Player Matchup

Ratatoskr
Ratatoskr
BabyPlutoUzi
Ratatoskr
Level 127
God Stats
1W - 1L
1,549 SR
Queue Stats
67W - 62L
1,510 Elo+
Party 2
Danzaburou
Danzaburou
LASTI5000
Danzaburou
Level 231
God Stats
1W - 4L
1,643 SR
Queue Stats
388W - 331L
1,578 Elo+
Solo
Ra
Ra
Sacker78
Ra
Level 120
God Stats
1W - 1L
1,731 SR
Queue Stats
199W - 150L
1,591 Elo+
Solo
Yemoja
Yemoja
T1N_SPARTAN
Yemoja
Level 139
God Stats
1W - 2L
1,548 SR
Queue Stats
76W - 74L
1,493 Elo+
Party 2
Mulan
Mulan
XxRnG_KillsxX
Mulan
Level 105
God Stats
0W - 4L
1,196 SR
Queue Stats
91W - 78L
1,488 Elo+
Party 2
Team Averages
Level 144
1,533 SR
1,532 Elo+

VS

Team Averages
Level 127
1,577 SR
1,521 Elo+
Janus
Janus
DeejaySwagga
Janus
Level 102
God Stats
8W - 7L
1,617 SR
Queue Stats
47W - 45L
1,514 Elo+
Party 1
Bacchus
Bacchus
MotiionSiikness
Bacchus
Level 145
God Stats
20W - 16L
1,754 SR
Queue Stats
79W - 78L
1,538 Elo+
Party 1
Serqet
Serqet
RazuLG2014
Serqet
Level 134
God Stats
2W - 2L
1,280 SR
Queue Stats
137W - 128L
1,560 Elo+
Solo
Nut
Nut
TooBlazedToPlay
Nut
Level 105
God Stats
13W - 9L
1,732 SR
Queue Stats
41W - 29L
1,599 Elo+
Party 1
Mulan
Mulan
Zephyrz1122
Mulan
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
183W - 185L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BabyPlutoUzi
Ratatoskr
13
3 / 1 / 5
6,969
536
4,658
9,414
3,973
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
LASTI5000
Danzaburou
12
2 / 2 / 1
7,134
549
4,507
9,327
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 0
7,387
568
3,477
7,527
2,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
9
0 / 4 / 2
5,318
409
3,181
9,764
5,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
4 / 5 / 1
7,032
541
9,965
13,215
8,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 2
7,427
571
6,341
5,070
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 5
7,003
539
5,584
10,534
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
RazuLG2014
Serqet
13
4 / 4 / 1
7,644
588
4,712
11,214
5,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 3 / 2
7,800
600
6,352
8,433
3,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 4 / 3
7,633
587
8,119
11,318
10,270
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
13
13
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BabyPlutoUzi
Ratatoskr
3
1
5
5.5
W
2
0
2
3
L
Danzaburou
LASTI5000
Danzaburou
2
2
1
1.25
W
2
1
5
4.5
W
Serqet
RazuLG2014
Serqet
4
4
1
1.13
L
2
1
0
2
L
Yemoja
0
4
2
0.25
W
2
3
2
1
L
4
5
1
0.9
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,788
Damage
31,108
49,247
Taken
46,569
23,774
Mitigated
31,054
11,013
Healing
10,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BabyPlutoUzi
Ratatoskr
4,658
1,159
0
1,102
9,414
3,973
0
1,106
7,980
0
42,485
W
6,341
585
0
555
5,070
1,564
0
1,759
3,152
48,407
1,176
L
Danzaburou
LASTI5000
Danzaburou
4,507
1,741
0
2,204
9,327
3,028
0
1,721
7,606
0
42,133
W
5,584
1,104
0
3,087
10,534
10,380
63
2,053
8,429
17,224
1,183
W
Serqet
RazuLG2014
Serqet
4,712
699
0
490
11,214
5,055
25
1,883
9,161
0
59,709
L
3,477
641
288
2,501
7,527
2,841
0
2,884
4,313
63,825
1,261
L
Yemoja
3,181
814
557
1,008
9,764
5,355
0
3,993
5,355
18,841
811
W
6,352
3,956
0
3,039
8,433
3,785
417
462
7,971
0
67,354
L
9,965
1,647
0
3,353
13,215
8,577
0
1,039
12,032
0
46,897
W
8,119
1,059
0
3,358
11,318
10,270
0
43
11,275
0
49,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
37,507
362
Minions Killed
424
0
Camps Cleared
0
1,249,658
Distance Traveled
1,306,923
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,969
536
62
5
0
310,121
0
W
Janus
7,427
571
116
9
0
287,137
0
L
Danzaburou
7,134
549
74
6
0
220,669
0
W
Bacchus
7,003
539
14
1
0
274,283
3
W
Serqet
7,644
588
91
7
0
288,909
0
L
Ra
7,387
568
127
10
0
271,607
3
L
Yemoja
5,318
409
27
2
0
226,657
4
W
Nut
7,800
600
117
9
0
214,206
1
L
Mulan
7,032
541
72
6
0
220,604
0
W
Mulan
7,633
587
86
7
0
242,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role