Player Matchup

Osiris
Osiris
 
Osiris
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
sergiols106
Cernunnos
Level 66
God Stats
1W - 3L
1,193 SR
Queue Stats
42W - 52L
1,373 Elo+
Solo
Hel
Hel
uglykin
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,175 Elo+
Solo
Team Averages
Level 101
1,398 SR
1,349 Elo+

VS

Team Averages
Level 71
1,306 SR
1,405 Elo+
Neith
Neith
Adriantin
Neith
Level 107
God Stats
2W - 1L
1,253 SR
Queue Stats
4W - 6L
1,390 Elo+
Party 1
Sol
Sol
Kuvshinka
Sol
Level 48
God Stats
3W - 2L
1,218 SR
Queue Stats
98W - 88L
1,469 Elo+
Party 1
Hercules
Hercules
NomadoCoyote
Hercules
Level 58
God Stats
12W - 6L
1,446 SR
Queue Stats
199W - 263L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
0 / 1 / 0
7,080
644
10,500
13,733
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
sergiols106
Cernunnos
12
0 / 3 / 0
6,959
633
6,156
11,246
5,144
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
11
0 / 4 / 0
6,759
614
4,796
10,054
5,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adriantin
Neith
13
2 / 0 / 5
8,054
732
10,879
6,593
3,492
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
3 / 0 / 4
8,345
759
11,298
9,317
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
NomadoCoyote
Hercules
12
3 / 0 / 5
7,873
716
6,548
11,113
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
22
0
Kills
8
8
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
1
0
0
W
Neith
Adriantin
Neith
2
0
5
4.5
W
3
0
4
5
W
Hercules
NomadoCoyote
Hercules
3
0
5
5.5
L
Cernunnos
sergiols106
Cernunnos
0
3
0
0
L
Hel
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,452
Damage
28,725
35,033
Taken
27,023
23,886
Mitigated
15,591
12,151
Healing
12,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
10,500
2,909
0
3,947
13,733
13,736
0
4,641
8,392
0
22,095
W
Neith
Adriantin
Neith
10,879
2,913
454
2,476
6,593
3,492
0
641
5,522
0
34,428
W
11,298
3,789
0
3,731
9,317
3,339
0
1,551
7,331
41,699
0
W
Hercules
NomadoCoyote
Hercules
6,548
1,748
0
5,796
11,113
8,760
0
2,656
7,993
82
10,736
L
Cernunnos
sergiols106
Cernunnos
6,156
2,016
0
1,391
11,246
5,144
0
3,517
7,529
0
33,203
L
Hel
4,796
460
2,986
3,827
10,054
5,006
68
3,085
6,810
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,798
Gold Earned
24,272
115
Minions Killed
133
0
Camps Cleared
0
594,657
Distance Traveled
637,408
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,080
644
23
2
0
223,560
0
W
Neith
8,054
732
57
5
0
205,714
2
W
Sol
8,345
759
59
5
0
233,147
0
W
Hercules
7,873
716
17
2
0
198,547
0
L
Cernunnos
6,959
633
59
5
0
180,744
0
L
Hel
6,759
614
33
3
0
190,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role