Player Matchup

Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
IHaveNoChips
Gilgamesh
Gold IV
Level 158
God Stats
0W - 1L
1,641 SR
Queue Stats
20W - 22L
1,624 MMR
Solo
Mulan
Mulan
Gold V
x ExTiNcTiioNz
Mulan
Gold V
Level 128
God Stats
0W - 4L
1,376 SR
Queue Stats
113W - 180L
1,481 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,506 SR
1,535 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 162
1,647 SR
1,677 MMR
Baron Samedi
Baron Samedi
Diamond IV
 
Baron Samedi
Diamond IV
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Bronze IV
CinemaToTheMax
Cthulhu
Bronze IV
Level 62
God Stats
5W - 6L
1,581 SR
Queue Stats
46W - 38L
1,406 MMR
Solo
Bastet
Bastet
Diamond II
Yunitry
Bastet
Diamond II
Level 202
God Stats
11W - 4L
1,860 SR
Queue Stats
111W - 50L
2,125 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
0 / 1 / 0
6,163
685
3,747
4,014
1,598
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gilgamesh
IHaveNoChips
Gilgamesh
10
0 / 1 / 0
6,029
670
2,775
10,457
7,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
5,833
648
2,169
12,657
6,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AchillesKuzenboNe ZhaThothUllr

VS

Bans
SobekVamanaMorgan Le FayShivaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 0 / 5
7,118
791
7,357
5,356
6,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 0 / 3
7,991
888
6,604
4,985
3,532
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Yunitry
Bastet
13
2 / 0 / 4
7,410
823
9,049
5,471
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
6
6
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Baron Samedi
 
Baron Samedi
1
0
5
3.5
W
3
0
3
4.5
L
Gilgamesh
IHaveNoChips
Gilgamesh
0
1
0
0
W
Bastet
Yunitry
Bastet
2
0
4
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,691
Damage
23,010
27,128
Taken
15,812
15,200
Mitigated
12,839
4,338
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,747
1,087
0
661
4,014
1,598
0
2,458
1,415
0
19,822
W
Baron Samedi
 
Baron Samedi
7,357
1,458
512
2,138
5,356
6,795
404
10
5,265
24,722
0
W
6,604
520
485
2,729
4,985
3,532
749
0
4,771
34,083
4,430
L
Gilgamesh
IHaveNoChips
Gilgamesh
2,775
468
0
2,178
10,457
7,393
0
4,326
5,678
0
16,634
W
Bastet
Yunitry
Bastet
9,049
2,193
0
1,540
5,471
2,512
687
0
5,313
0
30,627
L
2,169
121
0
1,499
12,657
6,209
0
5,794
6,406
0
13,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,025
Gold Earned
22,519
113
Minions Killed
135
0
Camps Cleared
0
450,829
Distance Traveled
574,020
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,163
685
47
5
0
168,121
4
W
Baron Samedi
7,118
791
28
3
0
167,132
1
W
Cthulhu
7,991
888
84
9
0
200,098
0
L
Gilgamesh
6,029
670
33
4
0
140,773
0
W
Bastet
7,410
823
23
3
0
206,790
0
L
Mulan
5,833
648
33
4
0
141,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role