Player Matchup

Achilles
Achilles
Salazar125
Achilles
Level 20
God Stats
1W - 2L
1,214 SR
Queue Stats
1W - 2L
1,268 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ZekiMenkeki
Morgan Le Fay
Level 37
God Stats
2W - 1L
1,533 SR
Queue Stats
15W - 21L
1,470 Elo+
Party 2
Hachiman
Hachiman
zacharybaracalo
Hachiman
Level 48
God Stats
9W - 9L
1,609 SR
Queue Stats
59W - 61L
1,436 Elo+
Solo
Team Averages
Level 35
1,452 SR
1,391 Elo+

VS

Team Averages
Level 78
1,804 SR
1,451 Elo+
Nut
Nut
Skizzy42
Nut
Level 86
God Stats
28W - 32L
1,466 SR
Queue Stats
251W - 266L
1,365 Elo+
Party 1
Nu Wa
Nu Wa
belzebute666
Nu Wa
Level 95
God Stats
22W - 17L
1,895 SR
Queue Stats
801W - 819L
1,506 Elo+
Solo
Medusa
Medusa
watahmaan
Medusa
Level 53
God Stats
26W - 16L
2,052 SR
Queue Stats
154W - 154L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Salazar125
Achilles
10
0 / 4 / 3
6,417
642
1,944
8,603
5,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morgan Le Fay
ZekiMenkeki
Morgan Le Fay
12
3 / 1 / 1
7,401
740
10,242
8,085
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
11
1 / 5 / 2
6,837
684
3,044
7,969
2,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 5
7,466
747
5,503
7,037
2,447
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
4 / 0 / 4
8,119
812
8,115
5,053
1,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
watahmaan
Medusa
12
4 / 3 / 5
7,700
770
7,427
8,587
3,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
4
Kills
10
10
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Salazar125
Achilles
0
4
3
0.38
W
2
1
5
4.5
L
Morgan Le Fay
ZekiMenkeki
Morgan Le Fay
3
1
1
3.5
W
4
0
4
6
W
Medusa
watahmaan
Medusa
4
3
5
2.17
L
Hachiman
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,230
Damage
21,045
24,657
Taken
20,677
11,638
Mitigated
7,116
2,373
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Salazar125
Achilles
1,944
459
0
30
8,603
5,480
0
2,786
5,307
0
12,504
W
5,503
2,731
0
1,249
7,037
2,447
892
3,378
3,659
0
25,263
L
Morgan Le Fay
ZekiMenkeki
Morgan Le Fay
10,242
283
0
1,528
8,085
3,402
0
2,021
5,690
39,178
0
W
8,115
1,586
0
1,074
5,053
1,627
211
2,225
2,828
19,102
695
W
Medusa
watahmaan
Medusa
7,427
2,818
0
1,824
8,587
3,042
120
4,669
3,918
0
31,150
L
Hachiman
3,044
1,119
0
815
7,969
2,756
0
1,982
5,635
0
14,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,655
Gold Earned
23,285
109
Minions Killed
132
0
Camps Cleared
0
495,963
Distance Traveled
532,089
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,417
642
14
1
0
164,733
0
W
Nut
7,466
747
47
5
0
171,218
0
L
Morgan Le Fay
7,401
740
64
6
0
186,740
0
W
Nu Wa
8,119
812
45
5
0
177,194
0
W
Medusa
7,700
770
40
4
0
183,677
0
L
Hachiman
6,837
684
31
3
0
144,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role