Player Matchup

Discordia
Discordia
 
Discordia
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BеJlukuu
Medusa
Level 159
God Stats
11W - 0L
1,500 SR
Queue Stats
397W - 420L
1,460 Elo+
Solo
Bacchus
Bacchus
EzDrMz
Bacchus
Level 145
God Stats
2W - 1L
1,247 SR
Queue Stats
230W - 218L
1,552 Elo+
Solo
Thoth
Thoth
SteadyBear
Thoth
Level 106
God Stats
7W - 5L
1,586 SR
Queue Stats
114W - 104L
1,521 Elo+
Party 2
Olorun
Olorun
purpleshurk
Olorun
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 34L
1,586 Elo+
Party 2
Team Averages
Level 114
1,467 SR
1,524 Elo+

VS

Team Averages
Level 129
1,612 SR
1,487 Elo+
Artio
Artio
BarackObanter
Artio
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 130L
1,510 Elo+
Party 1
Martichoras
Martichoras
Bloakley
Martichoras
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,360 Elo+
Party 1
Surtr
Surtr
VanillaObsession
Surtr
Level 154
God Stats
1W - 1L
1,823 SR
Queue Stats
93W - 80L
1,541 Elo+
Solo
Hou Yi
Hou Yi
Vodini
Hou Yi
Level 156
God Stats
2W - 3L
1,740 SR
Queue Stats
183W - 183L
1,477 Elo+
Solo
Fenrir
Fenrir
dragenborn117
Fenrir
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
14 / 1 / 20
12,113
865
24,431
12,536
7,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
BеJlukuu
Medusa
19
9 / 1 / 24
12,077
863
23,381
8,607
5,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bacchus
EzDrMz
Bacchus
19
6 / 3 / 26
11,771
841
14,298
22,082
40,441
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
18
5 / 3 / 22
11,193
800
17,702
13,401
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
15
3 / 2 / 19
9,619
687
5,605
12,824
7,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 5
8,497
607
6,820
18,937
22,482
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Martichoras
Bloakley
Martichoras
17
2 / 7 / 2
9,041
646
10,160
15,112
7,718
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 9 / 4
8,613
615
11,923
25,441
25,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hou Yi
Vodini
Hou Yi
16
0 / 5 / 6
8,230
588
9,751
12,548
6,571
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
4 / 9 / 3
8,622
616
8,223
18,715
23,439
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
29
37
Kills
9
10
Deaths
37
111
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
14
1
20
24
L
2
7
5
0.64
L
Martichoras
Bloakley
Martichoras
2
7
2
0.43
W
Medusa
BеJlukuu
Medusa
9
1
24
21
W
Bacchus
EzDrMz
Bacchus
6
3
26
6.33
W
Thoth
5
3
22
5.33
L
1
9
4
0.33
L
Hou Yi
Vodini
Hou Yi
0
5
6
0.6
L
4
9
3
0.61
W
Olorun
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,417
Damage
46,877
69,450
Taken
90,753
68,755
Mitigated
86,173
25,539
Healing
14,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
24,431
2,615
2,666
3,252
12,536
7,671
1,070
920
11,616
38,614
0
L
6,820
205
1,826
2,988
18,937
22,482
0
13,943
4,994
10,957
128
L
Martichoras
Bloakley
Martichoras
10,160
2,865
944
1,419
15,112
7,718
0
12,239
2,873
0
22,060
W
Medusa
BеJlukuu
Medusa
23,381
11,329
1,813
1,364
8,607
5,996
3,553
487
8,120
0
62,054
W
Bacchus
EzDrMz
Bacchus
14,298
1,402
808
3,576
22,082
40,441
460
2,620
19,462
20,273
1,562
W
Thoth
17,702
1,255
1,784
3,543
13,401
7,041
2,063
1,125
12,276
38,987
278
L
11,923
2,186
491
2,689
25,441
25,963
0
15,000
10,441
247
26,427
L
Hou Yi
Vodini
Hou Yi
9,751
2,514
740
1,522
12,548
6,571
0
8,078
4,470
0
23,884
L
8,223
1,934
0
1,532
18,715
23,439
0
11,482
7,233
0
13,472
W
Olorun
5,605
2,014
2,843
3,890
12,824
7,606
1,406
1,790
11,034
10,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,773
Gold Earned
43,003
200
Minions Killed
102
0
Camps Cleared
0
1,349,553
Distance Traveled
969,355
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,113
865
33
2
0
287,323
0
L
Artio
8,497
607
2
0
0
181,719
0
L
Martichoras
9,041
646
29
2
0
181,625
0
W
Medusa
12,077
863
100
7
0
251,400
0
W
Bacchus
11,771
841
11
1
0
268,722
0
W
Thoth
11,193
800
41
3
0
272,004
0
L
Surtr
8,613
615
30
2
0
195,781
0
L
Hou Yi
8,230
588
28
2
0
208,867
0
L
Fenrir
8,622
616
13
1
0
201,363
0
W
Olorun
9,619
687
15
1
0
270,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role