Player Matchup

Achilles
Achilles
Bullzane
Achilles
Level 152
God Stats
1W - 0L
1,693 SR
Queue Stats
13W - 15L
1,627 Elo+
Party 1
Nut
Nut
Calyptic
Nut
Level 158
God Stats
1W - 1L
1,290 SR
Queue Stats
4W - 6L
1,463 Elo+
Party 1
Mulan
Mulan
CletusJethroIII
Mulan
Level 128
God Stats
4W - 2L
1,723 SR
Queue Stats
20W - 22L
1,632 Elo+
Party 1
Chronos
Chronos
GeoBeans
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,732 Elo+
Party 1
Artemis
Artemis
Lizardfule
Artemis
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 22L
1,669 Elo+
Party 1
Team Averages
Level 145
1,541 SR
1,625 Elo+

VS

Team Averages
Level 154
1,549 SR
1,551 Elo+
Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Dantes Crux
Tsukuyomi
Level 159
God Stats
3W - 4L
1,592 SR
Queue Stats
476W - 434L
1,521 Elo+
Solo
Tyr
Tyr
Stainkee
Tyr
Level 177
God Stats
9W - 6L
1,498 SR
Queue Stats
130W - 124L
1,618 Elo+
Solo
Merlin
Merlin
Takizyx
Merlin
Level 129
God Stats
4W - 5L
1,656 SR
Queue Stats
122W - 102L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bullzane
Achilles
7
2 / 0 / 0
4,109
822
1,907
4,061
1,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 0
3,865
773
1,138
912
306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 0
3,469
694
2,952
3,876
2,507
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
GeoBeans
Chronos
7
0 / 1 / 1
3,722
744
1,670
3,072
884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Lizardfule
Artemis
7
0 / 0 / 2
3,901
780
2,431
3,619
1,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
5
1 / 1 / 0
3,529
706
1,266
4,125
2,629
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
 
Charybdis
6
0 / 0 / 1
3,265
653
2,599
3,710
1,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
Dantes Crux
Tsukuyomi
1
0 / 0 / 0
2,525
505
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
1 / 2 / 0
3,637
727
1,557
5,149
2,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
Takizyx
Merlin
8
0 / 0 / 0
3,770
754
291
2,844
800
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
2
2
Deaths
3
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
1
0
1
L
Charybdis
 
Charybdis
0
0
1
0.5
W
Achilles
Bullzane
Achilles
2
0
0
2
W
0
0
0
0
W
1
1
0
1
L
Tsukuyomi
Dantes Crux
Tsukuyomi
0
0
0
0
W
Chronos
GeoBeans
Chronos
0
1
1
0.5
W
Artemis
Lizardfule
Artemis
0
0
2
1
L
1
2
0
0.5
L
Merlin
Takizyx
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,098
Damage
5,713
15,540
Taken
15,828
6,649
Mitigated
6,891
6,970
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,266
358
0
1,719
4,125
2,629
0
708
3,417
8,870
560
L
Charybdis
 
Charybdis
2,599
1,704
0
1,710
3,710
1,057
0
937
2,773
0
15,126
W
Achilles
Bullzane
Achilles
1,907
657
0
2,490
4,061
1,511
0
88
3,973
0
21,054
W
1,138
662
0
0
912
306
0
255
621
0
28,038
W
2,952
971
0
1,765
3,876
2,507
0
943
2,933
0
8,101
L
Tsukuyomi
Dantes Crux
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
GeoBeans
Chronos
1,670
535
0
997
3,072
884
0
194
2,878
23,943
1,841
W
Artemis
Lizardfule
Artemis
2,431
1,139
0
1,718
3,619
1,441
0
0
3,619
0
19,188
L
1,557
172
0
1,631
5,149
2,405
0
0
5,149
0
16,913
L
Merlin
Takizyx
Merlin
291
100
0
935
2,844
800
0
0
2,844
19,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,066
Gold Earned
16,726
185
Minions Killed
123
0
Camps Cleared
0
524,885
Distance Traveled
447,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,529
706
13
3
0
135,255
0
L
Charybdis
3,265
653
27
5
0
104,273
0
W
Achilles
4,109
822
40
8
0
108,535
0
W
Nut
3,865
773
49
10
0
102,139
0
W
Mulan
3,469
694
4
1
0
127,962
0
L
Tsukuyomi
2,525
505
0
0
0
3,009
0
W
Chronos
3,722
744
54
11
0
104,650
0
W
Artemis
3,901
780
38
8
0
81,599
0
L
Tyr
3,637
727
31
6
0
106,915
0
L
Merlin
3,770
754
52
10
0
98,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role