Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LIL_OLE_GLOCKIE
Ah Muzen Cab
Level 78
God Stats
5W - 3L
1,717 SR
Queue Stats
91W - 70L
1,543 Elo+
Solo
Nut
Nut
PHENIX Rafiki
Nut
Level 88
God Stats
24W - 24L
1,561 SR
Queue Stats
99W - 102L
1,471 Elo+
Solo
Thoth
Thoth
gunzica
Thoth
Level 166
God Stats
0W - 1L
1,500 SR
Queue Stats
441W - 400L
1,535 Elo+
Solo
Bacchus
Bacchus
keepinitchronic
Bacchus
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
202W - 195L
1,540 Elo+
Solo
Cu Chulainn
Cu Chulainn
zyron554
Cu Chulainn
Level 49
God Stats
8W - 4L
1,578 SR
Queue Stats
66W - 58L
1,528 Elo+
Solo
Team Averages
Level 101
1,571 SR
1,523 Elo+

VS

Team Averages
Level 122
1,568 SR
1,519 Elo+
Nike
Nike
EvietheBard
Nike
Level 139
God Stats
97W - 56L
1,755 SR
Queue Stats
515W - 515L
1,527 Elo+
Solo
Hades
Hades
GOLDringOfDeath
Hades
Level 155
God Stats
39W - 29L
1,762 SR
Queue Stats
270W - 266L
1,561 Elo+
Solo
Ymir
Ymir
JoshDime
Ymir
Level 49
God Stats
21W - 20L
1,503 SR
Queue Stats
313W - 310L
1,443 Elo+
Solo
Ratatoskr
Ratatoskr
Kingzknight
Ratatoskr
Level 142
God Stats
12W - 11L
1,504 SR
Queue Stats
87W - 88L
1,463 Elo+
Solo
Charon
Charon
Oden50
Charon
Level 126
God Stats
2W - 4L
1,313 SR
Queue Stats
145W - 154L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LIL_OLE_GLOCKIE
Ah Muzen Cab
11
2 / 2 / 0
6,336
487
5,900
11,312
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 0
6,419
494
5,799
11,137
4,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
gunzica
Thoth
13
1 / 2 / 0
7,006
539
4,645
7,159
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 3 / 3
6,421
494
6,702
10,389
9,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
zyron554
Cu Chulainn
13
1 / 0 / 0
7,527
579
5,342
7,174
5,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
7,925
610
2,867
11,179
8,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

14
3 / 1 / 1
8,409
647
5,723
6,912
3,350
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ymir
12
2 / 1 / 5
7,388
568
5,019
12,337
10,045
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ratatoskr
Kingzknight
Ratatoskr
14
3 / 0 / 4
7,770
598
7,599
9,371
4,129
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charon
Oden50
Charon
14
3 / 1 / 5
7,844
603
6,348
14,307
7,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
11
11
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
3
1
1
3.5
W
Ymir
2
1
5
4.5
W
Ratatoskr
Kingzknight
Ratatoskr
3
0
4
5
L
Ah Muzen Cab
LIL_OLE_GLOCKIE
Ah Muzen Cab
2
2
0
1
W
Charon
Oden50
Charon
3
1
5
5.5
L
0
4
0
0
L
Thoth
gunzica
Thoth
1
2
0
0.5
L
0
3
3
0.5
L
Cu Chulainn
zyron554
Cu Chulainn
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,388
Damage
27,556
47,171
Taken
54,106
24,942
Mitigated
32,801
10,612
Healing
16,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,867
214
0
1,174
11,179
8,272
0
0
11,179
0
64,559
W
5,723
250
560
4,473
6,912
3,350
793
4,679
2,233
61,441
3,002
W
Ymir
5,019
1,268
1,557
3,204
12,337
10,045
105
3,281
9,056
23,138
1,971
W
Ratatoskr
Kingzknight
Ratatoskr
7,599
1,734
0
708
9,371
4,129
0
1,609
7,762
0
68,517
L
Ah Muzen Cab
LIL_OLE_GLOCKIE
Ah Muzen Cab
5,900
2,748
0
3,364
11,312
4,168
0
4,240
7,072
0
51,560
W
Charon
Oden50
Charon
6,348
2,357
0
4,767
14,307
7,005
1,258
2,013
12,294
42,306
12,092
L
5,799
3,565
0
1,901
11,137
4,172
0
3,181
7,956
0
55,552
L
Thoth
gunzica
Thoth
4,645
692
0
1,250
7,159
2,247
0
3,852
3,307
60,408
0
L
6,702
929
0
3,134
10,389
9,088
0
4,518
5,871
24,258
1,445
L
Cu Chulainn
zyron554
Cu Chulainn
5,342
1,047
0
963
7,174
5,267
16
0
7,174
0
60,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,709
Gold Earned
39,336
399
Minions Killed
495
0
Camps Cleared
0
1,252,338
Distance Traveled
1,229,166
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,925
610
130
10
0
239,055
5
W
Hades
8,409
647
126
10
0
253,982
4
W
Ymir
7,388
568
42
3
0
219,945
0
W
Ratatoskr
7,770
598
105
8
0
304,999
0
L
Ah Muzen Cab
6,336
487
83
6
0
236,226
0
W
Charon
7,844
603
92
7
0
211,185
0
L
Nut
6,419
494
82
6
0
228,085
0
L
Thoth
7,006
539
113
9
0
260,639
2
L
Bacchus
6,421
494
24
2
0
273,135
3
L
Cu Chulainn
7,527
579
97
7
0
254,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role