Player Matchup

Bellona
Bellona
BledZyy
Bellona
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,228 Elo+
Party 1
Bacchus
Bacchus
Pachakamac
Bacchus
Level 7
God Stats
0W - 1L
1,291 SR
Queue Stats
4W - 11L
1,114 Elo+
Party 1
Merlin
Merlin
Smaccito
Merlin
Level 4
God Stats
0W - 3L
1,176 SR
Queue Stats
4W - 10L
989 Elo+
Party 1
Team Averages
Level 32
1,322 SR
1,110 Elo+

VS

Team Averages
Level 92
1,560 SR
1,466 Elo+
Charon
Charon
 
Charon
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
APJGamming
Hachiman
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrChapick
Tsukuyomi
Level 122
God Stats
41W - 24L
1,680 SR
Queue Stats
144W - 124L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BledZyy
Bellona
13
3 / 4 / 0
8,499
708
9,125
12,831
15,685
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Pachakamac
Bacchus
12
0 / 4 / 3
7,600
633
4,189
10,584
12,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
Smaccito
Merlin
13
1 / 6 / 1
8,173
681
7,501
9,970
4,085
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
15
1 / 0 / 12
9,744
812
9,744
12,303
14,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
APJGamming
Hachiman
15
3 / 2 / 9
9,415
785
5,270
6,875
2,985
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
MrChapick
Tsukuyomi
16
10 / 2 / 4
11,170
931
12,585
9,060
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
14
14
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
1
0
12
7
W
Hachiman
APJGamming
Hachiman
3
2
9
3.75
L
Bellona
BledZyy
Bellona
3
4
0
0.75
W
Tsukuyomi
MrChapick
Tsukuyomi
10
2
4
6
L
Bacchus
Pachakamac
Bacchus
0
4
3
0.38
L
Merlin
Smaccito
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,815
Damage
27,599
33,385
Taken
28,238
32,500
Mitigated
21,211
822
Healing
4,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
9,744
1,286
0
1,369
12,303
14,018
196
5,693
6,605
36,779
2,558
W
Hachiman
APJGamming
Hachiman
5,270
2,882
0
0
6,875
2,985
744
2,954
3,911
0
17,722
L
Bellona
BledZyy
Bellona
9,125
2,784
0
508
12,831
15,685
0
2,942
9,732
0
28,812
W
Tsukuyomi
MrChapick
Tsukuyomi
12,585
2,730
0
3,067
9,060
4,208
726
2,871
6,160
0
59,964
L
Bacchus
Pachakamac
Bacchus
4,189
785
0
314
10,584
12,730
0
3,011
6,785
8,246
885
L
Merlin
Smaccito
Merlin
7,501
543
0
0
9,970
4,085
41
1,966
7,779
37,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,272
Gold Earned
30,329
110
Minions Killed
172
0
Camps Cleared
0
624,617
Distance Traveled
726,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,744
812
52
4
0
237,331
0
W
Hachiman
9,415
785
33
3
0
212,901
0
L
Bellona
8,499
708
35
3
0
226,689
0
W
Tsukuyomi
11,170
931
87
7
0
276,637
0
L
Bacchus
7,600
633
16
1
0
208,586
0
L
Merlin
8,173
681
59
5
0
189,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role