Player Matchup

Surtr
Surtr
Bronze IV
 
Surtr
Bronze IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Bronze III
Verenhime
Chiron
Bronze III
Level 69
God Stats
0W - 3L
1,296 SR
Queue Stats
4W - 11L
1,329 MMR
Solo
Scylla
Scylla
Gold V
king_meg93
Scylla
Gold V
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
269W - 328L
1,327 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 125
1,432 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,519 SR
1,280 MMR
Kukulkan
Kukulkan
Gold V
Nicolas9801
Kukulkan
Gold V
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,384 MMR
Solo
Rama
Rama
Silver III
XGN Assassin12
Rama
Silver III
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 30L
1,182 MMR
Solo
Ne Zha
Ne Zha
Gold V
benho94
Ne Zha
Gold V
Level 137
God Stats
14W - 9L
1,558 SR
Queue Stats
453W - 530L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
0 / 1 / 2
8,578
572
2,646
11,398
8,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chiron
Verenhime
Chiron
17
3 / 1 / 2
10,681
712
8,366
12,747
5,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
king_meg93
Scylla
16
2 / 4 / 2
10,167
678
7,012
8,988
3,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Bake KujiraHachimanCthulhuIx ChelJormungandr

VS

Bans
AtlasSobekAchillesGilgameshGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Nicolas9801
Kukulkan
17
3 / 1 / 2
10,707
714
13,285
3,730
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 2 / 0
10,968
731
4,527
8,058
3,394
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
benho94
Ne Zha
16
0 / 2 / 4
9,670
645
9,084
10,358
7,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
6
6
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
1
2
1
W
Kukulkan
Nicolas9801
Kukulkan
3
1
2
4
L
Chiron
Verenhime
Chiron
3
1
2
4
W
3
2
0
1.5
W
Ne Zha
benho94
Ne Zha
0
2
4
1
L
Scylla
king_meg93
Scylla
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,024
Damage
26,896
33,133
Taken
22,146
17,726
Mitigated
12,595
5,640
Healing
5,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
2,646
405
0
748
11,398
8,963
57
4,397
6,241
584
19,894
W
Kukulkan
Nicolas9801
Kukulkan
13,285
362
0
487
3,730
1,680
52
1,650
2,080
39,888
0
L
Chiron
Verenhime
Chiron
8,366
2,128
477
3,404
12,747
5,583
47
5,174
6,552
0
48,080
W
4,527
3,445
0
2,198
8,058
3,394
923
2,396
5,662
0
65,620
W
Ne Zha
benho94
Ne Zha
9,084
1,316
0
3,127
10,358
7,521
525
3,128
7,230
0
33,127
L
Scylla
king_meg93
Scylla
7,012
292
0
1,011
8,988
3,180
0
2,636
5,579
33,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,426
Gold Earned
31,345
175
Minions Killed
243
0
Camps Cleared
0
807,001
Distance Traveled
838,974
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,578
572
35
2
0
265,842
0
W
Kukulkan
10,707
714
92
6
0
285,577
0
L
Chiron
10,681
712
90
6
0
291,080
0
W
Rama
10,968
731
116
8
0
277,167
1
W
Ne Zha
9,670
645
35
2
0
276,230
0
L
Scylla
10,167
678
50
3
0
250,079
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role