Player Matchup

Osiris
Osiris
Gold IV
 
Osiris
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
 
Ao Kuang
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold I
Dubxeii
Janus
Gold I
Level 156
God Stats
4W - 11L
1,369 SR
Queue Stats
236W - 234L
1,598 MMR
Solo
Hachiman
Hachiman
Gold I
Hristoalex
Hachiman
Gold I
Level 189
God Stats
2W - 4L
1,322 SR
Queue Stats
471W - 457L
1,586 MMR
Solo
Geb
Geb
Silver I
aakivo
Geb
Silver I
Level 167
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 37L
1,569 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 165
1,438 SR
1,551 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,558 SR
1,565 MMR
Ravana
Ravana
Gold II
 
Ravana
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
EatingGlizzies
Cerberus
Gold V
Level 119
God Stats
7W - 6L
1,416 SR
Queue Stats
165W - 167L
1,444 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
ItzJarvas
Gilgamesh
Gold II
Level 157
God Stats
15W - 8L
1,719 SR
Queue Stats
125W - 118L
1,571 MMR
Solo
Chang'e
Chang'e
Silver I
Nbhars
Chang'e
Silver I
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,546 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Platinum V
dimmotiv
Ah Muzen Cab
Platinum V
Level 144
God Stats
13W - 7L
1,656 SR
Queue Stats
315W - 318L
1,766 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 0 / 1
4,040
808
2,982
5,295
4,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
 
Ao Kuang
7
1 / 0 / 0
3,808
762
1,817
3,955
1,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Janus
Dubxeii
Janus
7
0 / 0 / 0
3,866
773
880
1,121
286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hachiman
Hristoalex
Hachiman
5
0 / 0 / 0
3,037
607
1,698
1,328
319
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Geb
aakivo
Geb
7
0 / 0 / 0
3,709
742
712
3,195
1,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BakasuraAthenaVamanaAnhur

VS

Bans
AwilixBake KujiraKukulkanBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
7
0 / 1 / 0
3,627
725
1,165
3,980
1,666
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
7
0 / 0 / 0
3,960
792
790
3,903
1,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ItzJarvas
Gilgamesh
8
0 / 1 / 0
4,165
833
2,457
6,091
3,963
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Chang'e
Nbhars
Chang'e
7
0 / 0 / 0
3,779
756
994
1,678
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
dimmotiv
Ah Muzen Cab
7
0 / 0 / 0
3,752
750
1,805
1,525
431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
0
1
1.5
L
Ao Kuang
 
Ao Kuang
1
0
0
1
W
Ravana
 
Ravana
0
1
0
0
L
Janus
Dubxeii
Janus
0
0
0
0
W
Cerberus
0
0
0
0
L
Hachiman
Hristoalex
Hachiman
0
0
0
0
W
Gilgamesh
ItzJarvas
Gilgamesh
0
1
0
0
W
Chang'e
Nbhars
Chang'e
0
0
0
0
L
Geb
aakivo
Geb
0
0
0
0
W
Ah Muzen Cab
dimmotiv
Ah Muzen Cab
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,089
Damage
7,211
14,894
Taken
17,177
8,032
Mitigated
8,365
6,290
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,982
1,126
0
1,652
5,295
4,338
0
0
4,975
0
18,864
L
Ao Kuang
 
Ao Kuang
1,817
440
0
1,625
3,955
1,361
0
663
3,253
18,770
1,053
W
Ravana
 
Ravana
1,165
464
0
932
3,980
1,666
0
1,086
2,894
0
19,591
L
Janus
Dubxeii
Janus
880
40
0
425
1,121
286
0
723
398
24,893
1,027
W
Cerberus
790
0
0
1,541
3,903
1,808
0
490
3,413
12,601
0
L
Hachiman
Hristoalex
Hachiman
1,698
1,137
0
947
1,328
319
0
207
1,121
0
14,887
W
Gilgamesh
ItzJarvas
Gilgamesh
2,457
759
0
1,414
6,091
3,963
0
830
4,782
0
22,365
W
Chang'e
Nbhars
Chang'e
994
41
327
1,185
1,678
497
0
710
968
22,017
0
L
Geb
aakivo
Geb
712
87
0
1,641
3,195
1,728
0
191
3,004
10,396
0
W
Ah Muzen Cab
dimmotiv
Ah Muzen Cab
1,805
607
0
330
1,525
431
0
202
1,323
0
28,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,460
Gold Earned
19,283
161
Minions Killed
199
0
Camps Cleared
0
571,058
Distance Traveled
633,991
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,040
808
33
7
0
107,160
0
L
Ao Kuang
3,808
762
36
7
0
148,635
0
W
Ravana
3,627
725
43
9
0
130,087
0
L
Janus
3,866
773
48
10
0
121,913
0
W
Cerberus
3,960
792
30
6
0
135,900
1
L
Hachiman
3,037
607
30
6
0
60,229
0
W
Gilgamesh
4,165
833
42
8
0
106,280
0
W
Chang'e
3,779
756
43
9
0
132,666
2
L
Geb
3,709
742
14
3
0
133,121
0
W
Ah Muzen Cab
3,752
750
41
8
0
129,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role