Player Matchup

Surtr
Surtr
Gold IV
AYZAC
Surtr
Gold IV
Level 127
God Stats
7W - 10L
1,579 SR
Queue Stats
133W - 160L
1,387 MMR
Solo
Rama
Rama
Gold V
TREE FIDDl
Rama
Gold V
Level 122
God Stats
1W - 1L
1,278 SR
Queue Stats
357W - 378L
1,430 MMR
Party 2
Vulcan
Vulcan
Gold IV
whiskyXandXjen
Vulcan
Gold IV
Level 138
God Stats
5W - 12L
1,847 SR
Queue Stats
142W - 151L
1,385 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,568 SR
1,401 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,655 SR
1,437 MMR
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Silver III
Bourrby
Ah Muzen Cab
Silver III
Level 40
God Stats
2W - 0L
1,725 SR
Queue Stats
5W - 7L
1,439 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
TGExterminator
Nu Wa
Gold IV
Level 105
God Stats
24W - 15L
1,740 SR
Queue Stats
61W - 67L
1,372 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AYZAC
Surtr
12
1 / 4 / 1
7,133
648
5,331
11,567
6,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

12
1 / 2 / 1
7,148
650
4,955
7,532
2,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
7,065
642
8,712
5,811
2,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
KuzenboAchillesNe ZhaBastetShiva

VS

Bans
ThothKukulkanNeithDiscordiaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
4 / 0 / 4
7,973
725
6,153
9,278
11,299
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Bourrby
Ah Muzen Cab
14
3 / 1 / 3
8,347
759
6,847
8,776
3,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
2 / 1 / 7
8,095
736
7,810
7,540
3,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
9
9
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
4
6
L
Surtr
AYZAC
Surtr
1
4
1
0.38
W
Ah Muzen Cab
Bourrby
Ah Muzen Cab
3
1
3
4.5
W
2
1
7
5.5
L
1
2
1
0.75
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
20,810
24,910
Taken
25,594
12,055
Mitigated
18,242
4,465
Healing
5,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,153
211
156
2,250
9,278
11,299
29
2,961
6,312
10,606
900
L
Surtr
AYZAC
Surtr
5,331
1,348
31
3,305
11,567
6,895
22
6,480
4,652
313
21,611
W
Ah Muzen Cab
Bourrby
Ah Muzen Cab
6,847
1,519
0
500
8,776
3,877
1,362
2,536
6,240
0
46,143
W
7,810
2,929
65
2,802
7,540
3,066
655
3,450
4,090
36,066
0
L
4,955
3,653
0
427
7,532
2,802
116
3,623
3,705
0
26,236
L
8,712
2,619
0
702
5,811
2,358
0
2,873
2,791
38,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,346
Gold Earned
24,415
168
Minions Killed
165
0
Camps Cleared
0
616,025
Distance Traveled
632,020
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,973
725
17
2
0
215,715
0
L
Surtr
7,133
648
39
4
0
203,599
6
W
Ah Muzen Cab
8,347
759
99
9
0
222,757
0
W
Nu Wa
8,095
736
49
4
0
193,548
0
L
Rama
7,148
650
58
5
0
195,813
0
L
Vulcan
7,065
642
71
6
0
216,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role