Player Matchup

Ra
Ra
Gold V
klaudiosw
Ra
Gold V
Level 170
God Stats
1W - 0L
1,213 SR
Queue Stats
21W - 2L
1,610 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 170
1,213 SR
1,610 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 65
1,152 SR
1,156 MMR
Nu Wa
Nu Wa
Bronze V
alc_wallace
Nu Wa
Bronze V
Level 65
God Stats
0W - 16L
1,152 SR
Queue Stats
0W - 22L
1,156 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 0
13,405
958
13,735
7,399
3,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AphroditeCliodhnaApolloAwilixFreya

VS

Bans
BastetHelCamazotzZhong KuiDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 0
9,258
661
2,092
14,585
5,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
10
Kills
0
1
Deaths
10
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
10
0
0
W
10
1
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,735
Damage
2,092
7,399
Taken
14,585
3,476
Mitigated
5,861
2,445
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,092
632
0
0
14,585
5,861
0
13,482
850
12,461
0
W
13,735
1,403
0
2,445
7,399
3,476
65
2,092
5,307
64,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,405
Gold Earned
9,258
105
Minions Killed
27
1
Camps Cleared
0
157,292
Distance Traveled
38,083
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,258
661
27
2
0
38,083
1
W
Ra
13,405
958
105
8
1
157,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role