Player Matchup

Cthulhu
Cthulhu
Platinum I
Epicc_PG
Cthulhu
Platinum I
Level 155
God Stats
1W - 1L
1,545 SR
Queue Stats
41W - 28L
2,350 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 155
1,545 SR
2,350 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 62
1,500 SR
2,157 MMR
Anubis
Anubis
Masters
Hallzee
Anubis
Masters
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
108W - 66L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Epicc_PG
Cthulhu
20
2 / 5 / 0
16,379
910
16,689
26,236
14,045
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bans
BastetBakasuraVulcanNemesisApollo

VS

Bans
CamazotzAnhurUllrHou YiFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Hallzee
Anubis
20
5 / 2 / 0
19,474
1,082
22,744
23,518
19,548
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
2
Kills
5
5
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Epicc_PG
Cthulhu
2
5
0
0.4
W
Anubis
Hallzee
Anubis
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,689
Damage
22,744
26,236
Taken
23,518
14,045
Mitigated
19,548
3,682
Healing
14,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Epicc_PG
Cthulhu
16,689
548
0
3,682
26,236
14,045
982
20,714
4,729
84,837
995
W
Anubis
Hallzee
Anubis
22,744
2,663
0
14,022
23,518
19,548
2,612
16,562
6,956
143,805
5,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,379
Gold Earned
19,474
176
Minions Killed
257
2
Camps Cleared
14
340,709
Distance Traveled
301,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,379
910
176
10
2
340,709
0
W
Anubis
19,474
1,082
257
14
14
301,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role