Player Matchup

Artemis
Artemis
Silver II
Ch1zzyLee
Artemis
Silver II
Level 142
God Stats
9W - 7L
1,573 SR
Queue Stats
62W - 74L
1,338 MMR
Solo
Mercury
Mercury
Silver I
Crandaff
Mercury
Silver I
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,222 MMR
Solo
Odin
Odin
Gold V
ItsCamacho
Odin
Gold V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 87L
1,220 MMR
Party 1
Atlas
Atlas
Bronze IV
MadDrxpy
Atlas
Bronze IV
Level 110
God Stats
0W - 3L
1,618 SR
Queue Stats
34W - 43L
1,277 MMR
Solo
Kukulkan
Kukulkan
Gold V
ShortBusDrop0ut
Kukulkan
Gold V
Level 107
God Stats
0W - 1L
1,917 SR
Queue Stats
25W - 24L
1,582 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,622 SR
1,328 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 160
1,603 SR
1,376 MMR
Neith
Neith
Silver I
 
Neith
Silver I
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Ace_luck11
Scylla
Gold IV
Level 187
God Stats
4W - 6L
1,736 SR
Queue Stats
212W - 215L
1,422 MMR
Solo
King Arthur
King Arthur
Gold V
GHOSTRIDER8711
King Arthur
Gold V
Level 107
God Stats
8W - 5L
1,549 SR
Queue Stats
146W - 147L
1,325 MMR
Solo
Bacchus
Bacchus
Gold V
One_Ugly_poTaTo
Bacchus
Gold V
Level 235
God Stats
7W - 6L
1,500 SR
Queue Stats
280W - 309L
1,267 MMR
Solo
Thanatos
Thanatos
Silver I
Seuzjr123
Thanatos
Silver I
Level 152
God Stats
7W - 1L
1,731 SR
Queue Stats
86W - 82L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ch1zzyLee
Artemis
9
0 / 2 / 0
4,494
449
1,873
6,164
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mercury
Crandaff
Mercury
12
0 / 1 / 1
5,632
563
1,969
7,774
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 2 / 0
5,055
506
5,550
13,117
7,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Atlas
MadDrxpy
Atlas
9
0 / 0 / 0
4,980
498
2,149
5,331
3,667
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
10
0 / 2 / 0
5,398
540
1,285
5,730
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaVamanaAnhurThor

VS

Bans
MulanIzanamiBake KujiraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 0 / 0
5,916
592
3,668
4,100
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
Ace_luck11
Scylla
11
0 / 0 / 2
5,866
587
1,822
2,892
978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
GHOSTRIDER8711
King Arthur
11
1 / 1 / 1
6,068
607
7,351
9,774
7,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 0 / 2
5,962
596
3,176
3,896
3,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Thanatos
Seuzjr123
Thanatos
11
3 / 0 / 3
5,965
597
5,222
7,272
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
7
7
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Scylla
Ace_luck11
Scylla
0
0
2
1
L
Artemis
Ch1zzyLee
Artemis
0
2
0
0
L
Mercury
Crandaff
Mercury
0
1
1
0.5
W
King Arthur
GHOSTRIDER8711
King Arthur
1
1
1
1.5
L
1
2
0
0.5
L
Atlas
MadDrxpy
Atlas
0
0
0
0
W
2
0
2
3
W
Thanatos
Seuzjr123
Thanatos
3
0
3
4.5
L
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,826
Damage
21,239
38,116
Taken
27,934
19,453
Mitigated
17,490
11,480
Healing
11,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,668
1,087
0
2,003
4,100
1,672
216
837
3,263
0
49,910
W
Scylla
Ace_luck11
Scylla
1,822
174
0
1,074
2,892
978
0
1,046
1,846
44,797
547
L
Artemis
Ch1zzyLee
Artemis
1,873
484
0
1,699
6,164
2,220
0
1,659
4,505
0
28,168
L
Mercury
Crandaff
Mercury
1,969
780
0
1,215
7,774
3,396
0
118
7,656
0
60,946
W
King Arthur
GHOSTRIDER8711
King Arthur
7,351
1,287
0
988
9,774
7,965
0
537
8,482
0
45,399
L
5,550
1,432
0
5,519
13,117
7,769
0
487
12,609
0
32,329
L
Atlas
MadDrxpy
Atlas
2,149
742
131
2,102
5,331
3,667
0
1,774
3,501
18,314
0
W
3,176
319
0
2,086
3,896
3,536
0
521
3,375
18,830
2,277
W
Thanatos
Seuzjr123
Thanatos
5,222
1,003
0
5,736
7,272
3,339
0
493
6,696
0
37,384
L
Kukulkan
1,285
206
0
814
5,730
2,401
0
634
5,048
39,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
29,777
296
Minions Killed
336
0
Camps Cleared
0
990,201
Distance Traveled
1,002,056
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,916
592
88
9
0
171,019
0
W
Scylla
5,866
587
96
10
0
187,253
0
L
Artemis
4,494
449
45
5
0
194,076
5
L
Mercury
5,632
563
95
10
0
227,148
0
W
King Arthur
6,068
607
79
8
0
206,615
0
L
Odin
5,055
506
42
4
0
175,850
0
L
Atlas
4,980
498
26
3
0
209,718
2
W
Bacchus
5,962
596
20
2
0
196,953
2
W
Thanatos
5,965
597
53
5
0
240,216
0
L
Kukulkan
5,398
540
88
9
0
183,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role