Player Matchup

Jing Wei
Jing Wei
CptFshrPrice
Jing Wei
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 131L
1,438 Elo+
Party 3
Baron Samedi
Baron Samedi
DEAN ASSASSIN11
Baron Samedi
Level 128
God Stats
2W - 4L
1,059 SR
Queue Stats
35W - 50L
1,400 Elo+
Party 3
Surtr
Surtr
Nichtdude
Surtr
Level 69
God Stats
6W - 1L
1,626 SR
Queue Stats
163W - 131L
1,514 Elo+
Solo
Sobek
Sobek
RayanTwelve
Sobek
Level 86
God Stats
5W - 7L
1,778 SR
Queue Stats
302W - 280L
1,498 Elo+
Party 2
Fenrir
Fenrir
SLOMツ
Fenrir
Level 105
God Stats
3W - 4L
1,336 SR
Queue Stats
78W - 77L
1,479 Elo+
Party 2
Team Averages
Level 108
1,460 SR
1,466 Elo+

VS

Team Averages
Level 70
1,435 SR
1,409 Elo+
Bacchus
Bacchus
ItsAkZOne
Bacchus
Level 31
God Stats
21W - 41L
1,357 SR
Queue Stats
36W - 67L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
Mootamaradona
Gilgamesh
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
73W - 97L
1,381 Elo+
Party 1
Janus
Janus
XX_Qusa1_DA
Janus
Level 106
God Stats
19W - 16L
1,518 SR
Queue Stats
128W - 138L
1,464 Elo+
Party 1
Da Ji
Da Ji
i_xX-ibrahem-Xx
Da Ji
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 174L
1,439 Elo+
Party 1
Izanami
Izanami
javico04
Izanami
Level 49
God Stats
1W - 3L
1,498 SR
Queue Stats
27W - 34L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CptFshrPrice
Jing Wei
6
0 / 0 / 0
3,436
687
773
1,095
256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
DEAN ASSASSIN11
Baron Samedi
6
1 / 0 / 0
3,430
686
1,247
920
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
Nichtdude
Surtr
6
0 / 0 / 2
3,831
766
1,696
2,764
1,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

6
0 / 0 / 0
3,553
711
739
3,607
2,072
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
SLOMツ
Fenrir
6
1 / 0 / 1
3,631
726
1,512
3,281
980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ItsAkZOne
Bacchus
2
0 / 0 / 0
2,672
534
78
1,540
882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Mootamaradona
Gilgamesh
5
0 / 1 / 0
2,963
593
1,185
4,462
2,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
3,382
676
940
1,872
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 0 / 0
2,694
539
733
2,055
590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Izanami
javico04
Izanami
5
0 / 0 / 0
2,991
598
1,204
1,200
324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
CptFshrPrice
Jing Wei
0
0
0
0
W
Baron Samedi
DEAN ASSASSIN11
Baron Samedi
1
0
0
1
L
Bacchus
ItsAkZOne
Bacchus
0
0
0
0
L
Gilgamesh
Mootamaradona
Gilgamesh
0
1
0
0
W
Surtr
Nichtdude
Surtr
0
0
2
1
W
0
0
0
0
W
Fenrir
SLOMツ
Fenrir
1
0
1
1.5
L
0
1
0
0
L
0
0
0
0
L
Izanami
javico04
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,967
Damage
4,140
11,667
Taken
11,129
4,780
Mitigated
5,087
6,224
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
CptFshrPrice
Jing Wei
773
554
0
449
1,095
256
0
78
1,017
0
21,793
W
Baron Samedi
DEAN ASSASSIN11
Baron Samedi
1,247
40
132
572
920
286
0
197
657
14,770
688
L
Bacchus
ItsAkZOne
Bacchus
78
0
0
336
1,540
882
0
328
1,212
1,334
0
L
Gilgamesh
Mootamaradona
Gilgamesh
1,185
291
0
1,042
4,462
2,726
0
374
3,879
0
12,833
W
Surtr
Nichtdude
Surtr
1,696
605
0
1,185
2,764
1,186
0
505
1,985
245
15,858
W
739
331
0
2,055
3,607
2,072
0
0
3,607
10,574
0
W
Fenrir
SLOMツ
Fenrir
1,512
319
0
1,831
3,281
980
0
80
3,107
0
12,893
L
940
35
0
260
1,872
565
0
784
1,050
16,508
434
L
733
55
0
1,101
2,055
590
0
166
1,889
0
4,542
L
Izanami
javico04
Izanami
1,204
1,071
0
493
1,200
324
0
411
789
0
14,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,881
Gold Earned
14,702
140
Minions Killed
95
0
Camps Cleared
0
460,465
Distance Traveled
378,733
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
3,436
687
41
8
0
84,335
0
W
Baron Samedi
3,430
686
22
4
0
82,017
0
L
Bacchus
2,672
534
1
0
0
50,371
0
L
Gilgamesh
2,963
593
21
4
0
95,871
0
W
Surtr
3,831
766
37
7
0
92,901
0
W
Sobek
3,553
711
11
2
0
93,529
2
W
Fenrir
3,631
726
29
6
0
107,683
0
L
Janus
3,382
676
36
7
0
105,104
0
L
Da Ji
2,694
539
11
2
0
62,061
0
L
Izanami
2,991
598
26
5
0
65,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role