Player Matchup

Mercury
Mercury
Gold II
 
Mercury
Gold II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Bronze III
ashleyw92
Artemis
Bronze III
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,547 MMR
Solo
Nike
Nike
Gold II
snob8
Nike
Gold II
Level 109
God Stats
8W - 7L
1,658 SR
Queue Stats
71W - 81L
1,553 MMR
Solo
Kukulkan
Kukulkan
Silver I
ñXYZ
Kukulkan
Silver I
Level 153
God Stats
4W - 4L
1,739 SR
Queue Stats
12W - 16L
1,444 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,579 SR
1,509 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,677 SR
1,549 MMR
Bake Kujira
Bake Kujira
Gold II
Art1Sh0k
Bake Kujira
Gold II
Level 175
God Stats
1W - 5L
1,327 SR
Queue Stats
329W - 334L
1,524 MMR
Solo
Anhur
Anhur
Gold V
Dmpsy22
Anhur
Gold V
Level 88
God Stats
4W - 3L
1,877 SR
Queue Stats
9W - 8L
1,546 MMR
Solo
Thor
Thor
Gold III
Jetgnomelee
Thor
Gold III
Level 140
God Stats
193W - 140L
1,842 SR
Queue Stats
352W - 325L
1,545 MMR
Solo
Awilix
Awilix
Gold IV
Tollerwolf
Awilix
Gold IV
Level 156
God Stats
5W - 4L
1,911 SR
Queue Stats
55W - 50L
1,550 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
печенькаВтесте
Morgan Le Fay
Gold II
Level 162
God Stats
9W - 9L
1,429 SR
Queue Stats
186W - 165L
1,580 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
2 / 4 / 0
5,427
543
3,606
10,319
4,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
 
Kuzenbo
8
0 / 1 / 2
4,881
488
4,059
8,395
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
ashleyw92
Artemis
8
2 / 4 / 0
4,594
459
1,425
7,212
1,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nike
snob8
Nike
9
0 / 2 / 0
5,012
501
5,407
8,727
4,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
ñXYZ
Kukulkan
10
0 / 1 / 1
5,347
535
3,965
5,107
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteAthenaThanatos

VS

Bans
Baba YagaVamanaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Art1Sh0k
Bake Kujira
10
2 / 0 / 0
5,795
580
5,047
9,693
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Dmpsy22
Anhur
13
4 / 1 / 0
7,099
710
4,830
5,165
1,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 1 / 4
4,963
496
6,054
7,496
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Tollerwolf
Awilix
11
5 / 1 / 2
6,277
628
6,482
7,907
3,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
6,092
609
4,414
5,517
2,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
12
12
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
4
0
0.5
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Bake Kujira
Art1Sh0k
Bake Kujira
2
0
0
2
W
Anhur
Dmpsy22
Anhur
4
1
0
4
W
0
1
4
2
W
Awilix
Tollerwolf
Awilix
5
1
2
6
L
Artemis
ashleyw92
Artemis
2
4
0
0.5
L
Nike
snob8
Nike
0
2
0
0
L
Kukulkan
ñXYZ
Kukulkan
0
1
1
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,462
Damage
26,827
39,760
Taken
35,778
19,980
Mitigated
20,135
7,122
Healing
9,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,606
1,663
0
1,752
10,319
4,079
0
1,354
8,890
0
40,274
L
Kuzenbo
 
Kuzenbo
4,059
1,895
0
1,648
8,395
7,920
6
1,304
7,026
15,026
2,870
W
Bake Kujira
Art1Sh0k
Bake Kujira
5,047
2,626
0
3,418
9,693
8,696
0
0
9,064
33,419
450
W
Anhur
Dmpsy22
Anhur
4,830
2,548
0
2,269
5,165
1,881
0
556
4,609
0
61,775
W
6,054
750
92
1,189
7,496
4,103
0
3,051
4,445
0
22,891
W
Awilix
Tollerwolf
Awilix
6,482
2,222
0
750
7,907
3,234
0
1,510
6,317
0
41,820
L
Artemis
ashleyw92
Artemis
1,425
843
0
1,253
7,212
1,527
0
0
7,212
0
16,603
L
Nike
snob8
Nike
5,407
1,012
0
2,234
8,727
4,461
0
3,961
4,232
0
34,646
L
Kukulkan
ñXYZ
Kukulkan
3,965
388
0
235
5,107
1,993
0
1,872
3,206
42,539
1,467
W
4,414
555
0
1,447
5,517
2,221
0
2,680
2,837
48,032
1,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,261
Gold Earned
30,226
238
Minions Killed
348
0
Camps Cleared
0
1,036,215
Distance Traveled
1,063,825
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,427
543
70
7
0
246,754
0
L
Kuzenbo
4,881
488
19
2
0
209,400
0
W
Bake Kujira
5,795
580
59
6
0
206,811
0
W
Anhur
7,099
710
106
11
0
175,136
2
W
Thor
4,963
496
23
2
0
210,284
0
W
Awilix
6,277
628
69
7
0
264,440
0
L
Artemis
4,594
459
23
2
0
182,032
0
L
Nike
5,012
501
49
5
0
199,652
0
L
Kukulkan
5,347
535
77
8
0
198,377
2
W
Morgan Le Fay
6,092
609
91
9
0
207,154
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role