Player Matchup

Horus
Horus
Gold III
 
Horus
Gold III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Gold II
KNCZ_Hejka
Ix Chel
Gold II
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 129L
1,554 MMR
Party 1
Chiron
Chiron
Gold III
NovaUltima
Chiron
Gold III
Level 177
God Stats
3W - 3L
1,562 SR
Queue Stats
74W - 74L
1,477 MMR
Solo
Cthulhu
Cthulhu
Gold IV
StrefiaczeG_
Cthulhu
Gold IV
Level 129
God Stats
5W - 6L
1,390 SR
Queue Stats
174W - 166L
1,454 MMR
Party 1
Da Ji
Da Ji
Bronze III
ejxjx
Da Ji
Bronze III
Level 109
God Stats
6W - 3L
1,761 SR
Queue Stats
22W - 18L
1,500 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 137
1,543 SR
1,497 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,640 SR
1,490 MMR
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Axiion_51
Neith
Gold IV
Level 107
God Stats
11W - 10L
1,619 SR
Queue Stats
130W - 141L
1,458 MMR
Solo
Sobek
Sobek
Gold V
Henisir
Sobek
Gold V
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
341W - 346L
1,460 MMR
Solo
Athena
Athena
Gold IV
LockyBalboa
Athena
Gold IV
Level 100
God Stats
11W - 14L
1,614 SR
Queue Stats
205W - 211L
1,516 MMR
Solo
Vulcan
Vulcan
Gold IV
PORKO RO55O
Vulcan
Gold IV
Level 149
God Stats
1W - 1L
1,967 SR
Queue Stats
95W - 91L
1,515 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 3
6,547
504
1,740
6,763
4,273
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
KNCZ_Hejka
Ix Chel
14
4 / 0 / 3
8,122
625
5,298
4,918
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
NovaUltima
Chiron
14
2 / 0 / 0
8,180
629
7,082
6,967
2,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
StrefiaczeG_
Cthulhu
14
1 / 1 / 3
8,147
627
7,183
7,819
5,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
ejxjx
Da Ji
14
6 / 0 / 3
7,821
602
7,159
11,508
4,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SusanoAo KuangBake KujiraCharonBakasura

VS

Bans
ThorAh Muzen CabAnhurAnubisMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 7 / 0
6,016
463
5,043
15,785
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Axiion_51
Neith
14
0 / 0 / 0
7,033
541
3,751
8,001
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Henisir
Sobek
11
0 / 3 / 0
6,129
471
3,915
11,027
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
9
0 / 1 / 0
5,812
447
3,682
9,153
7,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vulcan
11
0 / 4 / 0
6,073
467
2,222
6,013
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
15
Kills
1
1
Deaths
15
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
3
3.5
L
Thanatos
 
Thanatos
1
7
0
0.14
L
Neith
Axiion_51
Neith
0
0
0
0
L
Sobek
Henisir
Sobek
0
3
0
0
W
Ix Chel
KNCZ_Hejka
Ix Chel
4
0
3
5.5
L
Athena
0
1
0
0
W
Chiron
NovaUltima
Chiron
2
0
0
2
L
Vulcan
0
4
0
0
W
Cthulhu
StrefiaczeG_
Cthulhu
1
1
3
2.5
W
Da Ji
ejxjx
Da Ji
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,462
Damage
18,613
37,975
Taken
49,979
19,942
Mitigated
29,241
16,900
Healing
20,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
1,740
910
624
1,799
6,763
4,273
0
1,778
4,985
0
18,650
L
Thanatos
 
Thanatos
5,043
1,332
0
10,228
15,785
5,860
0
3,590
11,977
0
45,540
L
Neith
Axiion_51
Neith
3,751
1,682
0
3,072
8,001
3,149
0
0
8,001
0
68,337
L
Sobek
Henisir
Sobek
3,915
620
0
4,713
11,027
10,617
0
4,951
6,032
33,330
3,693
W
Ix Chel
KNCZ_Hejka
Ix Chel
5,298
488
1,175
1,758
4,918
1,979
100
2,291
2,627
53,926
0
L
Athena
3,682
1,610
0
1,762
9,153
7,356
15
1,054
8,043
22,275
0
W
Chiron
NovaUltima
Chiron
7,082
2,188
222
2,640
6,967
2,947
0
867
6,100
0
75,993
L
Vulcan
2,222
813
0
380
6,013
2,259
0
2,348
3,484
45,864
923
W
Cthulhu
StrefiaczeG_
Cthulhu
7,183
1,098
0
3,320
7,819
5,849
0
2,610
4,677
56,627
957
W
Da Ji
ejxjx
Da Ji
7,159
2,602
0
5,362
11,508
4,894
0
2,135
9,249
0
68,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,817
Gold Earned
31,063
502
Minions Killed
381
0
Camps Cleared
0
1,307,204
Distance Traveled
1,284,728
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,547
504
30
2
0
227,500
4
L
Thanatos
6,016
463
70
5
0
278,231
2
L
Neith
7,033
541
118
9
0
244,011
4
L
Sobek
6,129
471
60
5
0
242,073
0
W
Ix Chel
8,122
625
134
10
0
260,155
4
L
Athena
5,812
447
42
3
0
282,069
2
W
Chiron
8,180
629
130
10
0
259,940
2
L
Vulcan
6,073
467
91
7
0
238,344
0
W
Cthulhu
8,147
627
114
9
0
239,698
0
W
Da Ji
7,821
602
94
7
0
319,911
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role