Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
Itss Goose
Tsukuyomi
Gold I
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 26L
1,672 MMR
Party 1
Cabrakan
Cabrakan
Gold III
Veigatta
Cabrakan
Gold III
Level 121
God Stats
1W - 2L
1,318 SR
Queue Stats
28W - 29L
1,539 MMR
Party 1
Agni
Agni
Platinum V
iTz Panzon
Agni
Platinum V
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 34L
1,572 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,439 SR
1,594 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 141
1,632 SR
1,493 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Silver I
Claasic_NuCLeAr
Ra
Silver I
Level 128
God Stats
4W - 3L
1,780 SR
Queue Stats
53W - 52L
1,485 MMR
Party 2
Sylvanus
Sylvanus
Gold IV
Dagni2k
Sylvanus
Gold IV
Level 141
God Stats
31W - 26L
1,615 SR
Queue Stats
57W - 57L
1,495 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Itss Goose
Tsukuyomi
15
2 / 2 / 17
10,053
773
15,266
11,493
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Cabrakan
Veigatta
Cabrakan
17
10 / 0 / 9
12,278
944
14,715
9,780
7,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 2 / 11
11,092
853
14,386
9,801
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
ArachneBastetAchillesHeraThoth

VS

Bans
GilgameshNoxBake KujiraNe ZhaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
3 / 6 / 1
9,294
715
6,338
15,802
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
0 / 8 / 3
8,555
658
4,742
13,413
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Dagni2k
Sylvanus
11
1 / 6 / 0
7,743
596
5,974
19,009
15,927
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
20
Kills
4
4
Deaths
20
37
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
3
6
1
0.58
L
0
8
3
0.19
L
Sylvanus
Dagni2k
Sylvanus
1
6
0
0.17
W
Tsukuyomi
Itss Goose
Tsukuyomi
2
2
17
5.25
W
Cabrakan
Veigatta
Cabrakan
10
0
9
14.5
W
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,367
Damage
17,054
31,074
Taken
48,224
18,525
Mitigated
26,865
8,762
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
6,338
2,049
0
1,494
15,802
5,675
0
9,833
5,068
0
37,913
L
4,742
563
1,981
2,861
13,413
5,263
0
6,984
5,765
35,090
541
L
Sylvanus
Dagni2k
Sylvanus
5,974
462
1,209
2,373
19,009
15,927
29
11,387
6,483
9,868
0
W
Tsukuyomi
Itss Goose
Tsukuyomi
15,266
2,631
0
4,428
11,493
7,984
838
3,318
8,083
761
39,160
W
Cabrakan
Veigatta
Cabrakan
14,715
1,200
0
2,784
9,780
7,015
129
3,566
6,214
47,678
1,105
W
14,386
1,490
0
1,550
9,801
3,526
1,715
3,666
6,123
56,641
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,423
Gold Earned
25,592
205
Minions Killed
145
0
Camps Cleared
0
787,331
Distance Traveled
586,555
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,294
715
70
5
0
193,994
1
L
Ra
8,555
658
71
5
0
219,462
0
L
Sylvanus
7,743
596
4
0
0
173,099
0
W
Tsukuyomi
10,053
773
47
4
0
285,166
0
W
Cabrakan
12,278
944
82
6
0
248,579
0
W
Agni
11,092
853
76
6
0
253,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role