Player Matchup

Cupid
Cupid
BeigeMidnight
Cupid
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,027 Elo+
Party 1
Amaterasu
Amaterasu
decontaminate
Amaterasu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,184 Elo+
Party 1
Ra
Ra
frankelton
Ra
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,095 Elo+
Party 1
Anubis
Anubis
glitchcore
Anubis
Level 120
God Stats
0W - 2L
1,267 SR
Queue Stats
0W - 6L
1,063 Elo+
Party 1
Cthulhu
Cthulhu
norteno
Cthulhu
Level 163
God Stats
0W - 2L
1,220 SR
Queue Stats
19W - 9L
1,130 Elo+
Party 1
Team Averages
Level 145
1,397 SR
1,100 Elo+

VS

Team Averages
Level 172
1,514 SR
1,572 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
Keldrex
Osiris
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 147L
1,586 Elo+
Solo
Martichoras
Martichoras
KingOceanss
Martichoras
Level 242
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,506 Elo+
Party 2
Geb
Geb
Str8 Mario
Geb
Level 156
God Stats
11W - 4L
1,407 SR
Queue Stats
170W - 164L
1,634 Elo+
Party 2
Ra
Ra
ZzGIANzZ
Ra
Level 156
God Stats
66W - 48L
1,662 SR
Queue Stats
187W - 151L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,327
761
225
8,145
2,675
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Amaterasu
decontaminate
Amaterasu
9
0 / 1 / 2
5,204
743
275
7,315
2,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 1
5,103
729
221
6,166
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
glitchcore
Anubis
9
0 / 2 / 2
5,232
747
372
7,651
2,287
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
norteno
Cthulhu
9
0 / 1 / 1
5,131
733
609
5,930
3,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
2 / 2 / 4
6,744
963
3,350
6,337
2,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
Keldrex
Osiris
14
2 / 0 / 4
7,928
1,133
4,757
7,008
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
KingOceanss
Martichoras
12
3 / 1 / 3
7,017
1,002
13,897
3,408
1,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 4
6,707
958
6,803
6,114
4,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 1 / 0
6,862
980
5,138
3,424
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
0
Kills
7
7
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
4
2
L
0
1
3
1.5
W
Osiris
Keldrex
Osiris
2
0
4
4
W
Martichoras
KingOceanss
Martichoras
3
1
3
4.5
W
0
1
4
2
W
0
1
0
0
L
Amaterasu
decontaminate
Amaterasu
0
1
2
1
L
0
2
1
0.25
L
Anubis
glitchcore
Anubis
0
2
2
0.5
L
Cthulhu
norteno
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,702
Damage
33,945
35,207
Taken
26,291
13,706
Mitigated
15,437
331
Healing
6,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,350
811
0
916
6,337
2,307
2,817
24
6,125
0
9,589
L
225
80
0
28
8,145
2,675
0
2,335
5,744
0
284
W
Osiris
Keldrex
Osiris
4,757
1,184
0
2,584
7,008
6,163
791
579
5,909
0
29,759
W
Martichoras
KingOceanss
Martichoras
13,897
2,658
0
107
3,408
1,539
3,270
154
3,254
0
26,846
W
6,803
237
0
1,379
6,114
4,446
1,268
375
5,447
12,472
0
W
5,138
57
359
799
3,424
982
2,956
0
2,696
24,908
0
L
Amaterasu
decontaminate
Amaterasu
275
124
0
156
7,315
2,948
0
2,306
4,935
0
1,287
L
221
27
0
46
6,166
1,878
0
1,955
4,159
221
0
L
Anubis
glitchcore
Anubis
372
107
0
67
7,651
2,287
0
3,045
4,550
991
0
L
Cthulhu
norteno
Cthulhu
609
67
0
34
5,930
3,918
0
1,977
3,878
540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,997
Gold Earned
35,258
6
Minions Killed
168
0
Camps Cleared
0
162,900
Distance Traveled
730,128
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,744
963
11
2
0
179,075
0
L
Cupid
5,327
761
1
0
0
46,614
0
W
Osiris
7,928
1,133
59
8
0
155,925
0
W
Martichoras
7,017
1,002
26
4
0
119,894
0
W
Geb
6,707
958
11
2
0
132,542
0
W
Ra
6,862
980
61
9
0
142,692
0
L
Amaterasu
5,204
743
3
0
0
23,746
0
L
Ra
5,103
729
0
0
0
17,060
0
L
Anubis
5,232
747
2
0
0
38,796
0
L
Cthulhu
5,131
733
0
0
0
36,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role