Player Matchup

Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Gold V
Marchey__
Xbalanque
Gold V
Level 144
God Stats
6W - 2L
1,919 SR
Queue Stats
230W - 240L
1,200 MMR
Solo
Ravana
Ravana
Silver I
MythsReb0rn
Ravana
Silver I
Level 109
God Stats
3W - 1L
1,686 SR
Queue Stats
51W - 58L
1,185 MMR
Solo
Raijin
Raijin
Silver II
TrophocSquire20
Raijin
Silver II
Level 114
God Stats
16W - 21L
1,463 SR
Queue Stats
58W - 74L
1,150 MMR
Solo
Artio
Artio
Silver I
ZeoBro
Artio
Silver I
Level 162
God Stats
11W - 10L
1,386 SR
Queue Stats
74W - 75L
1,175 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,591 SR
1,242 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,389 SR
1,355 MMR
Chang'e
Chang'e
Gold I
 
Chang'e
Gold I
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze II
 
Athena
Bronze II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver IV
Its Only 9in
Rama
Silver IV
Level 69
God Stats
1W - 6L
1,315 SR
Queue Stats
18W - 31L
1,218 MMR
Solo
Hun Batz
Hun Batz
Gold V
Paquito3D
Hun Batz
Gold V
Level 67
God Stats
22W - 18L
1,480 SR
Queue Stats
662W - 694L
1,305 MMR
Solo
King Arthur
King Arthur
Bronze III
temp-11078557
King Arthur
Bronze III
Level 137
God Stats
1W - 2L
1,148 SR
Queue Stats
12W - 21L
1,252 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 0 / 1
8,718
623
8,871
15,063
13,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xbalanque
Marchey__
Xbalanque
12
1 / 2 / 5
7,288
521
8,396
10,504
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
13
2 / 2 / 8
7,425
530
5,232
6,696
2,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
1 / 3 / 0
8,042
574
3,735
7,578
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
ZeoBro
Artio
13
5 / 2 / 3
8,418
601
5,138
13,891
11,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThanatosFenrirArachneMaman BrigitteKukulkan

VS

Bans
AresSerqetAo KuangHachimanAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 3
6,878
491
5,131
6,405
2,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Athena
 
Athena
6
0 / 5 / 2
4,842
346
2,543
10,695
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 2 / 2
7,420
530
7,312
10,330
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
Paquito3D
Hun Batz
14
5 / 2 / 2
7,677
548
4,466
9,476
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
temp-11078557
King Arthur
12
1 / 3 / 0
7,089
506
10,988
15,694
15,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
12
Kills
9
9
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
1
3.5
L
Chang'e
 
Chang'e
2
0
3
3.5
L
Athena
 
Athena
0
5
2
0.2
L
1
2
2
1
W
Xbalanque
Marchey__
Xbalanque
1
2
5
1.75
W
Ravana
2
2
8
3
L
Hun Batz
Paquito3D
Hun Batz
5
2
2
3
W
1
3
0
0.33
W
Artio
ZeoBro
Artio
5
2
3
3.25
L
King Arthur
temp-11078557
King Arthur
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,372
Damage
30,440
53,732
Taken
52,600
34,116
Mitigated
29,374
17,356
Healing
14,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,871
1,236
0
4,292
15,063
13,884
154
378
14,685
0
75,449
L
Chang'e
 
Chang'e
5,131
270
310
4,006
6,405
2,269
0
2,302
4,103
39,126
2,796
L
Athena
 
Athena
2,543
603
136
639
10,695
4,143
0
1,693
9,002
9,747
0
L
7,312
6,006
0
3,405
10,330
3,547
0
1,874
8,456
0
59,088
W
Xbalanque
Marchey__
Xbalanque
8,396
2,909
0
4,094
10,504
3,581
331
1,010
9,494
0
61,270
W
Ravana
5,232
1,808
0
1,077
6,696
2,994
0
755
5,875
0
54,657
L
Hun Batz
Paquito3D
Hun Batz
4,466
1,491
0
3,960
9,476
4,087
0
1,208
8,268
0
58,034
W
3,735
820
0
2,733
7,578
2,355
646
2,644
4,586
63,737
0
W
Artio
ZeoBro
Artio
5,138
1,119
846
4,314
13,891
11,302
0
1,921
11,838
18,765
1,852
L
King Arthur
temp-11078557
King Arthur
10,988
2,006
0
2,199
15,694
15,328
0
1,374
14,320
0
62,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,891
Gold Earned
33,906
439
Minions Killed
380
0
Camps Cleared
0
1,377,022
Distance Traveled
1,171,006
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,718
623
126
9
0
275,667
0
L
Chang'e
6,878
491
68
5
0
184,726
0
L
Athena
4,842
346
9
1
0
205,131
2
L
Rama
7,420
530
111
8
0
256,588
2
W
Xbalanque
7,288
521
95
7
0
234,184
3
W
Ravana
7,425
530
72
5
0
313,951
0
L
Hun Batz
7,677
548
89
6
0
278,027
0
W
Raijin
8,042
574
126
9
0
250,929
4
W
Artio
8,418
601
20
1
0
302,291
2
L
King Arthur
7,089
506
103
7
0
246,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role