Player Matchup

Thanatos
Thanatos
ASSASSIN EMILE
Thanatos
Level 57
God Stats
2W - 3L
1,270 SR
Queue Stats
36W - 31L
1,403 Elo+
Solo
Chronos
Chronos
ElBarto00789
Chronos
Level 144
God Stats
22W - 16L
1,206 SR
Queue Stats
565W - 535L
1,405 Elo+
Solo
Osiris
Osiris
Lord david66
Osiris
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 39L
1,331 Elo+
Solo
Shiva
Shiva
OnlyZeeK280
Shiva
Level 87
God Stats
7W - 6L
1,543 SR
Queue Stats
164W - 155L
1,446 Elo+
Solo
Khepri
Khepri
Yhonatanplay4
Khepri
Level 96
God Stats
7W - 6L
1,232 SR
Queue Stats
126W - 139L
1,404 Elo+
Solo
Team Averages
Level 91
1,350 SR
1,398 Elo+

VS

Team Averages
Level 110
1,475 SR
1,435 Elo+
Nut
Nut
Doni360live
Nut
Level 159
God Stats
1W - 2L
1,442 SR
Queue Stats
38W - 47L
1,430 Elo+
Solo
Cerberus
Cerberus
KiraFlash
Cerberus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 131L
1,423 Elo+
Solo
Mulan
Mulan
NoToR1OuS DR3W
Mulan
Level 86
God Stats
1W - 3L
1,432 SR
Queue Stats
3W - 7L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
SorinMarkov7852
Baron Samedi
Level 56
God Stats
4W - 3L
1,500 SR
Queue Stats
149W - 163L
1,330 Elo+
Solo
Fenrir
Fenrir
chronnos26
Fenrir
Level 120
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 111L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
3 / 0 / 2
5,660
629
2,728
7,525
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
ElBarto00789
Chronos
8
0 / 0 / 1
4,984
554
3,694
4,462
1,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
9
2 / 0 / 2
5,829
648
5,549
7,961
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 3 / 1
5,633
626
4,524
7,389
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

8
1 / 1 / 0
5,220
580
1,741
5,307
2,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
3,468
385
462
381
112
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
KiraFlash
Cerberus
9
1 / 1 / 0
4,827
536
2,441
8,777
5,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 3 / 0
4,384
487
3,406
8,961
6,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
SorinMarkov7852
Baron Samedi
9
0 / 1 / 3
4,863
540
3,529
5,070
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Fenrir
chronnos26
Fenrir
9
3 / 3 / 0
5,100
567
4,831
9,781
4,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
8
Kills
4
4
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
3
0
2
4
L
0
0
0
0
W
Chronos
ElBarto00789
Chronos
0
0
1
0.5
L
Cerberus
KiraFlash
Cerberus
1
1
0
1
W
Osiris
2
0
2
3
L
0
3
0
0
W
2
3
1
0.83
L
Baron Samedi
SorinMarkov7852
Baron Samedi
0
1
3
1.5
W
1
1
0
1
L
Fenrir
chronnos26
Fenrir
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,236
Damage
14,669
32,644
Taken
32,970
15,337
Mitigated
18,718
11,952
Healing
8,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
2,728
546
0
5,209
7,525
3,252
308
630
6,895
0
31,049
L
462
286
0
20
381
112
0
197
184
0
3,908
W
Chronos
ElBarto00789
Chronos
3,694
1,180
0
1,204
4,462
1,496
598
1,513
2,949
30,211
1,942
L
Cerberus
KiraFlash
Cerberus
2,441
335
266
2,382
8,777
5,477
0
4,480
4,297
26,500
1,285
W
Osiris
5,549
2,653
0
2,468
7,961
4,936
300
0
7,590
0
30,369
L
3,406
817
0
1,293
8,961
6,891
0
0
8,961
0
18,831
W
4,524
1,274
0
0
7,389
2,884
0
2,687
4,669
0
31,362
L
Baron Samedi
SorinMarkov7852
Baron Samedi
3,529
330
135
2,146
5,070
2,134
0
382
4,688
25,051
0
W
1,741
129
864
2,207
5,307
2,769
78
1,113
4,194
14,062
871
L
Fenrir
chronnos26
Fenrir
4,831
1,292
0
2,193
9,781
4,104
0
252
9,529
0
33,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,326
Gold Earned
22,642
219
Minions Killed
183
0
Camps Cleared
0
930,689
Distance Traveled
675,674
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,660
629
51
6
0
225,396
0
L
Nut
3,468
385
5
1
0
45,028
0
W
Chronos
4,984
554
49
5
0
174,241
0
L
Cerberus
4,827
536
71
8
0
153,539
1
W
Osiris
5,829
648
46
5
0
174,424
0
L
Mulan
4,384
487
26
3
0
144,186
0
W
Shiva
5,633
626
52
6
0
170,744
0
L
Baron Samedi
4,863
540
27
3
0
139,001
0
W
Khepri
5,220
580
21
2
0
185,884
0
L
Fenrir
5,100
567
54
6
0
193,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role