Player Matchup

Ymir
Ymir
sadistcplayboy
Ymir
Level 28
God Stats
0W - 1L
1,274 SR
Queue Stats
16W - 28L
1,296 Elo+
Party 1
Baba Yaga
Baba Yaga
stïcky
Baba Yaga
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,458 Elo+
Party 1
Charybdis
Charybdis
winxchi
Charybdis
Level 44
God Stats
10W - 7L
1,827 SR
Queue Stats
18W - 31L
1,351 Elo+
Party 1
Team Averages
Level 60
1,534 SR
1,368 Elo+

VS

Team Averages
Level 60
1,451 SR
1,366 Elo+
Cthulhu
Cthulhu
UFOs_R_Amazing
Cthulhu
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 19L
1,276 Elo+
Party 2
Nut
Nut
ornate07
Nut
Level 57
God Stats
3W - 5L
1,547 SR
Queue Stats
118W - 55L
1,552 Elo+
Solo
Hercules
Hercules
sukingboys14
Hercules
Level 27
God Stats
1W - 1L
1,306 SR
Queue Stats
7W - 13L
1,269 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
7,175
598
4,315
13,847
12,350
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
stïcky
Baba Yaga
13
1 / 4 / 0
8,316
693
9,106
8,652
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
winxchi
Charybdis
11
0 / 4 / 1
7,323
610
4,803
9,928
3,869
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
10,103
842
14,380
11,758
8,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 0 / 7
9,892
824
7,464
5,432
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
sukingboys14
Hercules
14
4 / 0 / 9
9,230
769
4,865
7,060
5,959
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
1
Kills
13
13
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
3
0
7
6.5
L
0
5
1
0.1
L
Baba Yaga
stïcky
Baba Yaga
1
4
0
0.25
W
Hercules
sukingboys14
Hercules
4
0
9
8.5
L
Charybdis
winxchi
Charybdis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,224
Damage
26,709
32,427
Taken
24,250
20,658
Mitigated
16,324
2,306
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,380
622
749
2,521
11,758
8,048
264
7,002
4,756
37,869
2,129
W
7,464
3,978
0
2,225
5,432
2,317
2,149
3,091
2,341
0
55,720
L
4,315
403
0
774
13,847
12,350
0
5,012
8,013
14,086
0
L
Baba Yaga
stïcky
Baba Yaga
9,106
497
0
1,211
8,652
4,439
0
2,572
5,713
41,627
0
W
Hercules
sukingboys14
Hercules
4,865
692
545
1,163
7,060
5,959
258
3,511
3,549
0
11,726
L
Charybdis
winxchi
Charybdis
4,803
2,051
0
321
9,928
3,869
0
4,149
5,215
0
15,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,814
Gold Earned
29,225
114
Minions Killed
163
0
Camps Cleared
0
595,608
Distance Traveled
730,831
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,103
842
68
6
0
262,732
0
W
Nut
9,892
824
89
7
0
221,593
0
L
Ymir
7,175
598
23
2
0
185,243
0
L
Baba Yaga
8,316
693
49
4
0
215,746
0
W
Hercules
9,230
769
6
1
0
246,506
0
L
Charybdis
7,323
610
42
4
0
194,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role