Player Matchup

Ishtar
Ishtar
Chaacals
Ishtar
Level 124
God Stats
2W - 2L
1,819 SR
Queue Stats
109W - 117L
1,554 Elo+
Party 1
Bacchus
Bacchus
Jikur0
Bacchus
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 65L
1,533 Elo+
Party 1
Nemesis
Nemesis
Pairedbubble044
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,487 Elo+
Solo
Mulan
Mulan
SaikoTohsaka
Mulan
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 10L
1,817 Elo+
Solo
Nut
Nut
Yosem1teSam
Nut
Level 103
God Stats
8W - 4L
1,842 SR
Queue Stats
66W - 61L
1,639 Elo+
Party 1
Team Averages
Level 110
1,632 SR
1,606 Elo+

VS

Team Averages
Level 77
1,548 SR
1,455 Elo+
Artemis
Artemis
AlKozV
Artemis
Level 35
God Stats
3W - 8L
1,744 SR
Queue Stats
35W - 62L
1,353 Elo+
Party 3
Apollo
Apollo
BECKZonTour
Apollo
Level 158
God Stats
82W - 93L
1,497 SR
Queue Stats
345W - 368L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
MadAztec9283
Kuzenbo
Level 29
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 137L
1,383 Elo+
Party 3
Hun Batz
Hun Batz
Pomfrith
Hun Batz
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 58L
1,573 Elo+
Party 2
Poseidon
Poseidon
RiniPandora
Poseidon
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chaacals
Ishtar
13
8 / 2 / 2
8,600
662
9,029
7,981
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Jikur0
Bacchus
11
0 / 0 / 7
6,879
529
3,520
8,387
6,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
4 / 2 / 3
8,237
634
7,026
10,895
5,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 1
8,307
639
7,440
12,459
10,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 1 / 0
7,349
565
6,122
6,379
2,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlKozV
Artemis
12
1 / 2 / 1
6,553
504
3,765
6,389
2,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Apollo
13
1 / 4 / 1
7,552
581
5,639
10,694
4,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Kuzenbo
MadAztec9283
Kuzenbo
10
1 / 2 / 1
6,161
474
3,283
11,049
9,943
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
Pomfrith
Hun Batz
12
2 / 3 / 1
6,392
492
7,589
11,975
4,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
RiniPandora
Poseidon
10
0 / 6 / 0
5,578
429
2,090
7,383
2,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
17
Kills
5
6
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlKozV
Artemis
1
2
1
0.75
L
Apollo
1
4
1
0.38
W
Ishtar
Chaacals
Ishtar
8
2
2
4.5
W
Bacchus
Jikur0
Bacchus
0
0
7
3.5
L
Kuzenbo
MadAztec9283
Kuzenbo
1
2
1
0.75
W
4
2
3
2.75
L
Hun Batz
Pomfrith
Hun Batz
2
3
1
0.83
L
Poseidon
RiniPandora
Poseidon
0
6
0
0
W
3
1
1
3.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,137
Damage
22,366
46,101
Taken
47,490
27,466
Mitigated
23,270
13,209
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlKozV
Artemis
3,765
1,243
0
2,177
6,389
2,259
0
1,102
5,287
0
52,105
L
Apollo
5,639
4,303
0
3,368
10,694
4,050
0
394
10,300
0
55,512
W
Ishtar
Chaacals
Ishtar
9,029
6,161
0
2,631
7,981
2,905
907
2,390
5,591
0
53,335
W
Bacchus
Jikur0
Bacchus
3,520
791
1,442
2,990
8,387
6,670
0
1,036
7,351
14,681
1,889
L
Kuzenbo
MadAztec9283
Kuzenbo
3,283
1,400
0
1,583
11,049
9,943
0
1,482
9,567
20,335
0
W
7,026
3,089
0
384
10,895
5,255
0
736
10,159
0
85,596
L
Hun Batz
Pomfrith
Hun Batz
7,589
2,177
0
3,904
11,975
4,897
0
394
11,581
0
52,478
L
Poseidon
RiniPandora
Poseidon
2,090
418
0
20
7,383
2,121
0
0
7,383
24,709
2,150
W
7,440
616
0
2,822
12,459
10,132
0
0
12,459
0
60,077
W
6,122
4,950
0
2,940
6,379
2,504
0
1,135
5,244
0
50,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,372
Gold Earned
32,236
455
Minions Killed
364
0
Camps Cleared
0
1,167,647
Distance Traveled
1,213,352
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,553
504
97
7
0
226,499
0
L
Apollo
7,552
581
106
8
0
228,134
0
W
Ishtar
8,600
662
94
7
0
214,957
0
W
Bacchus
6,879
529
25
2
0
250,522
0
L
Kuzenbo
6,161
474
31
2
0
267,523
3
W
Nemesis
8,237
634
124
10
0
301,016
0
L
Hun Batz
6,392
492
94
7
0
289,628
4
L
Poseidon
5,578
429
36
3
0
201,568
0
W
Mulan
8,307
639
108
8
0
206,186
3
W
Nut
7,349
565
104
8
0
194,966
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role