Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Angelasek
Thanatos
Level 85
God Stats
27W - 21L
1,582 SR
Queue Stats
102W - 89L
1,448 Elo+
Solo
Tiamat
Tiamat
Duroeforte92
Tiamat
Level 62
God Stats
13W - 15L
1,500 SR
Queue Stats
265W - 274L
1,339 Elo+
Solo
Khepri
Khepri
Pharaondu94
Khepri
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,425 Elo+
Party 1
Surtr
Surtr
npu206
Surtr
Level 49
God Stats
6W - 4L
1,252 SR
Queue Stats
327W - 351L
1,318 Elo+
Solo
Team Averages
Level 103
1,467 SR
1,406 Elo+

VS

Team Averages
Level 31
1,501 SR
1,466 Elo+
Athena
Athena
DR4C0_2803
Athena
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,488 Elo+
Party 2
Anubis
Anubis
Mist_t0by
Anubis
Level 41
God Stats
0W - 4L
1,221 SR
Queue Stats
60W - 63L
1,412 Elo+
Party 3
Ishtar
Ishtar
Xx-RoberO7-xX
Ishtar
Level 43
God Stats
5W - 6L
1,561 SR
Queue Stats
26W - 32L
1,456 Elo+
Party 2
Maman Brigitte
Maman Brigitte
kratos_Vcc
Maman Brigitte
Level 45
God Stats
6W - 7L
1,723 SR
Queue Stats
31W - 34L
1,472 Elo+
Party 2
Chaac
Chaac
monkeey568
Chaac
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
12 / 1 / 1
9,397
626
16,352
10,953
5,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Angelasek
Thanatos
14
4 / 1 / 3
7,960
531
6,012
14,156
6,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
11
1 / 6 / 1
7,148
477
5,224
9,746
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
12
0 / 2 / 14
7,985
532
5,849
14,233
14,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
npu206
Surtr
12
6 / 1 / 2
8,487
566
10,391
11,511
8,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DR4C0_2803
Athena
10
0 / 5 / 2
6,431
429
2,689
16,056
13,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Mist_t0by
Anubis
13
4 / 4 / 3
7,469
498
8,112
11,198
5,943
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

10
0 / 5 / 4
6,280
419
12,432
11,926
4,251
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maman Brigitte
kratos_Vcc
Maman Brigitte
13
7 / 4 / 0
7,645
510
9,393
12,567
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
10
0 / 5 / 1
6,297
420
4,546
14,570
7,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
23
Kills
11
11
Deaths
23
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
12
1
1
12.5
W
Thanatos
Angelasek
Thanatos
4
1
3
5.5
L
Athena
DR4C0_2803
Athena
0
5
2
0.2
W
Tiamat
1
6
1
0.25
L
Anubis
Mist_t0by
Anubis
4
4
3
1.38
W
Khepri
0
2
14
3.5
L
0
5
4
0.4
L
Maman Brigitte
kratos_Vcc
Maman Brigitte
7
4
0
1.75
L
Chaac
0
5
1
0.1
W
Surtr
npu206
Surtr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,828
Damage
37,172
60,599
Taken
66,317
38,948
Mitigated
35,965
18,666
Healing
14,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
16,352
7,124
0
3,998
10,953
5,133
744
3,030
7,923
0
61,656
W
Thanatos
Angelasek
Thanatos
6,012
1,753
0
10,232
14,156
6,107
0
4,208
9,948
0
67,492
L
Athena
DR4C0_2803
Athena
2,689
551
0
4,781
16,056
13,325
0
3,440
12,521
18,533
426
W
Tiamat
5,224
752
0
431
9,746
5,025
330
6,925
2,821
33,633
2,640
L
Anubis
Mist_t0by
Anubis
8,112
269
14
2,863
11,198
5,943
0
3,565
7,490
48,093
0
W
Khepri
5,849
654
0
1,616
14,233
14,169
42
2,504
11,729
24,199
0
L
12,432
8,354
0
2,526
11,926
4,251
0
2,509
9,369
0
43,788
L
Maman Brigitte
kratos_Vcc
Maman Brigitte
9,393
1,261
0
750
12,567
5,161
0
1,315
11,207
51,964
0
L
Chaac
4,546
1,512
0
3,136
14,570
7,285
0
702
13,384
0
41,338
W
Surtr
npu206
Surtr
10,391
4,324
0
2,389
11,511
8,514
160
3,432
8,079
1,769
45,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,977
Gold Earned
34,122
317
Minions Killed
291
0
Camps Cleared
0
1,453,277
Distance Traveled
1,380,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,397
626
78
5
0
286,337
1
W
Thanatos
7,960
531
97
6
0
294,909
0
L
Athena
6,431
429
26
2
0
265,034
0
W
Tiamat
7,148
477
61
4
0
270,001
0
L
Anubis
7,469
498
59
4
0
241,734
0
W
Khepri
7,985
532
18
1
0
303,961
0
L
Ishtar
6,280
419
70
5
0
255,878
0
L
Maman Brigitte
7,645
510
75
5
0
328,268
0
L
Chaac
6,297
420
61
4
0
290,050
0
W
Surtr
8,487
566
63
4
0
298,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role