Player Matchup

Ymir
Ymir
JMontelongo
Ymir
Level 84
God Stats
2W - 1L
1,628 SR
Queue Stats
2W - 2L
1,478 Elo+
Solo
Anubis
Anubis
OffDaDip
Anubis
Level 17
God Stats
1W - 2L
1,136 SR
Queue Stats
13W - 18L
1,178 Elo+
Party 1
Chaac
Chaac
OffDaS1p
Chaac
Level 28
God Stats
7W - 6L
1,489 SR
Queue Stats
27W - 23L
1,208 Elo+
Party 1
Danzaburou
Danzaburou
OffDaZip
Danzaburou
Level 34
God Stats
7W - 3L
1,524 SR
Queue Stats
33W - 34L
1,398 Elo+
Party 1
Thanatos
Thanatos
thebeast199575
Thanatos
Level 44
God Stats
5W - 1L
1,265 SR
Queue Stats
30W - 40L
1,161 Elo+
Solo
Team Averages
Level 41
1,408 SR
1,285 Elo+

VS

Team Averages
Level 63
1,380 SR
1,407 Elo+
Thoth
Thoth
CronosTy3414
Thoth
Level 48
God Stats
0W - 2L
1,282 SR
Queue Stats
84W - 109L
1,367 Elo+
Solo
Horus
Horus
J_o_k_e_r__1001
Horus
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 134L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Niqu3Focused
Danzaburou
Level 61
God Stats
5W - 4L
1,724 SR
Queue Stats
38W - 50L
1,447 Elo+
Solo
Khepri
Khepri
RX0 UNICORNN
Khepri
Level 65
God Stats
0W - 4L
1,262 SR
Queue Stats
32W - 42L
1,406 Elo+
Solo
Nu Wa
Nu Wa
bristly-brew4
Nu Wa
Level 56
God Stats
3W - 7L
1,131 SR
Queue Stats
116W - 142L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,482
440
3,482
7,496
5,078
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
OffDaDip
Anubis
12
0 / 3 / 3
7,836
461
4,320
9,569
3,876
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
OffDaS1p
Chaac
12
3 / 0 / 1
7,313
430
7,932
13,435
9,008
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
OffDaZip
Danzaburou
12
4 / 2 / 4
8,092
476
8,639
9,722
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
16
0 / 1 / 1
8,499
500
1,281
14,131
7,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,511
383
4,432
7,164
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 4 / 2
6,567
386
3,433
13,880
8,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Niqu3Focused
Danzaburou
14
0 / 1 / 3
8,114
477
6,297
6,639
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
6
1 / 3 / 0
6,191
364
1,138
5,237
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
5 / 0 / 0
8,038
473
9,475
5,253
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
6
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
4
5
L
0
4
2
0.25
L
Danzaburou
Niqu3Focused
Danzaburou
0
1
3
1.5
W
Anubis
OffDaDip
Anubis
0
3
3
0.5
W
Chaac
OffDaS1p
Chaac
3
0
1
3.5
W
Danzaburou
OffDaZip
Danzaburou
4
2
4
3
L
Khepri
1
3
0
0.33
L
5
0
0
5
W
Thanatos
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,654
Damage
24,775
54,353
Taken
38,173
28,294
Mitigated
19,003
17,975
Healing
6,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,432
432
0
555
7,164
2,184
255
863
6,301
33,759
1,998
W
3,482
794
0
924
7,496
5,078
84
1,624
5,638
32,514
0
L
3,433
1,140
70
2,190
13,880
8,194
0
2,152
11,728
0
28,601
L
Danzaburou
Niqu3Focused
Danzaburou
6,297
1,822
0
2,095
6,639
3,174
104
1,156
5,483
0
59,804
W
Anubis
OffDaDip
Anubis
4,320
167
0
3,310
9,569
3,876
1,104
3,306
5,817
60,622
3,047
W
Chaac
OffDaS1p
Chaac
7,932
269
0
1,174
13,435
9,008
635
3,666
9,149
0
43,297
W
Danzaburou
OffDaZip
Danzaburou
8,639
5,132
0
2,018
9,722
3,190
1,709
2,760
6,778
0
41,993
L
Khepri
1,138
303
0
787
5,237
4,018
444
1,234
4,003
6,758
0
L
9,475
2,616
0
500
5,253
1,433
0
2,314
2,939
46,117
0
W
Thanatos
1,281
197
0
10,549
14,131
7,142
0
2,167
11,727
0
84,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,222
Gold Earned
35,421
379
Minions Killed
281
0
Camps Cleared
0
1,444,435
Distance Traveled
1,211,502
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,511
383
50
3
0
182,158
0
W
Ymir
7,482
440
45
3
0
254,358
0
L
Horus
6,567
386
52
3
0
330,419
0
L
Danzaburou
8,114
477
88
5
0
276,983
0
W
Anubis
7,836
461
85
5
0
252,872
0
W
Chaac
7,313
430
57
3
0
352,478
0
W
Danzaburou
8,092
476
60
4
0
290,806
0
L
Khepri
6,191
364
11
1
0
140,246
2
L
Nu Wa
8,038
473
80
5
0
281,696
0
W
Thanatos
8,499
500
132
8
0
293,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role