Player Matchup

Nemesis
Nemesis
Bubble Boy14
Nemesis
Level 109
God Stats
2W - 2L
1,733 SR
Queue Stats
15W - 24L
1,498 Elo+
Solo
Anubis
Anubis
Cryoaegis
Anubis
Level 86
God Stats
6W - 3L
1,500 SR
Queue Stats
212W - 197L
1,559 Elo+
Solo
Hercules
Hercules
Falschemjager
Hercules
Level 190
God Stats
12W - 11L
1,500 SR
Queue Stats
185W - 135L
1,753 Elo+
Solo
Ao Kuang
Ao Kuang
XxXYHAMPIEROXxX
Ao Kuang
Level 184
God Stats
4W - 0L
1,822 SR
Queue Stats
63W - 56L
1,607 Elo+
Solo
Medusa
Medusa
fijiwijimijimon
Medusa
Level 172
God Stats
31W - 11L
1,928 SR
Queue Stats
154W - 156L
1,572 Elo+
Solo
Team Averages
Level 148
1,697 SR
1,598 Elo+

VS

Team Averages
Level 151
1,510 SR
1,589 Elo+
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nut
Nut
FreeXOmega
Nut
Level 159
God Stats
7W - 17L
1,418 SR
Queue Stats
97W - 109L
1,551 Elo+
Solo
Tsukuyomi
Tsukuyomi
GandalfStormcrow
Tsukuyomi
Level 158
God Stats
4W - 3L
1,633 SR
Queue Stats
367W - 350L
1,524 Elo+
Solo
Cerberus
Cerberus
LeeryCrayon73
Cerberus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 11L
1,841 Elo+
Solo
Zhong Kui
Zhong Kui
MajorTuddies
Zhong Kui
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 133L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bubble Boy14
Nemesis
10
3 / 2 / 3
5,836
648
4,903
6,811
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Cryoaegis
Anubis
10
0 / 1 / 1
5,324
592
3,460
4,232
2,395
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Falschemjager
Hercules
9
0 / 1 / 3
5,448
605
2,715
5,267
3,575
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
10
1 / 0 / 0
5,553
617
2,542
7,584
5,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
2 / 1 / 2
6,094
677
3,390
5,145
1,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
9
1 / 1 / 2
4,959
551
3,030
8,367
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

5
0 / 2 / 0
3,709
412
666
2,474
702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
10
0 / 1 / 0
5,187
576
5,148
6,067
3,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
LeeryCrayon73
Cerberus
9
2 / 1 / 2
5,581
620
3,718
6,683
4,361
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
MajorTuddies
Zhong Kui
10
2 / 1 / 2
5,658
629
3,821
5,063
3,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
6
Kills
5
5
Deaths
6
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
1
2
2
W
Nemesis
Bubble Boy14
Nemesis
3
2
3
2.25
W
Anubis
Cryoaegis
Anubis
0
1
1
0.5
W
Hercules
Falschemjager
Hercules
0
1
3
1.5
L
0
2
0
0
L
Tsukuyomi
0
1
0
0
L
Cerberus
LeeryCrayon73
Cerberus
2
1
2
3
L
Zhong Kui
MajorTuddies
Zhong Kui
2
1
2
3
W
Ao Kuang
1
0
0
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
16,383
29,039
Taken
28,654
16,356
Mitigated
15,126
7,017
Healing
9,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,030
1,063
0
2,728
8,367
3,234
0
876
7,491
34,547
2,179
W
Nemesis
Bubble Boy14
Nemesis
4,903
2,826
0
448
6,811
2,987
294
2,658
4,119
0
33,686
W
Anubis
Cryoaegis
Anubis
3,460
89
0
1,672
4,232
2,395
0
2,666
1,468
48,028
0
W
Hercules
Falschemjager
Hercules
2,715
886
0
1,899
5,267
3,575
0
2,942
2,225
0
18,060
L
666
400
0
463
2,474
702
0
0
2,474
0
11,447
L
Tsukuyomi
5,148
536
0
1,993
6,067
3,113
11
2,519
3,548
0
33,583
L
Cerberus
LeeryCrayon73
Cerberus
3,718
387
0
2,751
6,683
4,361
0
1,190
5,493
19,336
0
L
Zhong Kui
MajorTuddies
Zhong Kui
3,821
705
0
1,282
5,063
3,716
0
1,394
3,669
33,806
1,924
W
Ao Kuang
2,542
322
0
2,283
7,584
5,591
0
0
6,785
27,904
1,481
W
3,390
1,653
0
715
5,145
1,808
769
1,938
3,163
0
54,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,255
Gold Earned
25,094
325
Minions Killed
256
0
Camps Cleared
0
921,591
Distance Traveled
809,403
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,959
551
58
6
0
193,072
0
W
Nemesis
5,836
648
58
6
0
199,995
0
W
Anubis
5,324
592
88
10
0
187,951
3
W
Hercules
5,448
605
24
3
0
186,365
2
L
Nut
3,709
412
24
3
0
88,815
0
L
Tsukuyomi
5,187
576
51
6
0
180,265
0
L
Cerberus
5,581
620
29
3
0
193,532
1
L
Zhong Kui
5,658
629
94
10
0
153,719
0
W
Ao Kuang
5,553
617
56
6
0
165,694
2
W
Medusa
6,094
677
99
11
0
181,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role