Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AbyssalAngelz
Gilgamesh
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,620 Elo+
Party 3
Chaac
Chaac
RyuTheRed
Chaac
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,497 Elo+
Party 3
Tyr
Tyr
Sheff_D_
Tyr
Level 57
God Stats
4W - 3L
1,500 SR
Queue Stats
247W - 224L
1,387 Elo+
Solo
Bacchus
Bacchus
SupremeOsiris
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,766 Elo+
Party 1
Team Averages
Level 81
1,500 SR
1,554 Elo+

VS

Team Averages
Level 97
1,490 SR
1,378 Elo+
Poseidon
Poseidon
ANTtoFIRE
Poseidon
Level 132
God Stats
1W - 4L
1,428 SR
Queue Stats
181W - 196L
1,443 Elo+
Solo
Hera
Hera
Dubs187
Hera
Level 118
God Stats
5W - 5L
1,555 SR
Queue Stats
491W - 508L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
Durky_03
Sun Wukong
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,270 Elo+
Party 2
Cthulhu
Cthulhu
ShortiePlayz
Cthulhu
Level 67
God Stats
1W - 2L
1,498 SR
Queue Stats
27W - 42L
1,278 Elo+
Party 2
Jing Wei
Jing Wei
pixelmenace
Jing Wei
Level 133
God Stats
2W - 5L
1,471 SR
Queue Stats
309W - 292L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 1 / 12
8,651
865
14,148
7,561
3,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
AbyssalAngelz
Gilgamesh
17
7 / 2 / 10
9,848
985
9,216
16,208
17,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
RyuTheRed
Chaac
16
6 / 1 / 14
9,498
950
11,379
13,627
14,566
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
5 / 2 / 12
8,787
879
6,347
10,142
11,238
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bacchus
13
1 / 3 / 9
8,171
817
2,769
12,320
12,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ANTtoFIRE
Poseidon
14
0 / 5 / 4
7,154
715
11,418
9,148
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hera
Dubs187
Hera
12
1 / 5 / 3
7,369
737
11,668
7,588
3,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
Durky_03
Sun Wukong
10
1 / 5 / 3
6,454
645
3,749
9,986
5,931
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
ShortiePlayz
Cthulhu
14
5 / 4 / 0
8,286
829
11,502
12,655
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
pixelmenace
Jing Wei
13
0 / 4 / 6
7,225
723
4,623
8,558
3,443
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
23
23
Kills
7
9
Deaths
23
57
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
1
12
10
L
Poseidon
ANTtoFIRE
Poseidon
0
5
4
0.4
W
Gilgamesh
AbyssalAngelz
Gilgamesh
7
2
10
6
L
Hera
Dubs187
Hera
1
5
3
0.5
L
Sun Wukong
Durky_03
Sun Wukong
1
5
3
0.5
W
Chaac
RyuTheRed
Chaac
6
1
14
13
W
5
2
12
5.5
L
Cthulhu
ShortiePlayz
Cthulhu
5
4
0
1.25
W
Bacchus
1
3
9
1.83
L
Jing Wei
pixelmenace
Jing Wei
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,859
Damage
42,960
59,858
Taken
47,935
59,341
Mitigated
28,779
21,035
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
14,148
889
1,930
1,583
7,561
3,789
1,375
3,420
4,141
23,510
0
L
Poseidon
ANTtoFIRE
Poseidon
11,418
1,275
160
1,375
9,148
3,545
90
2,568
6,440
21,667
0
W
Gilgamesh
AbyssalAngelz
Gilgamesh
9,216
1,789
0
4,598
16,208
17,162
542
8,064
8,144
0
20,000
L
Hera
Dubs187
Hera
11,668
4,350
1,125
891
7,588
3,196
103
2,549
4,855
18,605
0
L
Sun Wukong
Durky_03
Sun Wukong
3,749
889
736
1,211
9,986
5,931
0
3,422
6,475
0
4,959
W
Chaac
RyuTheRed
Chaac
11,379
443
1,310
5,485
13,627
14,566
430
7,359
6,268
0
32,474
W
6,347
671
1,446
2,518
10,142
11,238
356
5,070
5,072
0
12,966
L
Cthulhu
ShortiePlayz
Cthulhu
11,502
354
546
735
12,655
12,664
75
5,204
7,199
16,428
1,654
W
Bacchus
2,769
194
161
2,004
12,320
12,586
677
9,021
3,299
6,416
0
L
Jing Wei
pixelmenace
Jing Wei
4,623
2,030
1,322
1,263
8,558
3,443
0
3,174
5,384
0
13,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,955
Gold Earned
36,488
117
Minions Killed
84
0
Camps Cleared
0
1,013,771
Distance Traveled
850,490
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,651
865
33
3
0
187,283
0
L
Poseidon
7,154
715
19
2
0
163,493
0
W
Gilgamesh
9,848
985
24
2
0
195,474
0
L
Hera
7,369
737
17
2
0
163,913
0
L
Sun Wukong
6,454
645
6
1
0
175,727
0
W
Chaac
9,498
950
37
4
0
235,106
0
W
Tyr
8,787
879
12
1
0
205,441
0
L
Cthulhu
8,286
829
21
2
0
183,643
1
W
Bacchus
8,171
817
11
1
0
190,467
0
L
Jing Wei
7,225
723
21
2
0
163,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role