Player Matchup

Atlas
Atlas
Emelqua
Atlas
Level 89
God Stats
3W - 1L
1,473 SR
Queue Stats
140W - 139L
1,492 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
L3gUman
Ah Muzen Cab
Level 139
God Stats
3W - 3L
1,325 SR
Queue Stats
239W - 226L
1,454 Elo+
Party 1
Bacchus
Bacchus
Peachsunny
Bacchus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 31L
1,374 Elo+
Solo
Susano
Susano
guido1952
Susano
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,345 Elo+
Solo
Discordia
Discordia
lorddima2018
Discordia
Level 106
God Stats
2W - 0L
1,146 SR
Queue Stats
98W - 76L
1,584 Elo+
Solo
Team Averages
Level 85
1,389 SR
1,450 Elo+

VS

Team Averages
Level 93
1,440 SR
1,371 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
EquilibriocepteD
Ah Muzen Cab
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 111L
1,388 Elo+
Solo
Merlin
Merlin
HeroBreaker
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 33L
1,240 Elo+
Solo
Scylla
Scylla
NikolitsaGR
Scylla
Level 107
God Stats
2W - 4L
1,497 SR
Queue Stats
246W - 232L
1,434 Elo+
Solo
Persephone
Persephone
eberindesing
Persephone
Level 159
God Stats
0W - 5L
1,202 SR
Queue Stats
108W - 176L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Emelqua
Atlas
20
4 / 6 / 11
12,648
703
11,163
31,936
31,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
L3gUman
Ah Muzen Cab
20
6 / 3 / 9
12,874
715
23,007
16,948
8,903
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Peachsunny
Bacchus
18
1 / 2 / 12
12,539
697
8,443
25,864
37,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
guido1952
Susano
18
1 / 6 / 11
11,735
652
5,807
14,334
8,072
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
lorddima2018
Discordia
20
16 / 2 / 8
15,611
867
30,198
11,867
5,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
20
6 / 4 / 8
12,746
708
20,490
25,089
29,361
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
EquilibriocepteD
Ah Muzen Cab
20
5 / 8 / 6
12,661
703
27,420
25,329
13,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Merlin
17
0 / 6 / 6
10,280
571
9,494
10,553
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
10
1 / 3 / 5
8,603
478
2,711
4,674
1,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
eberindesing
Persephone
20
6 / 7 / 7
13,474
749
22,279
21,405
11,214
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
28
Kills
18
19
Deaths
28
51
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
6
4
8
2.5
W
Atlas
Emelqua
Atlas
4
6
11
1.58
L
Ah Muzen Cab
EquilibriocepteD
Ah Muzen Cab
5
8
6
1
L
Merlin
0
6
6
0.5
W
Ah Muzen Cab
L3gUman
Ah Muzen Cab
6
3
9
3.5
L
Scylla
1
3
5
1.17
W
Bacchus
Peachsunny
Bacchus
1
2
12
3.5
L
Persephone
eberindesing
Persephone
6
7
7
1.36
W
Susano
guido1952
Susano
1
6
11
1.08
W
Discordia
lorddima2018
Discordia
16
2
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,618
Damage
82,394
100,949
Taken
87,050
91,853
Mitigated
61,324
29,914
Healing
22,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
20,490
7,790
105
6,729
25,089
29,361
0
13,492
11,597
0
31,682
W
Atlas
Emelqua
Atlas
11,163
4,023
2,048
7,500
31,936
31,866
489
9,966
21,570
19,873
1,399
L
Ah Muzen Cab
EquilibriocepteD
Ah Muzen Cab
27,420
7,797
1,106
4,652
25,329
13,683
0
14,562
10,767
0
51,955
L
Merlin
9,494
1,223
513
470
10,553
5,098
0
6,551
4,002
21,711
0
W
Ah Muzen Cab
L3gUman
Ah Muzen Cab
23,007
9,564
3,123
2,642
16,948
8,903
4,399
4,839
11,905
0
51,527
L
Scylla
2,711
245
291
710
4,674
1,968
0
2,424
2,250
7,288
0
W
Bacchus
Peachsunny
Bacchus
8,443
1,068
903
6,720
25,864
37,083
537
9,659
15,482
11,186
1,675
L
Persephone
eberindesing
Persephone
22,279
1,147
1,232
6,366
21,405
11,214
148
11,003
10,359
54,786
0
W
Susano
guido1952
Susano
5,807
311
38
308
14,334
8,072
1,369
4,890
9,270
0
20,095
W
Discordia
lorddima2018
Discordia
30,198
778
3,268
3,364
11,867
5,929
1,616
5,130
6,584
62,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,407
Gold Earned
57,764
223
Minions Killed
210
0
Camps Cleared
0
1,689,750
Distance Traveled
1,235,721
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
12,746
708
29
2
0
319,971
0
W
Atlas
12,648
703
22
1
0
286,176
0
L
Ah Muzen Cab
12,661
703
71
4
0
276,007
0
L
Merlin
10,280
571
21
1
0
227,984
0
W
Ah Muzen Cab
12,874
715
64
4
0
346,687
0
L
Scylla
8,603
478
7
0
0
101,423
0
W
Bacchus
12,539
697
18
1
0
394,144
0
L
Persephone
13,474
749
82
5
0
310,336
0
W
Susano
11,735
652
39
2
0
297,219
0
W
Discordia
15,611
867
80
4
0
365,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role