Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Sinonia
Ao Kuang
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,552 Elo+
Party 1
Xing Tian
Xing Tian
SirJoseph4
Xing Tian
Level 65
God Stats
9W - 2L
1,871 SR
Queue Stats
200W - 181L
1,527 Elo+
Solo
The Morrigan
The Morrigan
conniewonniee
The Morrigan
Level 85
God Stats
9W - 12L
1,688 SR
Queue Stats
644W - 642L
1,512 Elo+
Solo
Charon
Charon
xSavagePlatypus
Charon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 86L
1,513 Elo+
Solo
Team Averages
Level 112
1,612 SR
1,521 Elo+

VS

Team Averages
Level 125
1,492 SR
1,493 Elo+
Tyr
Tyr
F-Gangsta187
Tyr
Level 149
God Stats
6W - 10L
1,560 SR
Queue Stats
848W - 846L
1,579 Elo+
Solo
Sol
Sol
Joee6pack
Sol
Level 138
God Stats
0W - 3L
1,253 SR
Queue Stats
57W - 80L
1,416 Elo+
Solo
Ullr
Ullr
Kuzengod
Ullr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Cthulhu
Cthulhu
X3R0_80
Cthulhu
Level 159
God Stats
6W - 3L
1,645 SR
Queue Stats
813W - 839L
1,467 Elo+
Solo
Cliodhna
Cliodhna
flamingduke
Cliodhna
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
272W - 312L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 0 / 3
5,452
1,090
3,226
3,040
1,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
Sinonia
Ao Kuang
11
2 / 0 / 3
5,583
1,117
1,517
3,808
2,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
SirJoseph4
Xing Tian
9
0 / 1 / 2
5,199
1,040
665
4,154
3,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
conniewonniee
The Morrigan
9
1 / 1 / 3
5,170
1,034
2,436
1,260
483
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 0 / 3
5,659
1,132
3,005
2,102
1,655
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
4,731
946
1,243
2,331
2,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 2
4,792
958
2,858
2,461
818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ullr
5
0 / 0 / 0
4,212
842
0
0
0
Cthulhu
X3R0_80
Cthulhu
11
1 / 1 / 1
5,539
1,108
1,191
2,956
2,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
flamingduke
Cliodhna
8
0 / 2 / 2
4,647
929
1,717
3,917
1,499
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
5
Kills
2
2
Deaths
5
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
0
3
2.5
L
1
1
0
1
L
0
1
2
1
L
Ullr
0
0
0
0
W
Ao Kuang
Sinonia
Ao Kuang
2
0
3
3.5
W
Xing Tian
SirJoseph4
Xing Tian
0
1
2
1
L
Cthulhu
X3R0_80
Cthulhu
1
1
1
1.5
W
The Morrigan
conniewonniee
The Morrigan
1
1
3
2.5
L
Cliodhna
flamingduke
Cliodhna
0
2
2
0.5
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,849
Damage
7,009
14,364
Taken
11,665
8,781
Mitigated
6,888
7,369
Healing
2,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,226
1,372
1,617
693
3,040
1,250
225
1,488
1,467
0
10,281
L
1,243
28
0
115
2,331
2,068
0
1,021
1,221
0
2,516
L
2,858
600
56
814
2,461
818
0
1,485
770
8,738
0
L
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Sinonia
Ao Kuang
1,517
95
136
1,605
3,808
2,034
98
554
3,212
4,465
0
W
Xing Tian
SirJoseph4
Xing Tian
665
0
531
1,049
4,154
3,359
0
810
3,344
2,144
0
L
Cthulhu
X3R0_80
Cthulhu
1,191
0
0
568
2,956
2,503
0
1,378
1,381
11,649
0
W
The Morrigan
conniewonniee
The Morrigan
2,436
389
201
207
1,260
483
32
590
632
12,093
2,066
L
Cliodhna
flamingduke
Cliodhna
1,717
0
128
453
3,917
1,499
0
2,124
1,551
0
4,575
W
3,005
25
494
836
2,102
1,655
0
403
1,660
3,594
195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,063
Gold Earned
23,921
62
Minions Killed
41
0
Camps Cleared
0
461,810
Distance Traveled
320,030
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,452
1,090
28
6
0
93,887
0
L
Tyr
4,731
946
4
1
0
76,930
0
L
Sol
4,792
958
7
1
0
86,645
0
L
Ullr
4,212
842
0
0
0
418
0
W
Ao Kuang
5,583
1,117
13
3
0
81,702
0
W
Xing Tian
5,199
1,040
0
0
0
87,109
0
L
Cthulhu
5,539
1,108
25
5
0
73,843
0
W
The Morrigan
5,170
1,034
13
3
0
94,918
0
L
Cliodhna
4,647
929
5
1
0
82,194
0
W
Charon
5,659
1,132
8
2
0
104,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role