Player Matchup

Anubis
Anubis
GizzmoMP
Anubis
Level 105
God Stats
15W - 15L
1,455 SR
Queue Stats
27W - 29L
1,437 Elo+
Party 2
Thanatos
Thanatos
Kr4zY96
Thanatos
Level 117
God Stats
2W - 4L
1,395 SR
Queue Stats
442W - 461L
1,409 Elo+
Solo
Sol
Sol
LinuxGooberz
Sol
Level 125
God Stats
245W - 303L
1,428 SR
Queue Stats
1,135W - 1,203L
1,386 Elo+
Solo
Osiris
Osiris
ProfessorBasss
Osiris
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,744 Elo+
Party 2
Medusa
Medusa
RaspyAspie
Medusa
Level 61
God Stats
16W - 38L
1,227 SR
Queue Stats
359W - 394L
1,384 Elo+
Solo
Team Averages
Level 98
1,401 SR
1,472 Elo+

VS

Team Averages
Level 85
1,402 SR
1,430 Elo+
Janus
Janus
H042H
Janus
Level 47
God Stats
15W - 27L
1,170 SR
Queue Stats
252W - 264L
1,407 Elo+
Party 1
Discordia
Discordia
HomemadeAnimal4
Discordia
Level 148
God Stats
13W - 7L
1,668 SR
Queue Stats
311W - 300L
1,510 Elo+
Solo
Amaterasu
Amaterasu
Kasane8965
Amaterasu
Level 67
God Stats
4W - 6L
1,271 SR
Queue Stats
212W - 223L
1,428 Elo+
Solo
Sobek
Sobek
banchyou26
Sobek
Level 33
God Stats
11W - 5L
1,517 SR
Queue Stats
227W - 248L
1,412 Elo+
Party 1
Nut
Nut
eldergoddragon
Nut
Level 128
God Stats
8W - 6L
1,382 SR
Queue Stats
390W - 414L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GizzmoMP
Anubis
15
1 / 5 / 2
9,624
962
8,937
10,140
6,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Kr4zY96
Thanatos
15
1 / 0 / 1
9,455
946
3,956
7,837
3,445
14
1 / 1 / 1
9,065
907
6,108
3,729
1,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
0 / 4 / 3
9,173
917
3,564
13,204
13,605
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
RaspyAspie
Medusa
15
0 / 5 / 2
9,638
964
6,930
11,459
4,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

188

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
H042H
Janus
16
1 / 0 / 7
10,249
1,025
7,491
2,862
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Discordia
HomemadeAnimal4
Discordia
16
2 / 0 / 9
10,063
1,006
12,124
6,900
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Kasane8965
Amaterasu
16
3 / 1 / 6
9,982
998
2,445
4,834
4,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sobek
16
1 / 2 / 9
10,776
1,078
5,411
12,159
14,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 0 / 6
11,677
1,168
14,375
4,439
3,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
3
Kills
15
15
Deaths
3
9
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Anubis
GizzmoMP
Anubis
1
5
2
0.4
W
Janus
H042H
Janus
1
0
7
4.5
W
Discordia
HomemadeAnimal4
Discordia
2
0
9
6.5
W
Amaterasu
Kasane8965
Amaterasu
3
1
6
6
L
Thanatos
Kr4zY96
Thanatos
1
0
1
1.5
L
1
1
1
1.5
L
0
4
3
0.38
L
Medusa
RaspyAspie
Medusa
0
5
2
0.2
W
Sobek
1
2
9
2.75
W
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,495
Damage
41,846
46,369
Taken
31,194
29,618
Mitigated
25,978
4,725
Healing
2,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GizzmoMP
Anubis
8,937
205
253
579
10,140
6,191
0
5,344
4,561
30,118
0
W
Janus
H042H
Janus
7,491
288
0
0
2,862
1,143
0
1,136
1,726
50,311
0
W
Discordia
HomemadeAnimal4
Discordia
12,124
305
0
30
6,900
2,130
0
2,672
4,228
29,362
0
W
Amaterasu
Kasane8965
Amaterasu
2,445
1,096
0
284
4,834
4,702
0
2,652
2,182
0
3,806
L
Thanatos
Kr4zY96
Thanatos
3,956
403
0
2,424
7,837
3,445
0
3,491
4,056
0
22,982
L
6,108
2,075
86
772
3,729
1,502
0
1,362
2,278
10,526
1,404
L
3,564
1,017
0
0
13,204
13,605
0
7,683
4,863
0
13,111
L
Medusa
RaspyAspie
Medusa
6,930
2,586
0
611
11,459
4,875
0
6,071
4,905
0
36,658
W
Sobek
5,411
268
0
1,643
12,159
14,915
0
5,965
6,194
8,069
807
W
14,375
7,740
0
906
4,439
3,088
0
2,324
2,115
0
23,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,955
Gold Earned
52,747
177
Minions Killed
209
7
Camps Cleared
3
763,342
Distance Traveled
876,031
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,624
962
46
5
0
173,543
0
W
Janus
10,249
1,025
120
12
1
202,413
0
W
Discordia
10,063
1,006
52
5
1
208,120
0
W
Amaterasu
9,982
998
3
0
1
148,068
0
L
Thanatos
9,455
946
37
4
0
156,777
0
L
Sol
9,065
907
10
1
3
123,043
0
L
Osiris
9,173
917
21
2
0
133,790
0
L
Medusa
9,638
964
63
6
4
176,189
0
W
Sobek
10,776
1,078
4
0
0
174,792
0
W
Nut
11,677
1,168
30
3
0
142,638
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role