Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
BostonRobZombie
Charon
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 35L
1,457 Elo+
Party 1
Thor
Thor
DerpShawn69
Thor
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 34L
1,484 Elo+
Party 1
Horus
Horus
LeftHero
Horus
Level 125
God Stats
7W - 4L
1,348 SR
Queue Stats
320W - 318L
1,463 Elo+
Solo
Hachiman
Hachiman
ayllin05
Hachiman
Level 89
God Stats
5W - 9L
1,417 SR
Queue Stats
154W - 184L
1,485 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,478 Elo+

VS

Team Averages
Level 154
1,520 SR
1,482 Elo+
Nike
Nike
 
Nike
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DragonWillow
Chang'e
Level 155
God Stats
17W - 14L
1,427 SR
Queue Stats
810W - 761L
1,476 Elo+
Solo
Discordia
Discordia
EGRV32
Discordia
Level 99
God Stats
4W - 4L
1,300 SR
Queue Stats
268W - 269L
1,498 Elo+
Solo
Ah Puch
Ah Puch
FlatColt420936
Ah Puch
Level 141
God Stats
2W - 2L
1,500 SR
Queue Stats
91W - 103L
1,450 Elo+
Solo
Ymir
Ymir
PokingSmot69
Ymir
Level 153
God Stats
8W - 11L
1,875 SR
Queue Stats
727W - 774L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
4 / 6 / 4
7,748
775
11,312
13,996
11,363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
1 / 3 / 7
7,467
747
6,864
8,212
7,017
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 5 / 3
7,198
720
6,767
9,878
4,973
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
LeftHero
Horus
14
2 / 2 / 6
7,663
766
6,325
13,519
16,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hachiman
ayllin05
Hachiman
14
1 / 4 / 5
7,240
724
13,517
10,536
4,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
6 / 3 / 6
8,937
894
8,997
18,697
12,450
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chang'e
DragonWillow
Chang'e
13
2 / 4 / 12
8,201
820
7,191
12,989
11,782
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
EGRV32
Discordia
17
8 / 1 / 10
10,065
1,007
15,660
5,440
2,312
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 1 / 10
8,904
890
14,168
8,954
4,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
0 / 3 / 13
8,440
844
5,545
22,179
17,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
71
11
Kills
20
20
Deaths
12
25
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
6
4
1
W
Nike
 
Nike
6
3
6
3
L
1
3
7
1.5
L
3
5
3
0.9
W
Chang'e
DragonWillow
Chang'e
2
4
12
2
W
Discordia
EGRV32
Discordia
8
1
10
13
W
4
1
10
9
L
Horus
LeftHero
Horus
2
2
6
2.5
W
0
3
13
2.17
L
Hachiman
ayllin05
Hachiman
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,785
Damage
51,561
56,141
Taken
68,259
44,403
Mitigated
48,760
20,582
Healing
34,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,312
585
1,295
2,095
13,996
11,363
0
10,569
3,427
19,068
0
W
Nike
 
Nike
8,997
706
1,105
6,071
18,697
12,450
586
3,974
14,723
2,360
16,058
L
6,864
813
590
305
8,212
7,017
0
6,750
1,462
15,093
644
L
6,767
202
404
389
9,878
4,973
168
7,694
2,184
0
14,988
W
Chang'e
DragonWillow
Chang'e
7,191
1,081
6,822
5,648
12,989
11,782
849
3,935
9,054
11,204
0
W
Discordia
EGRV32
Discordia
15,660
586
1,071
1,995
5,440
2,312
1,038
1,419
4,021
33,606
103
W
14,168
157
560
1,610
8,954
4,283
1,244
2,523
6,431
29,198
0
L
Horus
LeftHero
Horus
6,325
2,538
5,452
7,964
13,519
16,254
34
9,234
4,285
0
8,558
W
5,545
574
1,228
7,929
22,179
17,933
357
5,918
16,261
9,138
1,073
L
Hachiman
ayllin05
Hachiman
13,517
7,068
508
1,580
10,536
4,796
0
8,337
2,199
0
27,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,316
Gold Earned
44,547
106
Minions Killed
120
0
Camps Cleared
0
857,459
Distance Traveled
980,028
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,748
775
24
2
0
154,925
0
W
Nike
8,937
894
16
2
0
203,723
0
L
Charon
7,467
747
22
2
0
173,938
0
L
Thor
7,198
720
18
2
0
173,045
0
W
Chang'e
8,201
820
10
1
0
183,232
0
W
Discordia
10,065
1,007
50
5
0
206,807
0
W
Ah Puch
8,904
890
35
4
0
211,183
0
L
Horus
7,663
766
3
0
0
203,844
0
W
Ymir
8,440
844
9
1
0
175,083
0
L
Hachiman
7,240
724
39
4
0
151,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role