Player Matchup

Izanami
Izanami
 
Izanami
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Annunaki-Ghost-0
Nu Wa
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,506 Elo+
Solo
Maui
Maui
Nightwayfairer
Maui
Level 68
God Stats
6W - 6L
1,766 SR
Queue Stats
12W - 12L
1,623 Elo+
Solo
Odin
Odin
OG-Matthew-OG
Odin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 123L
1,359 Elo+
Solo
Da Ji
Da Ji
TudorGorila
Da Ji
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 78L
1,401 Elo+
Party 1
Team Averages
Level 62
1,553 SR
1,478 Elo+

VS

Team Averages
Level 124
1,582 SR
1,472 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Flameador95
Thanatos
Level 68
God Stats
3W - 3L
1,666 SR
Queue Stats
31W - 41L
1,363 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ofekPL
Ah Muzen Cab
Level 149
God Stats
24W - 24L
1,742 SR
Queue Stats
331W - 343L
1,492 Elo+
Solo
Zeus
Zeus
ЏghtÐårknєsš
Zeus
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
189W - 188L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 1 / 1
6,008
601
3,867
7,250
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
5,977
598
5,150
3,087
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 1 / 0
5,202
520
3,115
7,555
4,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,748
475
1,686
7,581
5,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 3 / 0
4,398
440
4,340
9,402
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
3 / 0 / 2
7,627
763
6,655
6,391
2,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Xing Tian
 
Xing Tian
8
1 / 1 / 2
4,742
474
5,075
7,595
5,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
Flameador95
Thanatos
12
4 / 0 / 2
6,366
637
5,037
9,202
3,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
ofekPL
Ah Muzen Cab
10
0 / 0 / 1
5,500
550
3,101
6,805
2,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 2
5,792
579
3,571
5,018
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
1
0.5
W
Danzaburou
 
Danzaburou
3
0
2
4
W
Xing Tian
 
Xing Tian
1
1
2
2
L
0
1
0
0
W
Thanatos
Flameador95
Thanatos
4
0
2
5
L
1
1
0
1
L
0
3
0
0
L
0
3
0
0
W
Ah Muzen Cab
ofekPL
Ah Muzen Cab
0
0
1
0.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,158
Damage
23,439
34,875
Taken
35,011
17,423
Mitigated
15,455
4,974
Healing
13,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,867
2,705
0
1,088
7,250
2,536
0
1,380
5,614
0
62,833
W
Danzaburou
 
Danzaburou
6,655
3,291
0
3,242
6,391
2,430
509
754
5,282
0
54,665
W
Xing Tian
 
Xing Tian
5,075
313
0
1,574
7,595
5,160
0
1,951
5,644
13,118
0
L
5,150
1,194
0
290
3,087
995
142
1,174
1,685
54,316
286
W
Thanatos
Flameador95
Thanatos
5,037
1,246
0
6,697
9,202
3,997
0
1,512
7,690
0
49,547
L
3,115
740
0
1,760
7,555
4,904
78
3,148
4,066
10,759
409
L
1,686
523
0
716
7,581
5,747
0
0
7,581
0
23,592
L
4,340
733
0
1,120
9,402
3,241
0
1,803
7,283
0
24,143
W
Ah Muzen Cab
ofekPL
Ah Muzen Cab
3,101
740
0
583
6,805
2,366
0
1,069
5,736
0
41,714
W
3,571
852
0
1,035
5,018
1,502
215
2,480
2,538
42,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,333
Gold Earned
30,027
323
Minions Killed
334
0
Camps Cleared
0
1,065,092
Distance Traveled
1,051,734
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,008
601
132
13
0
202,383
0
W
Danzaburou
7,627
763
96
10
0
182,942
0
W
Xing Tian
4,742
474
12
1
0
226,219
3
L
Nu Wa
5,977
598
101
10
0
197,607
0
W
Thanatos
6,366
637
81
8
0
251,248
0
L
Maui
5,202
520
20
2
0
224,376
2
L
Odin
4,748
475
31
3
0
201,845
0
L
Da Ji
4,398
440
39
4
0
238,881
0
W
Ah Muzen Cab
5,500
550
58
6
0
196,335
0
W
Zeus
5,792
579
87
9
0
194,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role