,540
63,419
Taken
46,441
30,369
Mitigated
17,855
15,149
Healing
11,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
11,834
7,645
0
6,099
13,836
5,628
1
3,393
10,443
0
86,927
L
Sylvanus
2,695
558
2,126
3,516
11,272
7,065
0
4,484
6,788
12,413
1,051
W
Lancelot
DroobCarries
Lancelot
12,285
4,517
0
913
9,917
5,731
0
1,634
8,236
0
85,279
W
Cthulhu
EDGE-3737
Cthulhu
8,341
1,193
68
1,250
9,388
4,115
578
111
8,665
47,524
3,039
W
Chernobog
EvDog123
Chernobog
7,653
2,982
0
3,424
11,141
3,370
883
1,681
9,460
0
44,068
L
Mercury
HatKid
Mercury
1,621
704
0
719
12,365
5,121
0
2,840
9,435
0
40,936
L
6,731
875
0
2,439
15,398
8,753
77
5,641
9,089
0
65,242
W
Persephone
Tikempo17
Persephone
4,665
0
0
1,198
3,696
1,415
1,624
1,615
2,081
77,330
1,588
W
9,596
3,997
0
4,732
12,299
3,224
2,201
2,529
9,770
59,713
3,875
L
Vulcan
tecnodroid
Vulcan
3,679
730
0
250
10,548
3,802
0
5,177
5,371
58,608
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,217
Gold Earned
45,555
453
Minions Killed
533
0
Camps Cleared
0
1,252,322
Distance Traveled
1,490,618
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
8,839
589
143
10
0
244,168
0
L
Sylvanus
6,518
435
18
1
0
190,967
2
W
Lancelot
10,023
668
128
9
0
355,231
0
W
Cthulhu
9,462
631
100
7
0
238,984
0
W
Chernobog
7,615
508
76
5
0
289,048
0
L
Mercury
6,832
455
68
5
0
273,603
0
L
Nike
7,915
528
107
7
0
278,167
0
W
Persephone
10,091
673
145
10
0
311,850
0
W
Sol
8,364
558
84
6
0
295,505
0
L
Vulcan
7,113
474
117
8
0
265,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role