Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DRMaty
Loki
Level 118
God Stats
19W - 12L
1,465 SR
Queue Stats
48W - 46L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
GhostEIitex
Ratatoskr
Level 139
God Stats
2W - 1L
1,257 SR
Queue Stats
113W - 105L
1,532 Elo+
Solo
Hera
Hera
The D4RK boy
Hera
Level 159
God Stats
2W - 0L
1,505 SR
Queue Stats
23W - 26L
1,475 Elo+
Solo
Team Averages
Level 136
1,445 SR
1,507 Elo+

VS

Team Averages
Level 97
1,517 SR
1,525 Elo+
Cu Chulainn
Cu Chulainn
AlmostADozen
Cu Chulainn
Level 127
God Stats
4W - 1L
1,776 SR
Queue Stats
126W - 115L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
CASH PsYcHo
Nu Wa
Level 129
God Stats
2W - 3L
1,262 SR
Queue Stats
88W - 81L
1,494 Elo+
Solo
Jormungandr
Jormungandr
Prrseus
Jormungandr
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 112L
1,566 Elo+
Party 1
Kukulkan
Kukulkan
ShaïaDragonheart
Kukulkan
Level 62
God Stats
31W - 33L
1,547 SR
Queue Stats
229W - 223L
1,547 Elo+
Solo
Izanami
Izanami
iJoraa
Izanami
Level 40
God Stats
7W - 5L
1,500 SR
Queue Stats
111W - 110L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
2 / 0 / 0
3,913
783
880
1,272
809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
 
Neith
5
0 / 1 / 1
3,274
655
1,021
2,810
852
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Loki
DRMaty
Loki
6
0 / 0 / 1
3,363
673
943
2,959
838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
GhostEIitex
Ratatoskr
7
0 / 1 / 0
3,707
741
1,555
3,946
1,680
Evergreen Acorn

Evergreen Acorn

+35
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 5% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
0 / 0 / 1
3,696
739
909
2,107
624
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AlmostADozen
Cu Chulainn
7
1 / 0 / 0
3,742
748
1,972
3,923
1,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 0 / 1
3,585
717
1,542
1,668
418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
Prrseus
Jormungandr
6
1 / 1 / 1
3,382
676
1,406
3,794
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

1
0 / 0 / 0
961
192
0
0
0
Izanami
iJoraa
Izanami
6
0 / 1 / 1
3,314
663
1,162
2,334
603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
2
2
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
2
0
0
2
W
Neith
 
Neith
0
1
1
0.5
L
Cu Chulainn
AlmostADozen
Cu Chulainn
1
0
0
1
L
0
0
1
0.5
W
Loki
DRMaty
Loki
0
0
1
0.5
W
Ratatoskr
GhostEIitex
Ratatoskr
0
1
0
0
L
Jormungandr
Prrseus
Jormungandr
1
1
1
1.5
L
0
0
0
0
W
0
0
1
0.5
L
Izanami
iJoraa
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,308
Damage
6,082
13,094
Taken
11,719
4,803
Mitigated
4,637
5,483
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
880
308
0
395
1,272
809
0
421
851
8,221
238
W
Neith
 
Neith
1,021
313
0
818
2,810
852
133
506
2,304
0
16,487
L
Cu Chulainn
AlmostADozen
Cu Chulainn
1,972
563
0
2,222
3,923
1,863
0
0
3,923
0
20,493
L
1,542
380
0
625
1,668
418
0
499
1,111
20,272
0
W
Loki
DRMaty
Loki
943
384
0
1,960
2,959
838
0
777
2,182
0
15,948
W
Ratatoskr
GhostEIitex
Ratatoskr
1,555
614
0
1,721
3,946
1,680
0
84
3,862
0
20,958
L
Jormungandr
Prrseus
Jormungandr
1,406
683
0
430
3,794
1,753
0
611
3,063
15,222
0
L
0
0
0
0
0
0
0
0
0
0
0
W
909
71
0
589
2,107
624
0
1,160
947
21,658
1,132
L
Izanami
iJoraa
Izanami
1,162
779
0
21
2,334
603
0
473
1,861
0
17,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,953
Gold Earned
14,984
176
Minions Killed
137
0
Camps Cleared
0
508,844
Distance Traveled
396,955
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
3,913
783
9
2
0
102,094
0
W
Neith
3,274
655
33
7
0
83,260
0
L
Cu Chulainn
3,742
748
36
7
0
102,077
0
L
Nu Wa
3,585
717
42
8
0
103,511
0
W
Loki
3,363
673
36
7
0
121,015
0
W
Ratatoskr
3,707
741
44
9
0
101,098
0
L
Jormungandr
3,382
676
33
7
0
98,492
0
L
Kukulkan
961
192
0
0
0
0
0
W
Hera
3,696
739
54
11
0
101,377
0
L
Izanami
3,314
663
26
5
0
92,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role