Player Matchup

Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Ashernixis
Anubis
Level 128
God Stats
22W - 17L
1,271 SR
Queue Stats
197W - 203L
1,414 Elo+
Solo
Sobek
Sobek
ViniciusJO
Sobek
Level 97
God Stats
13W - 13L
1,488 SR
Queue Stats
271W - 261L
1,523 Elo+
Solo
Janus
Janus
miles2morale
Janus
Level 66
God Stats
15W - 12L
1,553 SR
Queue Stats
70W - 70L
1,428 Elo+
Solo
Nut
Nut
phatniko
Nut
Level 126
God Stats
4W - 5L
1,435 SR
Queue Stats
85W - 81L
1,478 Elo+
Solo
Team Averages
Level 114
1,450 SR
1,469 Elo+

VS

Team Averages
Level 95
1,506 SR
1,493 Elo+
Anubis
Anubis
 
Anubis
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Essskedit_Uce
Ravana
Level 99
God Stats
1W - 5L
1,243 SR
Queue Stats
223W - 209L
1,456 Elo+
Solo
Apollo
Apollo
Omega12294
Apollo
Level 123
God Stats
3W - 2L
1,789 SR
Queue Stats
91W - 84L
1,477 Elo+
Solo
King Arthur
King Arthur
TOOBEAST_83
King Arthur
Level 172
God Stats
16W - 11L
1,500 SR
Queue Stats
271W - 263L
1,548 Elo+
Solo
Charon
Charon
rockuroxd
Charon
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 52L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
3 / 0 / 1
6,623
662
5,460
9,629
7,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Ashernixis
Anubis
11
4 / 1 / 3
6,544
654
6,955
7,043
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
9
0 / 1 / 3
5,289
529
1,961
8,165
6,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 2 / 2
5,772
577
3,575
5,550
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 0 / 0
5,562
556
3,911
5,295
1,861
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 3 / 0
5,764
576
3,463
6,178
2,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
5,014
501
2,293
6,271
2,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
Omega12294
Apollo
9
2 / 1 / 0
5,077
508
5,420
6,698
2,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
TOOBEAST_83
King Arthur
7
0 / 3 / 0
4,510
451
3,039
8,765
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon
rockuroxd
Charon
10
0 / 0 / 2
5,754
575
3,572
5,935
4,186
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
9
Kills
4
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
1
3.5
L
Anubis
 
Anubis
2
3
0
0.67
W
Anubis
Ashernixis
Anubis
4
1
3
5.5
L
0
2
1
0.25
L
Apollo
Omega12294
Apollo
2
1
0
2
L
King Arthur
TOOBEAST_83
King Arthur
0
3
0
0
W
Sobek
0
1
3
1.5
W
1
2
2
1
W
1
0
0
1
L
Charon
rockuroxd
Charon
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,862
Damage
17,787
35,682
Taken
33,847
20,297
Mitigated
18,158
13,937
Healing
8,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,460
2,490
0
4,379
9,629
7,792
144
404
8,842
0
41,007
L
Anubis
 
Anubis
3,463
201
0
1,773
6,178
2,299
0
3,868
2,086
34,480
1,772
W
Anubis
Ashernixis
Anubis
6,955
504
0
3,676
7,043
3,049
1,219
657
6,308
46,342
0
L
2,293
408
0
987
6,271
2,562
0
2,932
3,219
0
38,002
L
Apollo
Omega12294
Apollo
5,420
2,751
0
2,773
6,698
2,129
0
2,285
4,365
0
35,153
L
King Arthur
TOOBEAST_83
King Arthur
3,039
632
0
1,762
8,765
6,982
0
1,754
7,011
0
23,894
W
Sobek
1,961
240
0
3,145
8,165
6,163
0
1,629
6,536
13,337
1,964
W
3,575
95
0
1,650
5,550
1,432
0
2,937
2,613
36,921
0
W
3,911
1,439
0
1,087
5,295
1,861
0
1,339
3,956
0
39,403
L
Charon
rockuroxd
Charon
3,572
969
0
1,094
5,935
4,186
0
1,038
4,857
23,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,790
Gold Earned
26,119
292
Minions Killed
249
0
Camps Cleared
0
944,650
Distance Traveled
908,581
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,623
662
60
6
0
178,204
3
L
Anubis
5,764
576
63
6
0
168,188
0
W
Anubis
6,544
654
66
7
0
180,430
0
L
Ravana
5,014
501
67
7
0
215,415
0
L
Apollo
5,077
508
56
6
0
188,324
0
L
King Arthur
4,510
451
33
3
0
157,967
0
W
Sobek
5,289
529
18
2
0
207,842
3
W
Janus
5,772
577
69
7
0
201,112
0
W
Nut
5,562
556
79
8
0
177,062
0
L
Charon
5,754
575
30
3
0
178,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role