Player Matchup

Da Ji
Da Ji
HysteriaZY
Da Ji
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 59L
1,535 Elo+
Party 1
Artemis
Artemis
LostNoFound
Artemis
Level 157
God Stats
4W - 4L
1,297 SR
Queue Stats
93W - 76L
1,666 Elo+
Party 1
Baron Samedi
Baron Samedi
PrototypeW
Baron Samedi
Level 153
God Stats
3W - 1L
1,715 SR
Queue Stats
92W - 85L
1,635 Elo+
Party 1
Medusa
Medusa
josephomaru
Medusa
Level 157
God Stats
4W - 2L
1,895 SR
Queue Stats
84W - 103L
1,571 Elo+
Party 1
Ah Puch
Ah Puch
lineng96
Ah Puch
Level 128
God Stats
3W - 1L
1,725 SR
Queue Stats
45W - 33L
1,644 Elo+
Party 1
Team Averages
Level 149
1,626 SR
1,610 Elo+

VS

Team Averages
Level 129
1,456 SR
1,555 Elo+
Tyr
Tyr
F999
Tyr
Level 146
God Stats
4W - 8L
1,878 SR
Queue Stats
387W - 387L
1,578 Elo+
Solo
He Bo
He Bo
Jwhartman14
He Bo
Level 105
God Stats
0W - 2L
1,279 SR
Queue Stats
136W - 150L
1,472 Elo+
Solo
Mulan
Mulan
MajinVegeta06
Mulan
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,747 Elo+
Solo
Sun Wukong
Sun Wukong
PRODIGY3381
Sun Wukong
Level 145
God Stats
10W - 13L
1,123 SR
Queue Stats
789W - 821L
1,514 Elo+
Solo
Eset
Eset
xTITAN WARLORDx
Eset
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 187L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
3 / 1 / 12
6,259
1,252
3,564
5,343
4,731
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
LostNoFound
Artemis
10
2 / 1 / 12
6,272
1,254
4,564
4,013
1,749
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
PrototypeW
Baron Samedi
10
1 / 0 / 15
6,000
1,200
4,846
2,166
1,399
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
11
5 / 1 / 8
6,456
1,291
4,656
4,494
2,125
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ah Puch
lineng96
Ah Puch
11
5 / 0 / 11
6,664
1,333
5,585
1,711
727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
F999
Tyr
10
1 / 3 / 1
5,453
1,091
2,202
6,624
6,138
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 4 / 3
4,878
976
3,360
4,696
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 5 / 1
4,525
905
495
6,182
2,560
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
PRODIGY3381
Sun Wukong
9
1 / 4 / 0
4,890
978
2,909
7,539
8,741
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

5
0 / 0 / 0
4,212
842
0
0
0

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
16
Kills
2
3
Deaths
16
58
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
F999
Tyr
1
3
1
0.5
W
Da Ji
3
1
12
9
L
0
4
3
0.38
W
Artemis
LostNoFound
Artemis
2
1
12
8
L
0
5
1
0.1
L
Sun Wukong
PRODIGY3381
Sun Wukong
1
4
0
0.25
W
Baron Samedi
PrototypeW
Baron Samedi
1
0
15
8.5
W
Medusa
5
1
8
9
W
Ah Puch
lineng96
Ah Puch
5
0
11
10.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,215
Damage
8,966
17,727
Taken
25,041
10,731
Mitigated
19,121
9,407
Healing
2,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
F999
Tyr
2,202
140
212
1,253
6,624
6,138
0
2,672
3,952
0
6,617
W
Da Ji
3,564
639
787
991
5,343
4,731
341
107
5,236
0
4,939
L
3,360
0
24
110
4,696
1,682
0
2,268
2,428
6,249
182
W
Artemis
LostNoFound
Artemis
4,564
2,303
541
618
4,013
1,749
1,210
1,237
2,776
0
8,238
L
495
43
17
92
6,182
2,560
0
2,156
4,026
0
2,673
L
Sun Wukong
PRODIGY3381
Sun Wukong
2,909
400
100
1,057
7,539
8,741
0
3,149
4,390
0
6,751
W
Baron Samedi
PrototypeW
Baron Samedi
4,846
204
3,491
993
2,166
1,399
772
778
1,388
8,634
0
W
Medusa
4,656
2,003
190
397
4,494
2,125
821
1,118
3,376
0
10,558
W
Ah Puch
lineng96
Ah Puch
5,585
376
797
602
1,711
727
910
0
1,711
13,075
367
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,651
Gold Earned
23,958
56
Minions Killed
22
0
Camps Cleared
0
522,866
Distance Traveled
336,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,453
1,091
7
1
0
102,173
0
W
Da Ji
6,259
1,252
2
0
0
119,300
0
L
He Bo
4,878
976
5
1
0
74,608
0
W
Artemis
6,272
1,254
14
3
0
76,451
0
L
Mulan
4,525
905
5
1
0
74,615
0
L
Sun Wukong
4,890
978
5
1
0
84,763
0
W
Baron Samedi
6,000
1,200
8
2
0
110,273
0
W
Medusa
6,456
1,291
12
2
0
99,250
0
W
Ah Puch
6,664
1,333
20
4
0
117,592
0
L
Eset
4,212
842
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role