Player Matchup

Aphrodite
Aphrodite
Masters
 
Aphrodite
Masters
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Diamond IV
Aretsof
Neith
Diamond IV
Level 158
God Stats
5W - 3L
1,820 SR
Queue Stats
211W - 180L
2,113 MMR
Solo
Thor
Thor
Masters
Gozenn
Thor
Masters
Level 206
God Stats
16W - 11L
1,737 SR
Queue Stats
474W - 440L
2,719 MMR
Solo
Heimdallr
Heimdallr
Masters
TooRich2Care
Heimdallr
Masters
Level 108
God Stats
8W - 5L
1,739 SR
Queue Stats
112W - 78L
2,823 MMR
Solo
Chang'e
Chang'e
Masters
demisereact
Chang'e
Masters
Level 214
God Stats
3W - 2L
1,750 SR
Queue Stats
371W - 338L
2,515 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 181
1,709 SR
2,334 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 178
1,545 SR
2,310 MMR
Osiris
Osiris
Masters
 
Osiris
Masters
Level 367
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond V
LegibleToast
Bastet
Diamond V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
176W - 158L
2,108 MMR
Solo
Apollo
Apollo
Diamond V
MoshpitMomma
Apollo
Diamond V
Level 68
God Stats
1W - 2L
1,599 SR
Queue Stats
65W - 44L
2,093 MMR
Solo
Horus
Horus
Masters
TommyLDaMISSILE
Horus
Masters
Level 88
God Stats
0W - 2L
1,370 SR
Queue Stats
417W - 351L
2,804 MMR
Party 1
Merlin
Merlin
Grandmaster
Venenu
Merlin
Grandmaster
Level 258
God Stats
37W - 27L
1,757 SR
Queue Stats
753W - 678L
3,045 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
1 / 1 / 6
8,102
579
4,545
11,551
9,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Aretsof
Neith
14
0 / 2 / 3
8,302
593
6,852
10,290
4,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thor
Gozenn
Thor
15
5 / 0 / 3
8,274
591
7,716
10,839
5,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
TooRich2Care
Heimdallr
15
6 / 0 / 2
8,354
597
12,731
10,355
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
demisereact
Chang'e
16
2 / 0 / 3
8,636
617
9,860
11,388
5,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresBake KujiraAwilixBellonaAthena

VS

Bans
ThothKukulkanKuzenboSobekThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
15
2 / 1 / 0
8,478
606
9,700
18,061
18,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
10
0 / 6 / 1
5,785
413
4,862
14,413
5,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Apollo
11
0 / 3 / 1
6,858
490
5,369
8,668
3,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 2 / 0
6,855
490
5,444
13,673
13,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Venenu
Merlin
15
0 / 2 / 0
7,813
558
7,810
4,933
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
3
3
Deaths
14
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
1
6
4
L
Osiris
 
Osiris
2
1
0
2
W
Neith
Aretsof
Neith
0
2
3
0.75
W
Thor
Gozenn
Thor
5
0
3
6.5
L
Bastet
0
6
1
0.08
L
Apollo
0
3
1
0.17
L
1
2
0
0.5
W
Heimdallr
TooRich2Care
Heimdallr
6
0
2
7
L
Merlin
Venenu
Merlin
0
2
0
0
W
Chang'e
demisereact
Chang'e
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,704
Damage
33,185
54,423
Taken
59,748
29,658
Mitigated
42,733
27,343
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
4,545
1,450
3,662
6,841
11,551
9,217
33
983
10,458
24,507
0
L
Osiris
 
Osiris
9,700
1,218
0
7,007
18,061
18,255
0
2,875
14,968
0
79,181
W
Neith
Aretsof
Neith
6,852
2,141
0
3,994
10,290
4,182
554
0
10,290
0
70,438
W
Thor
Gozenn
Thor
7,716
1,210
0
654
10,839
5,143
336
2,787
7,758
0
75,932
L
Bastet
4,862
1,524
0
1,814
14,413
5,646
0
3,102
11,078
0
40,313
L
Apollo
5,369
3,503
0
2,305
8,668
3,132
264
1,424
7,244
0
63,196
L
5,444
2,167
652
5,876
13,673
13,736
0
5,009
8,393
0
16,572
W
Heimdallr
TooRich2Care
Heimdallr
12,731
8,214
0
4,024
10,355
5,769
1,641
489
9,812
0
88,203
L
Merlin
Venenu
Merlin
7,810
404
0
730
4,933
1,964
0
1,148
3,660
77,652
543
W
Chang'e
demisereact
Chang'e
9,860
1,265
2,305
5,863
11,388
5,347
0
2,797
8,369
74,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,668
Gold Earned
35,789
567
Minions Killed
504
0
Camps Cleared
0
1,380,335
Distance Traveled
1,486,132
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,102
579
29
2
0
259,751
4
L
Osiris
8,478
606
138
10
0
303,175
1
W
Neith
8,302
593
127
9
0
243,018
1
W
Thor
8,274
591
105
8
0
330,891
0
L
Bastet
5,785
413
60
4
0
280,852
0
L
Apollo
6,858
490
113
8
0
282,512
1
L
Horus
6,855
490
20
1
0
344,983
0
W
Heimdallr
8,354
597
144
10
0
264,525
1
L
Merlin
7,813
558
173
12
0
274,610
2
W
Chang'e
8,636
617
162
12
0
282,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role