Player Matchup

Izanami
Izanami
Austyyyyyyy
Izanami
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
BlackSplotch
Jormungandr
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 41L
1,433 Elo+
Party 1
Kuzenbo
Kuzenbo
I-KNOW-HE-MAD
Kuzenbo
Level 97
God Stats
7W - 11L
1,444 SR
Queue Stats
185W - 200L
1,469 Elo+
Party 3
Nut
Nut
IIAmarraII
Nut
Level 54
God Stats
11W - 9L
1,215 SR
Queue Stats
38W - 33L
1,378 Elo+
Party 1
Maman Brigitte
Maman Brigitte
ZeusTwixx
Maman Brigitte
Level 49
God Stats
6W - 5L
1,619 SR
Queue Stats
35W - 47L
1,457 Elo+
Party 3
Team Averages
Level 49
1,456 SR
1,413 Elo+

VS

Team Averages
Level 139
1,444 SR
1,419 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Back Problems
Nox
Level 183
God Stats
37W - 16L
1,530 SR
Queue Stats
119W - 139L
1,409 Elo+
Party 2
Achilles
Achilles
JayLee 13
Achilles
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,255 Elo+
Party 2
Nut
Nut
LordSodium
Nut
Level 75
God Stats
8W - 10L
1,189 SR
Queue Stats
107W - 105L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Austyyyyyyy
Izanami
13
0 / 2 / 0
7,398
925
827
4,215
1,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
BlackSplotch
Jormungandr
13
2 / 1 / 0
8,373
1,047
13,537
11,676
8,733
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kuzenbo
13
0 / 2 / 2
7,720
965
5,222
9,045
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 1
7,792
974
7,023
9,650
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Maman Brigitte
ZeusTwixx
Maman Brigitte
13
0 / 6 / 1
7,812
977
9,613
14,694
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

244

VS

Team 2 Tickets

328

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
2 / 0 / 11
9,528
1,191
8,181
9,674
7,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ganesha
 
Ganesha
14
0 / 2 / 10
8,714
1,089
3,558
10,021
10,559
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
6 / 0 / 9
9,307
1,163
7,354
3,354
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
JayLee 13
Achilles
14
1 / 0 / 9
8,397
1,050
6,340
6,638
6,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 0 / 8
9,724
1,216
19,755
10,005
5,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
2
Kills
15
15
Deaths
2
4
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
11
7.5
W
Ganesha
 
Ganesha
0
2
10
2.5
L
Izanami
Austyyyyyyy
Izanami
0
2
0
0
W
6
0
9
10.5
L
Jormungandr
BlackSplotch
Jormungandr
2
1
0
2
L
Kuzenbo
0
2
2
0.5
L
0
4
1
0.13
W
Achilles
JayLee 13
Achilles
1
0
9
5.5
W
6
0
8
10
L
Maman Brigitte
ZeusTwixx
Maman Brigitte
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,222
Damage
45,188
49,280
Taken
39,692
24,607
Mitigated
31,284
1,525
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,181
1,802
5,062
5,351
9,674
7,517
0
6,218
3,456
15,662
0
W
Ganesha
 
Ganesha
3,558
324
0
1,115
10,021
10,559
0
6,786
3,235
19,446
362
L
Izanami
Austyyyyyyy
Izanami
827
363
0
317
4,215
1,514
0
1,418
2,755
0
8,666
W
7,354
241
0
0
3,354
1,913
0
2,318
1,036
15,283
115
L
Jormungandr
BlackSplotch
Jormungandr
13,537
3,398
0
0
11,676
8,733
0
4,386
7,144
28,627
1,031
L
Kuzenbo
5,222
2,016
0
0
9,045
5,861
0
3,483
5,491
9,940
0
L
7,023
3,362
0
1,208
9,650
3,456
0
4,162
5,447
0
23,919
W
Achilles
JayLee 13
Achilles
6,340
2,433
0
2,092
6,638
6,061
0
4,642
1,996
0
10,133
W
19,755
10,954
0
907
10,005
5,234
0
7,377
2,628
0
47,896
L
Maman Brigitte
ZeusTwixx
Maman Brigitte
9,613
894
0
0
14,694
5,043
0
5,361
9,029
23,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
45,670
157
Minions Killed
168
4
Camps Cleared
5
689,125
Distance Traveled
726,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,528
1,191
25
3
0
129,166
0
W
Ganesha
8,714
1,089
3
0
2
153,704
0
L
Izanami
7,398
925
20
3
0
103,124
0
W
Nox
9,307
1,163
33
4
3
143,714
0
L
Jormungandr
8,373
1,047
47
6
0
163,455
0
L
Kuzenbo
7,720
965
12
2
0
148,405
0
L
Nut
7,792
974
56
7
3
120,534
0
W
Achilles
8,397
1,050
29
4
0
163,940
0
W
Nut
9,724
1,216
78
10
0
136,442
0
L
Maman Brigitte
7,812
977
22
3
1
153,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role