Player Matchup

Odin
Odin
Silver IV
 
Odin
Silver IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Abbocath16G
Zeus
Silver II
Level 121
God Stats
6W - 6L
1,745 SR
Queue Stats
70W - 99L
1,139 MMR
Solo
Medusa
Medusa
Silver II
Choko-_FiLD3R
Medusa
Silver II
Level 97
God Stats
17W - 20L
1,550 SR
Queue Stats
51W - 60L
1,169 MMR
Solo
Maui
Maui
Silver I
Lertyse
Maui
Silver I
Level 69
God Stats
1W - 5L
1,265 SR
Queue Stats
205W - 218L
1,103 MMR
Solo
Arachne
Arachne
Silver IV
LuggiderAGM
Arachne
Silver IV
Level 143
God Stats
3W - 3L
1,545 SR
Queue Stats
80W - 102L
755 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,521 SR
1,133 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,384 SR
1,021 MMR
Janus
Janus
Silver III
ElevatedCone559
Janus
Silver III
Level 179
God Stats
21W - 24L
1,438 SR
Queue Stats
125W - 140L
833 MMR
Solo
Neith
Neith
Silver II
TitanGuanche197
Neith
Silver II
Level 129
God Stats
6W - 5L
1,406 SR
Queue Stats
155W - 173L
891 MMR
Solo
Nemesis
Nemesis
Silver III
lowkeyhyperr
Nemesis
Silver III
Level 98
God Stats
4W - 6L
1,470 SR
Queue Stats
61W - 71L
1,085 MMR
Party 1
Ares
Ares
Silver II
mcfemural
Ares
Silver II
Level 145
God Stats
5W - 2L
1,266 SR
Queue Stats
187W - 197L
1,029 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
scottishsquash
Kuzenbo
Gold V
Level 62
God Stats
5W - 5L
1,338 SR
Queue Stats
80W - 83L
1,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 10 / 0
7,133
420
662
15,458
13,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

12
0 / 3 / 1
7,045
414
4,584
7,641
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
2 / 1 / 0
9,161
539
5,241
6,519
3,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Maui
Lertyse
Maui
10
1 / 0 / 1
7,165
421
2,138
5,487
4,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
LuggiderAGM
Arachne
14
0 / 3 / 2
7,335
431
4,450
15,159
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

Bans
AwilixBake KujiraSylvanus

VS

Bans
BellonaThanatosRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 1
9,574
563
2,694
7,782
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 1 / 0
8,198
482
2,999
6,812
2,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
lowkeyhyperr
Nemesis
19
6 / 1 / 2
10,317
607
6,775
9,673
4,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
15
9 / 0 / 2
10,146
597
12,403
5,695
6,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 1 / 7
8,318
489
4,850
11,256
11,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
17
17
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
10
0
0
L
0
3
1
0.17
L
2
1
0
2
W
1
0
1
1.5
L
Maui
Lertyse
Maui
1
0
1
1.5
L
Arachne
LuggiderAGM
Arachne
0
3
2
0.33
W
1
1
0
1
W
Nemesis
lowkeyhyperr
Nemesis
6
1
2
7
W
Ares
9
0
2
10
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,075
Damage
29,721
50,264
Taken
41,218
30,757
Mitigated
28,176
9,687
Healing
11,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
662
29
0
1,167
15,458
13,940
0
10,728
3,814
0
34,780
L
4,584
429
0
1,833
7,641
2,868
0
3,316
4,325
53,212
0
L
5,241
1,017
0
1,738
6,519
3,015
280
621
5,898
0
89,817
W
2,694
126
0
1,708
7,782
3,137
994
2,623
5,159
97,793
604
L
Maui
Lertyse
Maui
2,138
223
0
1,701
5,487
4,339
0
836
4,651
15,219
0
L
Arachne
LuggiderAGM
Arachne
4,450
2,863
0
3,248
15,159
6,595
0
2,742
12,333
0
65,551
W
2,999
412
0
2,691
6,812
2,532
1,794
721
6,091
0
54,753
W
Nemesis
lowkeyhyperr
Nemesis
6,775
3,282
0
1,287
9,673
4,810
0
901
8,772
0
110,025
W
Ares
12,403
3,761
0
1,983
5,695
6,283
0
618
4,843
48,496
5,868
W
4,850
2,074
0
3,708
11,256
11,414
307
2,585
8,671
27,740
2,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
46,553
447
Minions Killed
556
0
Camps Cleared
0
1,406,473
Distance Traveled
1,666,374
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,133
420
70
4
0
229,244
0
L
Zeus
7,045
414
90
5
0
236,115
2
L
Medusa
9,161
539
165
10
0
333,827
0
W
Janus
9,574
563
186
11
0
360,941
0
L
Maui
7,165
421
22
1
0
262,949
3
L
Arachne
7,335
431
100
6
0
344,338
0
W
Neith
8,198
482
86
5
0
268,788
2
W
Nemesis
10,317
607
162
10
0
399,057
4
W
Ares
10,146
597
81
5
0
279,538
0
W
Kuzenbo
8,318
489
41
2
0
358,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role