Player Matchup

Discordia
Discordia
Bballnerd
Discordia
Level 150
God Stats
2W - 2L
1,341 SR
Queue Stats
80W - 51L
1,595 Elo+
Party 1
Ravana
Ravana
Kalvanax
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 37L
1,671 Elo+
Solo
Hades
Hades
MYM MORDECAY1
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 72L
1,521 Elo+
Solo
Zeus
Zeus
SloppyStone
Zeus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 40L
1,699 Elo+
Party 1
Ne Zha
Ne Zha
TunedAR
Ne Zha
Level 160
God Stats
5W - 5L
1,235 SR
Queue Stats
180W - 206L
1,491 Elo+
Solo
Team Averages
Level 134
1,415 SR
1,595 Elo+

VS

Team Averages
Level 133
1,502 SR
1,529 Elo+
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DeltronZeeero
Chaac
Level 174
God Stats
9W - 9L
1,614 SR
Queue Stats
325W - 348L
1,543 Elo+
Solo
Hachiman
Hachiman
DomGabriel
Hachiman
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,488 Elo+
Solo
Xing Tian
Xing Tian
Jimmy_The_Gimp
Xing Tian
Level 86
God Stats
1W - 2L
1,715 SR
Queue Stats
100W - 99L
1,585 Elo+
Solo
Ishtar
Ishtar
RaggingPanda505
Ishtar
Level 142
God Stats
0W - 2L
1,183 SR
Queue Stats
52W - 49L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bballnerd
Discordia
18
5 / 1 / 17
10,540
878
19,927
8,048
4,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Kalvanax
Ravana
19
7 / 1 / 14
11,758
980
16,805
9,726
12,920
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 5 / 16
9,878
823
8,990
16,111
10,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
6 / 6 / 12
9,724
810
16,770
9,032
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
TunedAR
Ne Zha
16
2 / 3 / 15
9,450
788
9,608
12,066
7,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
5 / 4 / 7
8,836
736
10,421
13,938
15,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 7 / 9
8,162
680
10,292
20,586
20,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
DomGabriel
Hachiman
13
2 / 6 / 8
8,073
673
8,821
12,383
6,231
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Jimmy_The_Gimp
Xing Tian
16
6 / 4 / 4
9,888
824
6,546
21,023
24,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 3 / 10
8,842
737
8,282
11,085
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
54
24
Kills
16
16
Deaths
24
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
5
4
7
2.13
W
Discordia
Bballnerd
Discordia
5
1
17
13.5
L
1
7
9
0.79
L
Hachiman
DomGabriel
Hachiman
2
6
8
1
L
Xing Tian
Jimmy_The_Gimp
Xing Tian
6
4
4
2
W
Ravana
Kalvanax
Ravana
7
1
14
14
W
4
5
16
2.4
L
2
3
10
2.33
W
6
6
12
2
W
Ne Zha
TunedAR
Ne Zha
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,100
Damage
44,362
54,983
Taken
79,015
38,664
Mitigated
73,008
18,266
Healing
20,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
10,421
892
1,339
1,330
13,938
15,217
0
8,251
5,687
0
15,317
W
Discordia
Bballnerd
Discordia
19,927
820
526
1,785
8,048
4,057
1,121
918
7,130
38,838
0
L
10,292
1,322
0
4,303
20,586
20,902
0
10,143
10,443
1,596
21,298
L
Hachiman
DomGabriel
Hachiman
8,821
4,067
755
1,592
12,383
6,231
92
9,142
3,241
0
20,150
L
Xing Tian
Jimmy_The_Gimp
Xing Tian
6,546
151
2,367
4,978
21,023
24,511
0
11,572
9,451
12,284
289
W
Ravana
Kalvanax
Ravana
16,805
4,928
1,024
1,976
9,726
12,920
1,420
1,175
8,551
0
24,968
W
8,990
746
2,392
6,186
16,111
10,197
1,595
1,869
14,242
21,646
0
L
8,282
4,545
887
3,020
11,085
6,147
0
6,621
4,464
0
23,119
W
16,770
1,393
0
200
9,032
3,910
924
2,197
6,835
30,365
0
W
Ne Zha
TunedAR
Ne Zha
9,608
974
901
3,276
12,066
7,580
2,425
1,260
10,806
42
22,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,350
Gold Earned
43,801
142
Minions Killed
113
0
Camps Cleared
0
1,238,962
Distance Traveled
983,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,836
736
6
1
0
165,154
0
W
Discordia
10,540
878
38
3
0
270,318
0
L
Chaac
8,162
680
23
2
0
195,096
0
L
Hachiman
8,073
673
33
3
0
180,400
0
L
Xing Tian
9,888
824
11
1
0
239,027
0
W
Ravana
11,758
980
17
1
0
270,695
0
W
Hades
9,878
823
30
3
0
226,878
0
L
Ishtar
8,842
737
40
3
0
204,176
0
W
Zeus
9,724
810
28
2
0
216,552
0
W
Ne Zha
9,450
788
29
2
0
254,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role