Player Matchup

Cthulhu
Cthulhu
About20Pigeons
Cthulhu
Level 69
God Stats
17W - 21L
1,526 SR
Queue Stats
230W - 241L
1,470 Elo+
Party 1
Martichoras
Martichoras
Nolmader
Martichoras
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 47L
1,370 Elo+
Party 1
Tyr
Tyr
SRFROSTIE
Tyr
Level 33
God Stats
10W - 7L
1,599 SR
Queue Stats
52W - 99L
1,399 Elo+
Party 1
Thor
Thor
StandbyIowa664
Thor
Level 131
God Stats
12W - 10L
1,515 SR
Queue Stats
365W - 400L
1,481 Elo+
Party 1
Anubis
Anubis
Tiddlybongs
Anubis
Level 146
God Stats
6W - 2L
1,604 SR
Queue Stats
107W - 99L
1,494 Elo+
Solo
Team Averages
Level 86
1,549 SR
1,443 Elo+

VS

Team Averages
Level 68
1,617 SR
1,433 Elo+
Rama
Rama
BonoTheBear
Rama
Level 88
God Stats
10W - 7L
1,608 SR
Queue Stats
498W - 464L
1,531 Elo+
Solo
Ymir
Ymir
RG OnyX
Ymir
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 66L
1,540 Elo+
Solo
Amaterasu
Amaterasu
Rabthird
Amaterasu
Level 6
God Stats
1W - 3L
1,738 SR
Queue Stats
1W - 11L
1,159 Elo+
Party 2
Ne Zha
Ne Zha
ShinyTheFox
Ne Zha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 37L
1,460 Elo+
Party 2
Tiamat
Tiamat
Slylonewolf47
Tiamat
Level 69
God Stats
1W - 3L
1,738 SR
Queue Stats
16W - 22L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 1
5,975
598
5,874
8,494
5,968
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Martichoras
Nolmader
Martichoras
9
0 / 1 / 1
5,124
512
3,365
5,320
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
2 / 1 / 5
6,065
607
6,775
11,183
6,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
7 / 0 / 3
7,645
765
7,449
5,914
2,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
13
7 / 0 / 1
7,877
788
7,253
7,978
4,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,114
511
5,817
6,139
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
RG OnyX
Ymir
8
0 / 2 / 3
4,541
454
6,030
10,920
6,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Rabthird
Amaterasu
7
0 / 7 / 0
4,298
430
1,528
11,008
5,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
7
0 / 4 / 2
4,614
461
4,006
10,124
4,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 0
4,879
488
4,203
6,633
3,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
18
Kills
3
3
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
L
3
1
0
3
W
Martichoras
Nolmader
Martichoras
0
1
1
0.5
L
Ymir
RG OnyX
Ymir
0
2
3
0.75
L
Amaterasu
Rabthird
Amaterasu
0
7
0
0
W
2
1
5
4.5
L
Ne Zha
0
4
2
0.25
L
0
4
0
0
W
7
0
3
8.5
W
Anubis
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,716
Damage
21,584
38,889
Taken
44,824
20,090
Mitigated
21,685
15,349
Healing
7,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,874
686
144
2,572
8,494
5,968
0
2,730
5,764
18,793
1,881
L
5,817
3,939
0
2,063
6,139
2,369
0
2,323
3,816
0
32,942
W
Martichoras
Nolmader
Martichoras
3,365
1,083
0
1,599
5,320
2,037
40
1,895
3,425
0
33,735
L
Ymir
RG OnyX
Ymir
6,030
1,936
0
1,198
10,920
6,278
0
3,576
7,344
15,543
1,790
L
Amaterasu
Rabthird
Amaterasu
1,528
1,012
0
1,784
11,008
5,038
0
1,113
9,895
0
12,457
W
6,775
1,973
0
5,216
11,183
6,031
0
1,682
9,425
0
38,536
L
Ne Zha
4,006
1,825
0
1,696
10,124
4,132
0
1,763
8,361
0
28,301
L
4,203
494
0
1,001
6,633
3,868
0
4,233
2,400
24,077
0
W
7,449
3,161
0
987
5,914
2,016
865
269
5,632
0
49,164
W
Anubis
7,253
808
0
4,831
7,978
4,038
440
2,974
4,594
64,920
2,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,686
Gold Earned
23,446
315
Minions Killed
184
0
Camps Cleared
0
1,028,525
Distance Traveled
993,920
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,975
598
17
2
0
208,875
0
L
Rama
5,114
511
36
4
0
190,105
0
W
Martichoras
5,124
512
46
5
0
183,100
0
L
Ymir
4,541
454
26
3
0
205,773
0
L
Amaterasu
4,298
430
20
2
0
178,284
0
W
Tyr
6,065
607
63
6
0
241,963
0
L
Ne Zha
4,614
461
50
5
0
212,842
0
L
Tiamat
4,879
488
52
5
0
206,916
1
W
Thor
7,645
765
73
7
0
194,552
0
W
Anubis
7,877
788
116
12
0
200,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role