Player Matchup

Thanatos
Thanatos
EstrogenGoblin
Thanatos
Level 131
God Stats
6W - 3L
1,864 SR
Queue Stats
297W - 241L
1,538 Elo+
Party 1
Nut
Nut
Guaxoquim
Nut
Level 164
God Stats
10W - 13L
1,777 SR
Queue Stats
182W - 198L
1,533 Elo+
Solo
Ares
Ares
TatorNUTZ956
Ares
Level 76
God Stats
2W - 2L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Merlin
Merlin
cirbo
Merlin
Level 108
God Stats
13W - 14L
1,616 SR
Queue Stats
126W - 112L
1,556 Elo+
Party 1
Nu Wa
Nu Wa
peccant
Nu Wa
Level 35
God Stats
21W - 12L
1,840 SR
Queue Stats
189W - 172L
1,546 Elo+
Solo
Team Averages
Level 103
1,719 SR
1,535 Elo+

VS

Team Averages
Level 78
1,657 SR
1,548 Elo+
Thor
Thor
Chowder0310
Thor
Level 108
God Stats
6W - 3L
1,691 SR
Queue Stats
82W - 56L
1,556 Elo+
Party 2
Agni
Agni
DivineBeard
Agni
Level 27
God Stats
6W - 3L
1,741 SR
Queue Stats
37W - 26L
1,569 Elo+
Party 2
King Arthur
King Arthur
DraconisBubbles
King Arthur
Level 31
God Stats
26W - 14L
1,735 SR
Queue Stats
83W - 53L
1,594 Elo+
Party 2
Charon
Charon
MrRedSpy
Charon
Level 64
God Stats
5W - 3L
1,754 SR
Queue Stats
55W - 37L
1,560 Elo+
Solo
Apollo
Apollo
NicoVillan20
Apollo
Level 158
God Stats
5W - 6L
1,364 SR
Queue Stats
584W - 559L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
1 / 1 / 1
5,422
542
4,682
11,460
4,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 1
6,017
602
5,965
5,699
2,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 1
4,679
468
2,255
10,979
5,835
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
cirbo
Merlin
11
1 / 1 / 0
5,982
598
2,443
3,579
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
peccant
Nu Wa
8
1 / 5 / 0
5,234
523
7,251
7,996
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 6
6,366
637
5,639
7,846
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 2
5,831
583
4,814
3,849
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DraconisBubbles
King Arthur
11
5 / 1 / 1
6,386
639
5,950
8,947
4,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
MrRedSpy
Charon
10
0 / 0 / 6
5,657
566
5,852
6,796
4,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
10
0 / 2 / 3
5,369
537
4,029
8,561
3,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
12
12
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
W
3
1
2
4
W
King Arthur
DraconisBubbles
King Arthur
5
1
1
5.5
L
Thanatos
1
1
1
1.5
L
1
1
1
1.5
W
Charon
MrRedSpy
Charon
0
0
6
3
W
Apollo
0
2
3
0.75
L
0
4
1
0.13
L
Merlin
cirbo
Merlin
1
1
0
1
L
Nu Wa
peccant
Nu Wa
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,596
Damage
26,284
39,713
Taken
35,999
16,330
Mitigated
17,178
18,446
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,639
1,173
0
750
7,846
3,250
0
800
6,943
0
50,361
W
4,814
324
0
500
3,849
1,214
0
1,582
2,032
32,354
2,190
W
King Arthur
DraconisBubbles
King Arthur
5,950
1,183
0
2,531
8,947
4,994
0
5,459
3,442
0
39,697
L
Thanatos
4,682
1,705
0
11,083
11,460
4,445
0
1,187
10,252
0
43,647
L
5,965
4,141
0
2,097
5,699
2,245
0
1,125
4,574
0
52,002
W
Charon
MrRedSpy
Charon
5,852
1,151
96
2,524
6,796
4,517
0
2,608
3,963
15,688
0
W
Apollo
4,029
2,523
0
3,570
8,561
3,203
0
728
7,833
0
48,735
L
2,255
601
1,091
1,563
10,979
5,835
0
4,858
6,000
9,893
0
L
Merlin
cirbo
Merlin
2,443
42
0
402
3,579
1,378
0
2,056
1,502
34,586
0
L
Nu Wa
peccant
Nu Wa
7,251
2,077
0
2,210
7,996
2,427
0
1,242
6,730
31,630
519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,334
Gold Earned
29,609
316
Minions Killed
314
0
Camps Cleared
0
953,870
Distance Traveled
1,052,096
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,366
637
79
8
0
229,181
0
W
Agni
5,831
583
76
8
0
199,534
0
W
King Arthur
6,386
639
61
6
0
215,071
0
L
Thanatos
5,422
542
77
8
0
227,219
1
L
Nut
6,017
602
90
9
0
178,944
1
W
Charon
5,657
566
14
1
0
212,013
2
W
Apollo
5,369
537
84
8
0
196,297
0
L
Ares
4,679
468
10
1
0
195,494
2
L
Merlin
5,982
598
89
9
0
196,628
5
L
Nu Wa
5,234
523
50
5
0
155,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role