Player Matchup

Achilles
Achilles
HunGyurkaHun
Achilles
Level 65
God Stats
12W - 13L
1,440 SR
Queue Stats
95W - 103L
1,395 Elo+
Party 2
Sobek
Sobek
Rose GotTheH
Sobek
Level 49
God Stats
1W - 1L
1,669 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 3
Hachiman
Hachiman
Rose Laume
Hachiman
Level 49
God Stats
1W - 2L
1,409 SR
Queue Stats
2W - 4L
1,386 Elo+
Party 3
Baron Samedi
Baron Samedi
SinKorra
Baron Samedi
Level 94
God Stats
3W - 2L
1,438 SR
Queue Stats
89W - 79L
1,465 Elo+
Solo
Thanatos
Thanatos
posterizzed13
Thanatos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,397 Elo+
Party 2
Team Averages
Level 57
1,491 SR
1,406 Elo+

VS

Team Averages
Level 69
1,516 SR
1,453 Elo+
Thanatos
Thanatos
AlMBOTBOB
Thanatos
Level 86
God Stats
24W - 30L
1,488 SR
Queue Stats
52W - 58L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
DylanFreh
Gilgamesh
Level 8
God Stats
1W - 3L
1,340 SR
Queue Stats
6W - 7L
1,427 Elo+
Party 1
Anubis
Anubis
SixOne4Bone
Anubis
Level 69
God Stats
25W - 19L
1,578 SR
Queue Stats
29W - 27L
1,454 Elo+
Party 1
Charybdis
Charybdis
dajango
Charybdis
Level 125
God Stats
25W - 17L
1,687 SR
Queue Stats
99W - 100L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
salamanca1096
Morgan Le Fay
Level 58
God Stats
12W - 12L
1,489 SR
Queue Stats
103W - 107L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HunGyurkaHun
Achilles
14
4 / 0 / 0
8,631
617
8,257
12,092
11,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 2 / 2
6,831
488
1,500
11,190
8,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Rose Laume
Hachiman
12
1 / 2 / 0
6,594
471
5,902
8,255
2,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
SinKorra
Baron Samedi
13
1 / 3 / 0
7,412
529
4,128
6,486
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
posterizzed13
Thanatos
10
0 / 4 / 1
5,930
424
3,125
13,495
4,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlMBOTBOB
Thanatos
11
2 / 2 / 5
6,713
480
4,416
11,587
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
DylanFreh
Gilgamesh
11
4 / 0 / 2
6,920
494
4,798
9,364
6,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
13
4 / 1 / 4
7,936
567
8,717
7,991
3,755
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
dajango
Charybdis
15
1 / 0 / 3
8,779
627
7,614
7,156
3,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
salamanca1096
Morgan Le Fay
10
0 / 3 / 0
6,478
463
5,529
7,942
2,436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
11
11
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AlMBOTBOB
Thanatos
2
2
5
2.25
W
Gilgamesh
DylanFreh
Gilgamesh
4
0
2
5
L
Achilles
HunGyurkaHun
Achilles
4
0
0
4
L
0
2
2
0.5
L
Hachiman
Rose Laume
Hachiman
1
2
0
0.5
L
Baron Samedi
SinKorra
Baron Samedi
1
3
0
0.33
W
Anubis
4
1
4
6
W
Charybdis
dajango
Charybdis
1
0
3
2.5
L
Thanatos
posterizzed13
Thanatos
0
4
1
0.13
W
Morgan Le Fay
salamanca1096
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,912
Damage
31,074
51,518
Taken
44,040
29,750
Mitigated
19,740
19,253
Healing
18,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AlMBOTBOB
Thanatos
4,416
1,556
0
7,056
11,587
4,366
0
1,745
9,791
0
37,996
W
Gilgamesh
DylanFreh
Gilgamesh
4,798
1,052
0
1,775
9,364
6,065
324
1,149
8,113
0
22,183
L
Achilles
HunGyurkaHun
Achilles
8,257
1,059
0
4,143
12,092
11,484
240
5,737
6,273
0
65,110
L
1,500
114
0
3,540
11,190
8,797
104
2,002
9,045
20,384
0
L
Hachiman
Rose Laume
Hachiman
5,902
3,042
0
2,059
8,255
2,924
116
1,074
7,181
0
46,916
L
Baron Samedi
SinKorra
Baron Samedi
4,128
68
0
1,554
6,486
2,068
0
3,222
3,102
53,160
167
W
Anubis
8,717
63
0
3,657
7,991
3,755
1,012
2,344
5,596
57,598
1,240
W
Charybdis
dajango
Charybdis
7,614
2,998
39
3,105
7,156
3,118
676
305
6,851
0
81,529
L
Thanatos
posterizzed13
Thanatos
3,125
671
0
7,957
13,495
4,477
0
2,181
11,160
0
45,938
W
Morgan Le Fay
salamanca1096
Morgan Le Fay
5,529
853
0
2,593
7,942
2,436
0
0
7,340
33,350
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,398
Gold Earned
36,826
363
Minions Killed
371
0
Camps Cleared
0
1,336,739
Distance Traveled
1,298,455
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,713
480
48
3
0
295,312
0
W
Gilgamesh
6,920
494
22
2
0
310,471
0
L
Achilles
8,631
617
92
7
0
260,474
0
L
Sobek
6,831
488
19
1
0
300,528
0
L
Hachiman
6,594
471
85
6
0
246,959
0
L
Baron Samedi
7,412
529
103
7
0
262,576
2
W
Anubis
7,936
567
101
7
0
266,202
0
W
Charybdis
8,779
627
141
10
0
246,311
0
L
Thanatos
5,930
424
64
5
0
266,202
0
W
Morgan Le Fay
6,478
463
59
4
0
180,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role